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Description
- Increased strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To gain from 3.2 to 3.5.
- Reduced base health regeneration from 3.5 to 3.25.
- Reduced movement speed from 290 to 285.
- Increased Bloodlust mana cost from 50 to 65.
- Reduced intelligence Intelligence is the attribute that grants mana, mana regeneration and spell damage amplification. For each point of intelligence a hero gets: 11 Mana 0.04 Mana regeneration 0.07% Spell damage Additionally, intelligence heroes also get 1 gain from 2.4 to 2.0.
- Level 15 right talent: Increased attack damage bonus from 40 to 50.
- Reduced movement speed from 295 to 290.
- Added talents:
- Level 10: +60 gold per minute or +100 cast range
- Level 15: +40 attack damage or +8% magic resistance
- Level 20: +250 health or +25 movement speed
- Level 25: +15% spell damage amplification or +40 Bloodlust attack speed
- Reduced Bloodlust mana cost from 75 to 50.
- Reduced Ignite mana cost from 95/105/115/125 to 90 on each level.
- Increased Multicast interval from 0.4 to 0.5.
- Increased base armor Armor is an attribute shared by all units. Armor is used to determine the amount of damage reduction (or amplification if an armor value is negative) a unit takes from physical damage sources. Higher armor from 5 to 6 (total armor from 6.96 to 7.96).
- Bloodlust
- Can now be cast on buildings Buildings are special units that are immune to most spells, use structure armor, and are immobile. Destroying a building rewards you with a bounty, similar to most creeps or heroes. Destroying towers rewards the entire .
- Fixed multicast Bloodlust never targeting spell immune allies.
- Increased attack speed bonus from 20/30/40/50 to 30/40/50/60.
- Fireblast
- Reduced damage from 60/120/180/240 to 55/110/165/220.
- Reduced cast range from 600 to 475.
- Reduced Unrefined Fireblast cast range from 600 to 475.
- Increased base health regeneration “ Play Life becomes death becomes new life. As it should be. Click to listen— Treant Protector ” Health (also known as HP, which can be short for: health pool or health points) represents the life from 0.25 to 2.5.
- Reduced Fireblast damage from 80/145/210/275 to 60/120/180/240.
- Multicast
- Increased chance for 2x Multicast from 25%/40%/50% to 40%/50%/60%.
- Increased Multicast interval from 0.3 to 0.4.
- Bloodlust can now be cast on spell immune Spell Immunity Ally Interactions Enemy Interactions Default buff iconPlay Error sound “ Play Magic shall not prevail! Click to listen— Anti-Mage ” Spell immunity (formerly known as magic immunity) is a modifier allies.
- Reduced Multicast Fireblast mana cost increase from 30/70/110 to 20/40/60.
- Increased base armor Armor is an attribute shared by all units. Armor is used to determine the amount of damage reduction (or amplification if an armor value is negative) a unit takes from physical damage sources. Higher armor from 4 to 5 (total armor is now 6.96).
- Reduced all of Ogre Magi`s spells` cast point from 0.56 to 0.45.
- Changed Unrefined Fireblast mana cost from a constant 400 to 60% of Ogre Magi`s current mana.
- Ignite
- Now has the same chance to be multicast like his other abilities (targets random enemies within a 1400 radius, prioritizes units which do not have the debuff already).
- Is now disjointable Shadow Fiend using a Blink Dagger to dodge Phantom Assassin s Stifling Dagger Disjointing is the act of dodging projectiles, or rather, to cause a projectile to fully lose track of its target. A disjoint is .
- Increased duration from 4/5/6/7 to 5/6/7/8.
- Reduced Unrefined Fireblast cooldown from 10 to 6.
- Increased Ignite damage per second from 26/32/38/44 to 26/34/42/50.
- Multicast now also increases Ignite cast range by 150/300/450 in addition to the radius increase.
