Phantom Lancer Changelogs


Info

Hero   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Phantom Lancer 21 + 2 29 + 2.6 21 + 2 Level dota2 Strategy   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Contents 1 Gameplay 1.1 Generic/Carry Phantom Lancer 1.2 Mid/Ganker Phantom Lancer 1.3 dota2 Counters   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Contents 1 Bad against... 1.1 Others 1.2 Items 2 Good against... 2.1 Equipment   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     v • d • e Phantom Lancer Equipment (collapse sets)Sets Ancestors Pride Set Arms of the Bramble dota2 Gear   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     This is a list of cosmetic items that reflects Phantom Lancer s design dota2 Responses   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     v • d • e  Voice responses Hero responses Abaddon Alchemist Ancient Apparition Anti-Mage Arc Warden Axe Bane Sounds   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     v • d • e  Dota 2 Sounds Hero Sounds Abaddon Alchemist Ancient Apparition Anti-Mage Arc Warden Axe Lore   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Azwraith, the Phantom Lancer The remote village of Pole had no knowledge Old Abilities   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Doppelwalk PlayWW AbilityNo Target AffectsSelf Renders Phantom Lancer invisible, while generating a dota2 Changelogs

Version history

Version
Description
  • Increased base health regeneration from 0.5 to 1.5.
  • Increased Phantom Rush agility bonus from 6/12/18/24 to 6/14/22/30.
  • Spirit Lance illusions now have a constant 5 gold/experience bounty, instead of scaling with levels.
  • Level 10 right talent: Replaced +150 health bonus with +75 Spirit Lance damage.
Doppelganger:
Target an area. Phantom Lancer and all nearby illusions will disappear for 1 second, then have their positions shuffled into the target area. This also creates two illusions of opposite types.
Cast range: 600
Target area radius: 325
Illusion gather radius: 900
Reappear delay: 1
Illusion 1: Deals 0% damage and takes 100% damage.
Illusion 2: Deals 20% damage and takes 600% damage.
Illusion duration: 8
Mana cost: 50
Cooldown: 25/20/15/10
Notes: Has an instant cast time. disjoints projectiles upon cast. Allies an distinguish the 2 different illusions. Phantom Lancer and all gathered illusions are hidden and invulnerable for the second.
  • Replaced Juxtapose with Phantom Rush
Phantom Rush:
Passive with cooldown. Triggers when issuing an attack order on an enemy unit outside of attack range. Grants bonus movement speed and Phase until Phantom Lancer strikes his target.
Minimum rush distance: 300
Maximum rush distance: 600/700/800/900
Rush speed: 800
Cooldown: 16/12/8/4
Notes: Illusions also have this passive. If the attack order on the original target is canceled, the speed bonus is lost.
  • Replaced Phantom Edge with a reworked Juxtapose
Old Juxtapose:
Phantom Lancer`s attacks have a chance to create illusions to confuse enemies.
Proc chance: 12%
Max illusions: 2/4/6/8
Illusion stats: 20% damage dealt, 450% damage taken
Illusion duration: 20
Notes: Juxtapose illusions attack the target that the passive triggered on.
New Juxtapose:
Grants Phantom Lancer, and his illusions, a chance to create an illusion when attacking.
Hero proc chance: 40%/45%/50%
Illusion proc chance: 8%
Max illusions: 6/8/10
Illusion stats: 16% damage dealt, 500% damage taken
Hero illusion duration: 8
Illusion illusion duration: 4
Notes: Juxtapose illusions attack the target that the passive triggered on.
  • Reduced collision size from 24 to 8.
  • Increased collision size from 12 to 24.
  • Increased attack range from 100 to 128.
  • Increased Spirit Lance cast range from 600 to 750.
  • Increased base Intelligence attribute symbol.png and gain from 16 + 1.7 to 21 + 2.0.
  • Reduced Doppelwalk cooldown from 30 on each level to 30/25/20/15.
  • Increased base armor from -1 to 0 (total armor is now 3.22).
  • Fixed some memory leak issues on Spirit Lance.
  • Increased Spirit Lance damage from 80/135/200/295 to 100/150/215/310.
  • Spirit Lance
    • No longer turns the target ethereal.
    • Now slows movement speed by 10%/20%/30%/40% and attack speed by 10/20/30/40 for 3 seconds.
  • Reduced Doppelwalk invisibility duration from 20 to 12.
  • Created.