Items
Starting items:
- Healing Salve Item Changelogs Healing SalveB A magical salve that can quickly mend even the deepest of wounds. Cost110 Bought FromConsumables Active Regenerate Health Charges 1 Disassemble? No Alert allies? No Recipe The and Tangoes Item Tango (Shared) Changelogs TangoB Forage to survive on the battlefield. Cost125 Bought FromConsumables Active Eat a Tree or Ward Charges 4 Disassemble? No Alert allies? No Recipe The Tango are necessary for giving yourself flexibility when healing from enemy harass. Since Purification is so inefficient at low levels, you need a way to regenerate health without sacrificing your mana pool.
- Clarity Item Changelogs ClarityB Clear water that enhances the ability to meditate. Cost50 Bought FromConsumables Active Regenerate Mana Charges 1 Disassemble? No Alert allies? No Recipe The Clarity is an item purchasable potions greatly help you to maintain lane presence due to Omniknight`s small mana pool and costly, spammable spells.
- Iron Branch Item Changelogs Iron BranchB A seemingly ordinary branch, its ironlike qualities are bestowed upon the bearer. Cost50 Bought FromAttributes Active Plant Tree Charges 1 Bonus +1 Strength+1 Agility+1 Intelligence Disassemble? No es should be taken to fill out any remaining inventory slots. Purchasing two of them allows you to either build a Magic Wand, or complete the two Mekansm components more readily.
- Ring of Protection Item Changelogs Ring of ProtectionB A glimmering ring that defends its bearer. Cost175 Bought FromArmaments Bonus +2 Armor Disassemble? No Alert allies? No Recipe The Ring of Protection is an item can be helpful in making Omniknight even more durable in-lane by giving him even more armor. It can also be used to complete a Ring of Basilius by purchasing a Sage`s Mask Item Changelogs Sage s MaskBL A mask commonly used by mages and warlocks for various rituals. Cost325 Bought FromArcane Bonus +50% Mana regeneration Disassemble? No Alert allies? No Recipe The Sage s Mask from the side shop.
Early game:
- Boots of Speed are important on Omniknight as he can use them to take advantage of Degen Aura to slow enemies down, whether while pursuing during a gank or body-blocking chasing enemies attempting to kill your carry. As all of Omniknight`s spells are very position-dependent, increasing his movement speed should be a major priority.
- Magic Stick is very useful on Omniknight due to his small mana pool. Having the ability to give yourself 150 mana can easily be the difference between being able to cast your spells or not.
- Ring of Basilius provides mana regeneration and armor to the lane, making things safer for Omniknight and his carry. The mana regen is especially useful as Omniknight`s mana pool is particularly small in the laning stage. It can also be disassembled later on and the Sage`s Mask recycled to build a Soul Ring.
- Enchanted Mango is a situationally useful laning item to purchase on Omniknight, as his mana pool is very limited before he can purchase items to allow him to cast his spells. The passive HPTechnology company regen gives him a measure of health sustain, and consuming it can give him enough mana to cast any of his spells at least one more time in a fight or gank if he runs out of mana.
- Orb of Venom is a useful early-game item to buy, as its slow stacks with that of Degen Aura, slowing a single target`s movement speed by up to 46%.
- Urn of Shadows is a powerful support item that enhances Omniknight`s ability to heal teammates and inflict pure damage. The item grants more strength, increasing Omniknight`s HPTechnology company and base damage, and some mana regen to help him manage his mana pool more efficiently. The active allows Omniknight to utilize yet another heal, or deal more pure damage in fights on top of Purification.
Core items:
- Soul Ring should be the first major item that Omniknight purchases, as its active ability is what allows him to cast Purification more than once every few minutes. By alleviating his mana dependencies, Omniknight can become much more active in teamfights and ganks.
- Arcane Boots is necessary to increase size of Omniknight`s small mana pool, allowing him more frequent use of his mana-costly abilities. As well, the active ability allows him to replenish his and his team`s mana pools, an essential duty for a support hero.
- Magic Wand gives Omniknight more stats for little gold, and allows him to replenish 255 health and mana instantly, enough to cast any his spells.
