Info
Version history
Version
Description
- Increased strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To gain from 2.3 to 2.6.
- Reduced base health regeneration from 0.25 to 0.
- Eye of the Storm
- Now prioritizes striking heroes afflicted with Static Link.
- Reduced cast time from 0.3 to 0.
- No longer has cast backswing.
- Increased base intelligence Intelligence is the attribute that grants mana, mana regeneration and spell damage amplification. For each point of intelligence a hero gets: 11 Mana 0.04 Mana regeneration 0.07% Spell damage Additionally, intelligence heroes also get 1 from 19 to 21.
- Level 10 right talent: Increased movement speed bonus from 20 to 25.
- Level 15 left talent: Increased cast range bonus from 150 to 175.
- Level 20 right talent: Increased health bonus from 325 to 400.
- Level 20 left talent: Increased attack speed bonus from 30 to 40.
- Level 20 right talent: Increased health bonus from 275 to 325.
- Aghanim`s Scepter Item Upgraded Abilities Old Abilities Lore Changelogs Aghanim s Scepter The scepter of a wizard with demigod-like powers. Cost4200 Bought FromCaster Passive Ultimate Upgrade Bonus +10 Strength+10 Agility+10 Intelligence+175 upgraded Eye of the Storm now targets shrines Shrine Building Level 0 Health 1500 Health regeneration 0 Armor 20 Magic resistance 0% Collision size 96 Vision range 0 • 0 (G) Bounty 0 (+ 125) Experience 0 Notes Abilities: Backdoor Protection Sanctuary Main as well.
- Level 10 right talent: Increased movement speed bonus from 15 to 20.
- Level 10 left talent: Increased agility Agility is the attribute that grants armor and attack speed. For each point of agility a hero gets: 0.14 (1/7) Armor 1 Attack speed Additionally, agility heroes also get 1 attack damage per agility point. bonus from 10 to 15.
- Level 15 right talent: Replaced +5 armor bonus with +130 Unstable Current damage.
- Level 20 right talent: Increased health bonus from 250 to 275.
- Added talents:
- Level 10: +15 movement speed or +10 agility Agility is the attribute that grants armor and attack speed. For each point of agility a hero gets: 0.14 (1/7) Armor 1 Attack speed Additionally, agility heroes also get 1 attack damage per agility point.
- Level 15: +5 armor or +150 cast range
- Level 20: +250 health or +30 attack speed
- Level 25: +175 attack range or +14 Static Link steal per second
- Increased Eye of the Storm damage per strike from 37/50/63 to 40/55/70.
- Increased Static Link link break distance from 700 to 800.
- Reduced Static Link drain interval from 1 to 0.25. ?
- Increased Static Link cooldown from 25 to 32/30/28/26.
- Increased Aghanim`s Scepter Item Upgraded Abilities Old Abilities Lore Changelogs Aghanim s Scepter The scepter of a wizard with demigod-like powers. Cost4200 Bought FromCaster Passive Ultimate Upgrade Bonus +10 Strength+10 Agility+10 Intelligence+175 upgraded Eye of the Storm strike interval from 0.55/0.45/0.35 to 0.6/0.5/0.4.
- Reduced Plasma Field minimum damage from 60/100/140/180 to 30/50/70/90.
- Static Link:
- No longer ignores Linken`s Sphere Item Interactions Old Abilities Changelogs Linken s Sphere This magical sphere once protected one of the most famous heroes in history. Cost4850 (1000) Bought FromArmor Active Transfer Spellblock Passive Spellblock
- Increased mana cost from 20/30/40/50 to 50.
- Eye of the Storm no longer lingers through Aegis of the Immortal For the physical trophy awarded after The International, see Aegis of Champions. Item Old Abilities Changelogs Aegis of the Immortal The Immortal was said to own a shield that protected reincarnation.
- Increased strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To gain from 1.7 to 2.3.
- Increased Unstable Current slow duration from 0.4/0.8/1.2/1.6 to 0.5/1/1.5/2.
- Increased Unstable Current movement speed bonus from 3%/6%/9%/12% to 4%/8%/12%/16%.
- Eye of the Storm
- Increased duration from 20/25/30 to 30 on each level.
- Reduced strike interval from 0.75/0.65/0.55 to 0.7/0.6/0.5.
- Reduced Aghanim`s Scepter Item Upgraded Abilities Old Abilities Lore Changelogs Aghanim s Scepter The scepter of a wizard with demigod-like powers. Cost4200 Bought FromCaster Passive Ultimate Upgrade Bonus +10 Strength+10 Agility+10 Intelligence+175 upgraded Eye of the Storm from 0.65/0.55/0.45 to 0.55/0.45/0.35.
- Reduced Eye of the Storm strike interval from 0.85/0.75/0.6 to 0.75/0.65/0.55
- Reduced Aghanim`s Scepter Item Upgraded Abilities Old Abilities Lore Changelogs Aghanim s Scepter The scepter of a wizard with demigod-like powers. Cost4200 Bought FromCaster Passive Ultimate Upgrade Bonus +10 Strength+10 Agility+10 Intelligence+175 upgraded Eye of the Storm strike interval from 0.7/0.6/0.5 to 0.65/0.55/0.45.
- Plasma Field
- Reduced minimum damage from 80/120/160/200 to 60/100/140/180.
- Increased maximum damage from 140/210/280/350 to 160/230/300/370.
- Static Link
- No longer breaks if Razor loses vision of the target.
