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Description
- Increased base health regeneration from 0.5 to 1.5.
- Increased strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To gain from 1.7 to 2.
- Reduced base health regeneration from 0.75 to 0.5.
- Phantom Rush agility bonus is now timed so that the first attack after the rush benifits from the agility bonus. ?
- Fixed Doppelganger illusions lasting 7 seconds, instead of 8. ?
- Increased Juxtapose max illusions Default buff iconPlay Spawn soundPlay Death sound “ Play A legion sprouts from one! Click to listen— Phantom Lancer ” Illusions (also commonly called illus) are imperfect, weaker copies of heroes, created by spells or items. They cap from 5/7/9 to 6/8/10
- Increased Phantom Rush agility bonus from 6/12/18/24 to 6/14/22/30.
- Spirit Lance illusions now have a constant 5 gold/experience bounty, instead of scaling with levels.
- Level 10 right talent: Replaced +150 health bonus with +75 Spirit Lance damage.
- Phantom Rush
- Now grants 6/12/18/24 agility for 2 seconds upon reaching the enemy and attacking it. ?
- Reduced minimum proc distance from 300 to 250.
- Added Aghanim`s Scepter Item Upgraded Abilities Old Abilities Lore Changelogs Aghanim s Scepter The scepter of a wizard with demigod-like powers. Cost4200 Bought FromCaster Passive Ultimate Upgrade Bonus +10 Strength+10 Agility+10 Intelligence+175 for Phantom Lancer: Causes Spirit Lance to bounce to nearby enemies within 400 radius up to 5 times.
- Added talents:
- Level 10: +150 health or +20 attack speed
- Level 15: +8 all stats or 15% cooldown reduction
- Level 20: +15% magic resistance or +15% evasion
- Level 25: +600 Phantom Rush max proc distance or +20 strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To
- Reduced agility Agility is the attribute that grants armor and attack speed. For each point of agility a hero gets: 0.14 (1/7) Armor 1 Attack speed Additionally, agility heroes also get 1 attack damage per agility point. gain from 3 to 2.6.
- Doppelganger now has a 0.1 second cast time.
- Removed from Captain`s Mode “ Play If that s the kind of fight they want, then I will give it to them! Click to listen— Legion Commander ” Game modes are a set of restrictions within which the game of Dota 2 .
- Rescaled base agility Agility is the attribute that grants armor and attack speed. For each point of agility a hero gets: 0.14 (1/7) Armor 1 Attack speed Additionally, agility heroes also get 1 attack damage per agility point. and gain from 23 + 4.2 to 29 + 3.0.
- Increased base strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To from 18 to 21.
- Replaced Doppelwalk with Doppelganger
- Doppelganger:
- Target an area. Phantom Lancer and all nearby illusions will disappear for 1 second, then have their positions shuffled into the target area. This also creates two illusions of opposite types.
- Cast range: 600
- Target area radius: 325
- Illusion gather radius: 900
- Reappear delay: 1
- Illusion 1: Deals 0% damage and takes 100% damage.
- Illusion 2: Deals 20% damage and takes 600% damage.
- Illusion duration: 8
- Mana cost: 50
- Cooldown: 25/20/15/10
- Notes: Has an instant cast time. disjoints projectiles upon cast. Allies an distinguish the 2 different illusions. Phantom Lancer and all gathered illusions are hidden and invulnerable for the second.
- Phantom Rush:
- Passive with cooldown. Triggers when issuing an attack order on an enemy unit outside of attack range. Grants bonus movement speed and Phase until Phantom Lancer strikes his target.
- Minimum rush distance: 300
- Maximum rush distance: 600/700/800/900
- Rush speed: 800
- Cooldown: 16/12/8/4
- Notes: Illusions also have this passive. If the attack order on the original target is canceled, the speed bonus is lost.
- Old Juxtapose:
- Phantom Lancer`s attacks have a chance to create illusions to confuse enemies.
- Proc chance: 12%
- Max illusions: 2/4/6/8
- Illusion stats: 20% damage dealt, 450% damage taken
- Illusion duration: 20
- Notes: Juxtapose illusions attack the target that the passive triggered on.
- New Juxtapose:
- Grants Phantom Lancer, and his illusions, a chance to create an illusion when attacking.
- Hero proc chance: 40%/45%/50%
- Illusion proc chance: 8%
- Max illusions: 6/8/10
- Illusion stats: 16% damage dealt, 500% damage taken
- Hero illusion duration: 8
- Illusion illusion duration: 4
- Notes: Juxtapose illusions attack the target that the passive triggered on.
- Reduced Spirit Lance illusion Default buff iconPlay Spawn soundPlay Death sound “ Play A legion sprouts from one! Click to listen— Phantom Lancer ” Illusions (also commonly called illus) are imperfect, weaker copies of heroes, created by spells or items. They damage dealt from 25% to 20%.
- Reduced Doppelwalk illusion Default buff iconPlay Spawn soundPlay Death sound “ Play A legion sprouts from one! Click to listen— Phantom Lancer ” Illusions (also commonly called illus) are imperfect, weaker copies of heroes, created by spells or items. They damage dealt from 25% to 20%.