- Observer Wards are a general requirement on support heroes, as map vision is a basic key to victory.
- Town Portal Scrolls are necessary on Omniknight, as being able to teleport in to save a teammate from a gank with your spells is a major advantage that Omniknight can capitalize on greatly.
Situational items:
- Mekansm provides Omniknight with a second source of healing, one that affects allies around him, and through spell immunity as well. Its all-around stats and bonus armor also help to increase Omniknight`s tankiness, but make sure that your mana pool is large enough to support the use of Mekansm, as it is extremely costly in mana to use.
- Scythe of Vyse gives Omniknight nearly infinite mana regeneration and a hard disable, greatly increasing his teamfight contribution and his ability to gank targets.
- Shiva`s Guard provides Omniknight with a great amount of armor for durability, and intelligence for increasing the size of his mana pool. Both the active and passive abilities stack with Degen Aura, allowing him to drastically impede enemies` attempts to attack and move around in teamfights.
- Aghanim`s Scepter Item Upgraded Abilities Old Abilities Lore Changelogs Aghanim s Scepter The scepter of a wizard with demigod-like powers. Cost4200 Bought FromCaster Passive Ultimate Upgrade Bonus +10 Strength+10 Agility+10 Intelligence+175 upgrades Guardian Angel into a global ability, giving it much greater utility as Omniknight doesn`t need to be with his teammates for them to benefit from it, as well as bestowing physical immunity to all allied buildings. It also grants him additional stats, health and mana.
- Vladmir`s Offering is a useful all-around utility aura item to purchase. The armor, HP regen and mana regen aura benefit your team, and the lifesteal and attack damage bonus give them an extra edge.
- Drum of Endurance, besides giving all-around stats, further speeds Omniknight and his allies` movement and attack speed. The active charges can be used in conjunction with Degen Aura to further create a disparity in movement and attack speed between the respective teams.
- Sange and Yasha is not a typical item to pick up on Omniknight, be that as it may, it does provide some strong benefits. The bonus strength and agility give Omniknight more HP and armor, and the bonus movement speed gives him more mobility, which can allow him to get in position to cast spells or apply Degen Aura to enemies. As well, the Greater Maim, which has a greater proc chance due to the extra attack speed that the item gives to Omniknight, allows him to slow enemies down even further with his attacks.
- Heart of Tarrasque is an expensive luxury item, but can allow Omniknight to wade into the center of battles and cast spells to great effect. As Omniknight is already one of the most durable heroes in the game, increasing the size of his HP pool can make killing him a tremendous chore by the enemy team.
- Refresher Orb is a strong pickup as it can allow Omniknight to cast
Gameplay
Playstyle | |
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Omniknight Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Known Bugs Omniknight 22 + 3.1 15 + 1.75 17 + is a defensive support who specializes in healing his allies with Purification and shielding them from damage with Repel and Guardian Angel. Unlike most other supports, he remains relevant in the late game as his abilities lack the type of scaling that makes them irrelevant against farmed enemies. Omniknight is generally played as a safe-lane support, but he can occasionally be played as an off-laner. | |
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Videos
Info
Ability Builds
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Talents
Hero Talents Main Table of Gained Bonuses The Talent Selection interface. Talents are traits unique to each hero. They are chosen every 5th level starting at level 10, offering a permanent choice between | ||
-16% Degen Aura | 25 | +200 Purification Damage/Heal |
+6 Mana Regen | 20 | +100 Damage |
+8 Strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To | 15 | +75 Cast Range |
+20% XP Gain | 10 | +60 Gold/Min |
Notes:
- Gold granted from the talent is unreliable gold “ Play Now that s how you make gold. Click to listen— Alchemist ” Gold is the currency used to buy items or instantly revive your hero. Gold can be earned from killing heroes, creeps, or buildings. Contents .
- The attack damage is added as bonus attack damage, and therefore does not benefit illusions.
- The mana regen is added as a bonus and does not benefit illusions.
General
- Omniknight should be built for survivability and focus on what is best to counter the enemy lineup. If they have lots of AoE dmg or silences, Guardian Greaves is best and most common on support Omniknights, since it can keep your team up longer and purge most debuffs.
