Items
- Black King Bar, as mentioned, will nullify Phoenix against its spell immune wielder.
- Orchid Malevolence and Bloodthorn, as mentioned earlier with silences, will prevent Phoenix escaping or retaliating, but it will also make it more vulnerable to damage thanks to its damage amplification.
- Scythe of Vyse is a more dangerous version of the formerly mentioned items. Not only does its active, Hex, silence abilities, but it will also mute items, preventing Phoenix from dispelling it if it has Lotus Orb or Eul`s Scepter of Divinity.
- Moon Shard can turn any Hero into a severe threat as its granted high attack speed can spell the end for a misplaced Supernova.
- Similar in nature, Echo Sabre can be an early game threat to the Phoenix Sun, especially if it is only level 1, as it takes only 5 hits to kill the Sun.
- Pipe of Insight will make a whole enemy team more resilient against Phoenix` DPS.
Info
Play“Many hands make light work.”
This article is badly written or needs more information. Please help the community by updating it. Read this formatting guide first.
Videos
Bad against...
Troll Warlord Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Troll Warlord 20 + 2.5 21 + 2.5 13 + 1 Level- His Battle Trance will give 60/120/180 attack speed to the entire enemy team even across the map, and with such a short cooldown, Troll easily enables anybody in his team to easily kill the Phoenix Sun.
- Similar in nature, Beastmaster Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Known Bugs Beastmaster 23 + 2.5 18 + 1.6 16 + `s Inner Beast gives a considerable amount of attack speed to his team, making it easier to tear down the Sun.
- Night Stalker is a hard counter to Phoenix. His Void will slow Phoenix to a cripple (and interrupt Icarus Dive if it hits during it), his Crippling Fear makes escape impossible (especially with its 8 second duration at night), and his Hunter in the Night gives him high movement and attack speed, the tools needed to take down a vulnerable Supernova.
- Huskar`s Berserker`s Blood will let him easily face down a Supernova with his high magic resistance and increasing attack speed. Icarus Dive may not be an easy escape from Huskar either as, if well timed, can chase Phoenix during it with Life Break.
- Ursa can easily unleash a number of attacks in an incredibly short amount of time, easily destroying the Supernova in a couple of seconds. His Enrage also dampens any damage Phoenix might toss at his direction, as well as remove any debuffs Phoenix may place on him.
- Silencer will most likely disrupt your initiation with his ultimate, Global Silence, prevent escape with his Last Word, and if Phoenix happens to die to him (or near him) enough times, he would sap Phoenix` much needed Intelligence to make him a stronger foe and Phoenix with less mana than it already had.
- Rage will give full spell immunity and high attack speed, all things to protect Lifestealer against anything Phoenix may retaliate with, however he may fall short on chasing if Phoenix dives away, unless he purchases Blink Dagger For the cosmetic item equipped by Axe, see Little Blink Dagger. Item Changelogs Blink DaggerBL The fabled dagger used by the fastest assassin ever to walk the lands. Cost2250 Bought FromArcane .
- Similar to Lifestealer, great care should be taken against Juggernaut. While his ultimate can be cancelled by Supernova`s hiding effect, His high base attack speed and his Blade Fury gives him the right attributes to kill Phoenix easily, whether in or out of its Sun.
- Meepo is unlike any other multi-unit enemy Phoenix may face in the battlefield. Unlike illusion-based Heroes like Phantom Lancer Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Phantom Lancer 21 + 2 29 + 2.6 21 + 2 Level or Chaos Knight Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Chaos Knight 22 + 3.2 14 + 2.1 16 + 1.2 Level , Meepo`s clones are not illusions, meaning they can deal full damage to the Phoenix Sun if all four (or five) are present. Their naturally high magic resistance may also make it more difficult for Phoenix to retaliate.
