Lanaya, the Templar Assassin, came to her calling by a path of curious inquiry. Possessed of a scientific bent, she spent her early years engaged in meticulous study of nature`s laws⃢₀ₔpeering into grimoires of magic and alchemy, recreating experiments from charred fragments of the Violet Archives, and memorizing observations of the Keen recordkeepers. Already quiet and secretive by nature, the difficulty of acquiring these objects further reinforced her skills of stealth. Had she been less retiring, she might have become notorious among the guilds as a thief-scholar. Instead her investigations led her into far more obscure corners. As she devoted her furtive talents to unlocking the secrets of the universe, she instead unlocked a secret door that exists in nature itself: the entryway to the most Hidden Temple. The intelligences that waited beyond that portal, proved to be expecting her, and whatever mysteries they revealed in the moment of their discovery was nothing compared to the answers they held out to Lanaya should she continue in their service. She swore to protect the mysteries, but more to the point, in service to the Hidden Temple she satisfies her endless craving for understanding. In the eyes of each foe she expunges, a bit more of the mystery is revealed.
Refraction | | Ability: No Target Affects: Self Damage: Physical Templar Assassin becomes highly elusive, avoiding damage while gaining a bonus to her damage. These effects are separate, and have a limited number of instances. | Q R 100 17 - Instances:
Bonus Damage:
- Duration:
- ₠3 / 4 / 5 / 6
₠9 with talent
- ₠20 / 40 / 60 / 80
- ₠17
Manipulating her psionic veil, Lanaya bends nature`s law to her will. | | Notes - The visual effect is visible to enemies.
- The damage block only triggers if the damage after reductions is greater than 5.
- Blocks the damage from mana burn abilities, but does not block the mana reduction.
- Attacking a friendly unit will not consume damage charges.
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Meld | | Ability: No Target Affects: Self Damage: Physical Templar Assassin conceals herself, gaining invisibility while remaining still. On the next attacked enemy unit, Lanaya will reduce its armor and deal bonus damage to it. | W D 50 6 - Bonus Damage:
- Armor Reduction:
- Armor Debuff Duration:
- ₠50 / 100 / 150 / 200
- ₠2 / 4 / 6 / 8
- ₠10
₠Affected By:₠₠ Lanaya is as elusive as her covenant with the Hidden Temple. | | Notes - The bonus damage and armor reduction are only applied if Meld is broken by attacking a unit.
- When breaking Meld with an attack, Templar Assassin stays invisible until the Meld strike hits.
- Although the hit is displayed with a critical strike indicator, it is not a crit and behaves as its own separate instance of damage.
- Templar Assassin can proc critical strike at the same time as Meld strike. Meld damage is not added to the critical hit and is dealt separately.
- The initial attack does not benefit from the armor reduction, but the bonus damage from Meld strike and subsequent attacks benefit normally.
- The armor reduction can be purged.
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Psi Blades | | Ability: Passive Affects: Self Damage: Pure Templar Assassin`s psi blades slice through the attacked unit, spilling and damaging enemy units directly behind it, while gaining bonus attack range. | E B - Attack Range:
- Spill Range:
- Spill Width:
- ₠200 / 260 / 320 / 380
- ₠590 / 630 / 670 / 710
- ₠75
₠Affected By:₠₠ Her blades pierce the skin as much as the mind, furthering her understanding of the mystery that is reality. | | Notes - Illusions gain this ability.
- Attacks against illusions will not deal any spill damage, regardless of visual effects.
- Spill damage activates on denies.
- Spill damage can hit invisible units.
- Spill range and direction is determined from the target`s position when the projectile hits.
- Spill damage is equal to the amount of damage the initial target takes. E.g. if the initial target takes no damage due to a spell like False Promise, the spill damage is also reduced to 0.
- Disabled by Break.
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Psionic Trap | | Ability: Point Target Affects: Enemy Units Templar Assassin places mystical traps that invisibly monitor enemy movement. When sprung at her command, they exert a slowing influence in the area. | R T 15 11 / 8 / 5 - Maximum Traps:
- Fade Time:
- Minimum Slow:
- Maximum Slow:
- Slow Gain Per Second:
- Slow Duration:
- Slow Radius:
- Cast Range:
- ₠5 / 8 / 11
- ₠2
- ₠30%
- ₠60%
- ₠7.5%
- ₠5
- ₠375
- ₠2000
₠Affected By:₠₠ Calling upon the reach of the Hidden Temple, none escape the eye of the Templar. | | Notes - Maximum slow is reached 4 seconds after being placed.
- Slow gain is acquired in smaller instances of 0.75% every 0.1 seconds.
- When detonated, the current slow value is applied and does not continue to increase.
- Does not block neutral creep camps from spawning.
- Blocked by Spell Immunity.
- The slow can be purged.
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