- Can no longer be targeted on the ground (doing so launched the link in a line, which attached itself to an enemy hero if it found one within range).
- Can now be cast on spell immune Spell Immunity Ally Interactions Enemy Interactions Default buff iconPlay Error sound “ Play Magic shall not prevail! Click to listen— Anti-Mage ” Spell immunity (formerly known as magic immunity) is a modifier enemies (ground targeted seeking already could target spell immune enemies).
- Increased Unstable Current slow duration from 0.3/0.6/0.9/1.2 to 0.4/0.8/1.2/1.6.
- Increased Unstable Current damage from 40/60/80/100 to 40/70/100/130.
- Static Link
- Increased damage duration after finishing draining from 13 to 18.
- Rescaled cooldown from 35/30/25/20 to 25.
- Eye of the Storm
- Can now target ancient creeps (still can`t target roshan).
- No longer ignores spell immune Spell Immunity Ally Interactions Enemy Interactions Default buff iconPlay Error sound “ Play Magic shall not prevail! Click to listen— Anti-Mage ” Spell immunity (formerly known as magic immunity) is a modifier enemies.
- Reduced Plasma Field cooldown from 16 to 14.
- Static Link
- Reduced link duration from 10 to 8.
- Increased attack damage drained per second from 5/10/15/20 to 7/14/21/28.
- Reduced Static Link cooldown from 45/40/35/30 to 35/30/25/20.
- Added Aghanim`s Scepter Item Upgraded Abilities Old Abilities Lore Changelogs Aghanim s Scepter The scepter of a wizard with demigod-like powers. Cost4200 Bought FromCaster Passive Ultimate Upgrade Bonus +10 Strength+10 Agility+10 Intelligence+175 upgrade for Razor: Reduces Eye of the Storm strike interval from 0.85/0.75/0.60 to 0.7/0.6/0.5 and makes it able to target structures. Does not reduce structure`s armor.
- Reduced agility Agility is the attribute that grants armor and attack speed. For each point of agility a hero gets: 0.14 (1/7) Armor 1 Attack speed Additionally, agility heroes also get 1 attack damage per agility point. gain from 2.5 to 2.0.
- Reduced strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To gain from 1.9 to 1.7.
- Increased Eye of the Storm mana cost from 100 to 100/150/200.
- Reworked Razor.
- Increased base intelligence Intelligence is the attribute that grants mana, mana regeneration and spell damage amplification. For each point of intelligence a hero gets: 11 Mana 0.04 Mana regeneration 0.07% Spell damage Additionally, intelligence heroes also get 1 and gain from 14 + 1.8 to 19 + 2.2.
- Reduced attack range from 550 to 475.
- Replaced Frenzy with Plasma Field.
- Plasma Field:
- Razor releases a wave of energetic plasma which grows in power as it extends outwards. Deals damage to units both on expansion and on contraction. The further the plasma is from Razor, the more energy it has.
- Max expand radius: 700
- Speed: 800
- Damage width: 200
- Minimum damage: 80/120/160/200
- Maximum damage: 140/210/280/350
- Mana cost: 125
- Cooldown: 16
- Note: This can hit a unit once going out and once coming back in. Charge increases to max going outwards, then decreases to min coming inwards. This is a full circle AOE effect, a radius of small electrical effects travel outwards. It spawns from where you are and moves out with you.
- Static Link:
- Taps into the energy of a target hero, creating a charged link between Razor and his foe. As long as this link is maintained, Razor will continue to steal damage from the target and adds it to his own.
- Cast range: 600
- Link break distance: 700
- Attack damage stolen per second: 5/10/15/20
- Link Duration: 10
- Damage Duration: 13
- Mana cost: 20/30/40/50
- Cooldown: 45/40/35/30
- Note: If you target a point on the ground, it will move in that path and lock onto the first hero it reaches. You have vision over the link itself.
- Unstable Current:
- Razor`s very body is constantly shifting miasma of dark energy. This unnatural state allows him to move with supernatural speed, and any foe foolish enought to launch a direct magical assault against him will have their boldness rewarded with a shock of purging electricity.
- Movement speed bonus: 3%/6%/9%/12%
- Damage: 40/60/80/100
- Movement speed slows: 100%
- Attack speed slow: 100
- Slow duration: 0.3/0.6/0.9/1.2
- Notes: Passively grants movement speed. When an enemy casts a spell on Razor, it gets damage,d purged and slowed for a short time. Does not trigger on active attack modifier.
- Replaced Storm Seeker with Eye of the Storm
- The Lightning Revenant calls upon a powerful storm of crackling energy, which strikes weakened enemies with deadly bolts of lightning. The storm is charged with Razor`s malevolent will, and will seek out only most injured targets for its armor shattering blasts.
- Search Radius: 500
- Strike interval: 0.85/0.75/0.6
- Damage per strike: 37.5/50/62.5
- Armor reduction per strike: 1
- Duration: 20/25/30
- Mana cost: 100
- Cooldown: 80/70/60
- Notes: Damage type is physical. ONly targets units within vision. The storm stops if Razoor dies. Targets the unit with the lowest hp within range.
- Storm Seeker
- Fixed not being able to affect the same area as Sand Storm and Rot at the same time.
- No longer ministuns Razor for 0.01 seconds upon learning/leveling.
- Increased base attack damage from 15-17 to 23-25 (total attack damage is now 45-47).
- Storm Seeker no longer affects Roshan and ancient creeps.