- Due to his longer than normal cast animations, playing Omniknight well requires good positioning and planning ahead, as any hesitation can prevent him from getting his spells off in time.
- Omniknight is actually quite squishy without his own buffs applied to himself, which is why he needs to be in the back of the line of fire, or needs good counter items to keep him in the front of the fight. Items such as Mekansm or Lotus Orb.
- Since Omniknight is a melee support, he is incapable of harassing enemy off-laners effectively, and in turn can be prevented from supporting his lane through enemy harass.
- Silences Play Silence! Silence is a status effect that prevents those affected from using active hero abilities for the duration of the silence. It can be useful when ganking a hero with a blink or invisibility are one of Omniknight`s greatest weaknesses past the laning stage, as he must be able to cast his abilities in order to impact teamfights. Pre-emptively casting Repel on yourself can prevent the enemy from disabling you, although good positioning also stops enemies from initiating on Omniknight.
- Beware that while Omniknight`s spells are very strong and can change the course of teamfights, Guardian Angel can be purged For the commentator and player, see Purge (player) A Purge is a combination of basic dispel and movement speed (and sometimes also attack speed) slow. In some cases, they also apply root, preventing units from . This makes dispels that affect a large area, such as Tornado and Dispel Magic, one of Omniknight`s greatest weaknesses, since it will negate his ultimate entirely when targeted properly. Also, dispels from items like Diffusal Blade Item Changelogs Diffusal BladeB An enchanted blade that allows the user to cut straight into the enemy s soul. Cost3150 (700) Bought FromArtifacts Active Purge Charges 8 Passive Manabreak Bonus +25/35 Agility+10/15 and Eul`s Scepter of Divinity For the cosmetic item equipped by Crystal Maiden, see Eul s Scepter of Divinity (Equipment) Item Changelogs Known Bugs Eul s Scepter of DivinityB A mysterious scepter passed down through the ages, will remove the buff from a single unit.
Purification
- Purification is usually maxed out first.
- Used offensively, Purification can be used as a damage nuke. Casting the spell on an ally who is engaging an enemy at melee range can cause up to a 600 @@@#@@@HP(hp.com)###@### difference shift between the two, often enough to completely change the situation in favor of your team.
- The target for Purification does not always have to be an allied hero. Used in-lane, Purification can be cast to gain last-hits, or to harass melee enemies by dealing pure damage to them as they attempt to last-hit. Be that as it may, both abilities are best reserved for the off-lane as profligate nuking can push the creep wave towards the enemy tower.
- Keep in mind, at low levels Purification does not heal very much and costs a moderate amount of mana. Therefore, it is not recommended to use it solely for topping up a teammate during the laning phase after taking damage from enemy harass, but rather in dire situations where you want to save an ally from death, need a pure damage nuke to finish an enemy, or both at the same time.
- Remember that Purification cannot be cast on spell immune allies, so casting Repel first prevents you from healing them. If there is enough time, cast Purification on an ally first, then Repel.
- Purification has a faster cast time than Omniknight`s other spells, requiring 0.25 seconds to cast instead of 0.5, and has a longer cast range than Repel. It should be used first on a teammate who has been initiated on, and then followed by Repel if needed.
Repel
- Repel is a very powerful spell in that it can be cast on allies in the early game, when nobody on either team has enough gold to purchase a Black King Bar Item Changelogs Black King BarB A powerful staff imbued with the strength of giants. Cost3975 (1375) Bought FromArmor Active Avatar Bonus +10 Strength+24 Attack damage Disassemble? No Alert allies? No Recipe . Use this to your advantage to get off early ganks and win early teamfights by giving your teammates an advantage that they normally would not have.
- Due to its utility, at least one value point in Repel can be very strong in the laning stage. It can be used to escape enemy ganks and protect allies who are jumped on, foiling their kill attempts and greatly increasing the survivability of your lane.
- Even in the late game, Repel is a very strong ability, as it is capable of removing debuffs from allies prior to granting them spell immunity, as well as being immune from being dispelled itself.