- Arc Warden Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Known Bugs Arc Warden 24 + 3 15 + 1.8 24 is similar to Meepo in that his Tempest Double is not an illusion, rather a full Hero unit. While it may not be as great of a threat than Meepo is, it can still be the difference between a successful and a failed Supernova.
- Although Blood Rite can be easily avoided, if it does hit, its lengthy silence and pure damage can be a severe punishment for a slow, unobservant, or simply unfortunate Phoenix. His Rupture can turn Icarus Dive into a suicide option, and it cannot be dispelled, meaning even if Phoenix completes a Supernova, choosing to Dive may just cut its health back down. And at long last, due to Phoenix` health costs, too much careless ability spamming may just put Phoenix into Bloodseeker`s vision, making it a very tempting ganking target.
- Viper`s Corrosive Skin gives him additional resistance to Phoenix`s magical damage, and since they deal damage over time, Phoenix would be constantly afflicted by his passive`s own debuff, making him not an ideal target for Phoenix` harassment. Phoenix` abilities also constantly drain its own health away, becoming more vulnerable to Viper`s other passive, Nethertoxin.
Others
- Any Hero with high attack speed (whether naturally or through abilities) such as Juggernaut Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Juggernaut 20 + 2.2 26 + 2.4 14 + 1.4 Level Base or Clinkz Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Clinkz 15 + 1.9 22 + 3.3 16 + 1.55 Level Base will be a threat to Phoenix when it initiates, as they can easily tear down a Supernova, perhaps even while debuffed by Fire Spirits.
- Silence Play Silence! Silence is a status effect that prevents those affected from using active hero abilities for the duration of the silence. It can be useful when ganking a hero with a blink or invisibility (and mana burns) will be a persistent problem for Phoenix, as it is heavily reliant on its abilities whether defensively or offensively, so Heroes like Death Prophet, Skywrath Mage, even Nyx Assassin must be closely observed to prevent being shut down by these Heroes.
- Hexes are a greater threat to Phoenix as they also disable items, preventing Phoenix from dispelling the debuff on its own.
- Since all of Phoenix` abilities (except for Supernova) have health costs, Heroes like Ancient Apparition or Necrophos can turn Phoenix` abilities against it. Be that as it may, Supernova does completely protect Phoenix from Ice Blast, even fully heal it while having the debuff on (but does not dispel it).
- Heroes with spell immunity-granting spells, such as Lifestealer Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Lifestealer 25 + 3.3 18 + 1.9 15 + 1.75 Level Base , Juggernaut Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Juggernaut 20 + 2.2 26 + 2.4 14 + 1.4 Level Base and Omniknight will completely render Phoenix useless against them, as Phoenix has almost no spell immunity-piercing ability, other than the stun at the end of Supernova.
Good against...
Templar Assassin- Her Refraction charges can and will be easily burned away by Phoenix` damage over time abilities, and Meld can`t protect her from Phoenix` AoE abilities, even without detection.
- While her Phantom Strike does give limited extra attack speed, she cannot use the ability against the Phoenix Sun, and while her Blur may protect her from auto-attacks, Phoenix` strong magical DPS burns away her small health pool quickly, and the attack speed slow makes her unable to fight back (provided she has no source of spell immunity).
- Legion Commander relies on her powerful auto-attack and her Duel to be effective. But if Phoenix gets the jump on her first, she can find herself severely slowed, taking heavy damage, and find herself unable to Duel a burning Supernova.
- It must be noted that Legion Commander`s Press the Attack will both purge the attack slow of Fire Spirits and grant her or whoever she targets bonus attack speed. This allows her to easily destroy a Supernova if caution is not taken to prevent this from occurring. So Phoenix must either bait or wait for Legion Commander to use Press the Attack before initiating, or simply avoid a well-trained Commander.
- Phoenix`s Icarus Dive, Sun Ray, and Supernova all destroy trees that Monkey King relies on to use his ability Tree Dance. If you spot him, you can quickly Icarus Dive his direction and then follow up with Fire Spirits and