- Reduced Juxtapose illusions Default buff iconPlay Spawn soundPlay Death sound “ Play A legion sprouts from one! Click to listen— Phantom Lancer ” Illusions (also commonly called illus) are imperfect, weaker copies of heroes, created by spells or items. They damage dealt from 25% to 20%.
- Reduced collision size from 24 to 8.
- Increased agility Agility is the attribute that grants armor and attack speed. For each point of agility a hero gets: 0.14 (1/7) Armor 1 Attack speed Additionally, agility heroes also get 1 attack damage per agility point. gain from 2.8 to 4.2.
- Increased Spirit Lance slow duration from 3 to 3.25.
- Increased Doppelwalk movement speed bonus from 10% to 15%.
- Increased Juxtapose max illusions Default buff iconPlay Spawn soundPlay Death sound “ Play A legion sprouts from one! Click to listen— Phantom Lancer ” Illusions (also commonly called illus) are imperfect, weaker copies of heroes, created by spells or items. They cap from 2/3/4/5 to 2/4/6/8.
- Increased collision size from 12 to 24.
- Reduced collision size from 24 to 12.
- Increased base health regeneration from 0.25 to 0.75.
- Juxtapose
- Increased proc chance from 3%/6%/9%/12% to 12% on each level.
- Reduced max illusions Default buff iconPlay Spawn soundPlay Death sound “ Play A legion sprouts from one! Click to listen— Phantom Lancer ” Illusions (also commonly called illus) are imperfect, weaker copies of heroes, created by spells or items. They cap from 5 on each level to 2/3/4/5.
- Increased attack range from 100 to 128.
- Increased Spirit Lance cast range from 600 to 750.
- Spirit Lance
- No longer mini-stuns the target upon projectile impact.
- The slow is now applied upon projectile impact, instead of launch.
- Now creates an illusion Default buff iconPlay Spawn soundPlay Death sound “ Play A legion sprouts from one! Click to listen— Phantom Lancer ” Illusions (also commonly called illus) are imperfect, weaker copies of heroes, created by spells or items. They of Phantom Lancer upon projectile impact. The illusion deals 20% damage, takes 400% damage and lasts 2/4/6/8 seconds.
- All of Phantom Lancer`s illusions within 675 radius around him now cast a fake Spirit Lance whenever Phantom Lancer casts it.
- Can no longer be disjointed.
- Reduced damage from 100/150/215/310 to 100/150/200/250.
- Reduced mana cost from 140 on each level to 125/130/135/140.
- Reduced cooldown from 9 to 7.
- Doppelwalk
- Reduced invisibility duration from 12 to 8.
- Increased illusion Default buff iconPlay Spawn soundPlay Death sound “ Play A legion sprouts from one! Click to listen— Phantom Lancer ” Illusions (also commonly called illus) are imperfect, weaker copies of heroes, created by spells or items. They damage taken from 300% to 400%.
- Juxtapose
- Reduced max illusions Default buff iconPlay Spawn soundPlay Death sound “ Play A legion sprouts from one! Click to listen— Phantom Lancer ” Illusions (also commonly called illus) are imperfect, weaker copies of heroes, created by spells or items. They cap from 6 to 5.
- Increased illusions Default buff iconPlay Spawn soundPlay Death sound “ Play A legion sprouts from one! Click to listen— Phantom Lancer ” Illusions (also commonly called illus) are imperfect, weaker copies of heroes, created by spells or items. They damage taken from 300% to 400%.
- Doppelwalk illusions Default buff iconPlay Spawn soundPlay Death sound “ Play A legion sprouts from one! Click to listen— Phantom Lancer ” Illusions (also commonly called illus) are imperfect, weaker copies of heroes, created by spells or items. They will now automatically walk forwards for a short distance upon spawning, to make it less obvious to the enemies that the spell was cast.
- Phantom Edge
- No longer grants 5%/10%/15% chance for evasion.
- Now grants 10%/15%/20% magic resistance.
- Fixed some memory leak issues on Spirit Lance.
- Increased Spirit Lance damage from 80/135/200/295 to 100/150/215/310.
- Spirit Lance
- No longer turns the target ethereal.
- Now slows movement speed by 10%/20%/30%/40% and attack speed by 10/20/30/40 for 3 seconds.
- Reduced Doppelwalk invisibility duration from 20 to 12.
- Doppelwalk
- Reduced cooldown from 30/25/20/15 to 30 on each level.
- Increased illusion Default buff iconPlay Spawn soundPlay Death sound “ Play A legion sprouts from one! Click to listen— Phantom Lancer ” Illusions (also commonly called illus) are imperfect, weaker copies of heroes, created by spells or items. They damage dealt from 20% to 25%.
- Increased Juxtapose illusions Default buff iconPlay Spawn soundPlay Death sound “ Play A legion sprouts from one! Click to listen— Phantom Lancer ” Illusions (also commonly called illus) are imperfect, weaker copies of heroes, created by spells or items. They damage dealt from 20% to 25%.
- Reduced Phantom Edge evasion chance from 10%/20%/30% to 5%/10%/15%.
- Created.