- Use Repel on disabled allies who might not have time to activate their Black King Bar Item Changelogs Black King BarB A powerful staff imbued with the strength of giants. Cost3975 (1375) Bought FromArmor Active Avatar Bonus +10 Strength+24 Attack damage Disassemble? No Alert allies? No Recipe .
- One of the strongest aspects of Repel is that it not only has a 18 second cooldown, but does not decrease in potency over use. This allows it to be used much more frequently, and in all types of situations. Using Repel during a gank can allow a teammate to initiate without fear of being disabled and the target escaping, using it during an initiation can allow a teammate who has a BKB to save it for later or to extend the duration of spell immunity further, and using it during an escape can save a teammate whose Black King Bar Item Changelogs Black King BarB A powerful staff imbued with the strength of giants. Cost3975 (1375) Bought FromArmor Active Avatar Bonus +10 Strength+24 Attack damage Disassemble? No Alert allies? No Recipe may be on cooldown, increasing their odds of survival.
- At maximum level, Repel lasts for 7 seconds and has a 18 second cooldown. This can be useful in the late game when a Black King Bar has been reduced to its minimum duration of 5 seconds.
- Use Repel on a carry or initiator before engaging a teamfight.
- Use Repel on yourself to safely venture into hostile territory when placing wards.
Degen Aura
- The greatest use for Degen Aura is as an enemy inhibitor, both when initiating on an enemy and escaping. The movement speed slow can prevent an enemy from easily running away, or stop them from easily chasing, and the attack speed slow can reduce the enemy`s ability to use physical attacks to deal damage.
- In practice, Degen Aura can only be constantly utilized by directly engaging an enemy with Omniknight`s attacks. While the debuff persists for 1 second after an enemy leaves its radius, the aura`s small radius means that Omniknight must get very close to them in order to affect them with it.
- Despite its small numbers, Degen Aura`s greatest strength is that the slow can be stacked with other slows, and Omniknight does not need to expend any mana or target enemies in order to inflict them with the debuff. This allows it to always be a factor in battles where Omniknight is present.
- When inflicting an enemy with Degen Aura, the most efficient way to slow them down is to get close enough to apply the debuff to them, and then walk ahead of them to body-block their path and apply any attack modifiers that may slow them further. In escapes this can prevent them from easily chasing a low-health ally, and in ganks it can stop the enemy from getting away.
Guardian Angel
- Since it is one of the few abilities that grant immunity to physical damage, Guardian Angel can turn the tide of many battles. Be that as it may, it also has a very long cooldown, so be sure to reserve it for the right occasion.
- Guardian Angel is very effective against any ability that deals physical damage; for instance, it can be used to negate Omnislash or Exorcism.
- Combined with spell immunity Spell Immunity Ally Interactions Enemy Interactions Default buff iconPlay Error sound “ Play Magic shall not prevail! Click to listen— Anti-Mage ” Spell immunity (formerly known as magic immunity) is a modifier from Repel, heroes can achieve full immunity towards physical and magical damage. Do not worry about casting it before your carries used their Black King Bar or other spell immunity granting spells, since they cannot dispel it.
- In general, it is better to use Guardian Angel too early than too late, as Omniknight or his allies may perish before he is able to cast it.
- Guardian Angel becomes a global ability should Omniknight have an Aghanim`s Scepter Item Upgraded Abilities Old Abilities Lore Changelogs Aghanim s Scepter The scepter of a wizard with demigod-like powers. Cost4200 Bought FromCaster Passive Ultimate Upgrade Bonus +10 Strength+10 Agility+10 Intelligence+175 on him, allowing him to cast it upon his teammates no matter where he is on the map.
- In a very desperate situation and with Aghanim`s Scepter Item Upgraded Abilities Old Abilities Lore Changelogs Aghanim s Scepter The scepter of a wizard with demigod-like powers. Cost4200 Bought FromCaster Passive Ultimate Upgrade Bonus +10 Strength+10 Agility+10 Intelligence+175 , Guardian Angel can be used to save towers and the Ancient from being destroyed by your opponents, though you have to decide if it is worthwhile to sacrifice the ability for saving buildings in lieu of a team engagement. Take note that buildings are only protected against physical damage and will still take damage from abilities like Liquid Fire and Nether Blast.