- Increased base armor Armor is an attribute shared by all units. Armor is used to determine the amount of damage reduction (or amplification if an armor value is negative) a unit takes from physical damage sources. Higher armor from 3 to 4 (total armor is now 5.96).
- Bloodlust
- Can now be cast on siege creeps Lane creeps are a form of creep that automatically move down the three lanes towards the enemy faction s base. Each and every 30 seconds a new group (the creep wave) spawns for each faction at .
- Increased movement speed bonus from 6%/9%/12%/15% to 10%/12%/14%/16%.
- Reduced Unrefined Fireblast cooldown from 20 to 10.
- Added Aghanim`s Scepter Item Upgraded Abilities Old Abilities Lore Changelogs Aghanim s Scepter The scepter of a wizard with demigod-like powers. Cost4200 Bought FromCaster Passive Ultimate Upgrade Bonus +10 Strength+10 Agility+10 Intelligence+175 upgrade for Ogre Magi: Gives his other head the ability to cast a more primitive version of Fireblast.
- Unrefined Fireblast
- Blasts an enemy unit with a wave of fire, dealing damage and stunning the target.
- Cast range: 600
- Damage: 275
- Stun duration: 1.5
- Mana cost: 400
- Cooldown: 20
- Notes: Works identical to his regular Fireblast, but is completely independent from it. They do not share cooldowns (hotkey: D). The mana cost and cooldown are constant, Multicast does not increase them. Can proc Multicast, just like his regular Fireblast.
- Increased collision size from 12 to 24.
- Reduced collision size from 24 to 12.
- Ignite
- Increased damage per second from 10/20/30/40 to 26/32/38/44.
- Increased movement speed slow from 10%/15%/20%/25% to 20%/22%/24%/26%.
- Reduced duration from 7.5 on each level to 4/5/6/7.
- Increased intelligence Intelligence is the attribute that grants mana, mana regeneration and spell damage amplification. For each point of intelligence a hero gets: 11 Mana 0.04 Mana regeneration 0.07% Spell damage Additionally, intelligence heroes also get 1 gain from 1.9 to 2.4.
- Increased Fireblast damage from 75/125/175/275 to 80/145/210/275.
- Reduced Multicast Fireblast mana cost increase from 30/80/110 to 30/70/110.
- Reduced Fireblast cooldown from 15 to 12.
- Reduced Multicast Fireblast cooldown reduction from 3/6/9 to 2/4/6.
- Multicast
- Reduced chance for 2x Multicast from 30%/45%/60% to 20%/40%/50%.
- Reduced chance for 3x Multicast from 0%/22.5%/30% to 0%/20%/25%.
- Reduced chance for 4x Multicast from 0%/0%/15% to 0%/0%/12.5%.
- A Multicast Fireblast is now properly and fully blocked by Linken`s Sphere.
- Reworked Multicast chance mechanism
- Old Multicast:
- New Multicast:
- Level 1: 30% chance for 2x
- Level 2: 45% chance for 2x, 22.5% chance for 3x
- Level 3: 60% chance for 2x, 30% chance for 3x, 15% chance for 4x
- Has no Aghanim`s Scepter Item Upgraded Abilities Old Abilities Lore Changelogs Aghanim s Scepter The scepter of a wizard with demigod-like powers. Cost4200 Bought FromCaster Passive Ultimate Upgrade Bonus +10 Strength+10 Agility+10 Intelligence+175 upgrade.
- Fixed a recent bug with Multicast and Bloodlust.
- Increased base strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To and gain from 22 + 2.75 to 23 + 3.2.
- Increased base armor Armor is an attribute shared by all units. Armor is used to determine the amount of damage reduction (or amplification if an armor value is negative) a unit takes from physical damage sources. Higher armor from 2 to 3 (total armor is now 4.96).
- Increased base attack damage from 29-35 to 41-47 (total attack damage is now 58-64).
- Increased base armor Armor is an attribute shared by all units. Armor is used to determine the amount of damage reduction (or amplification if an armor value is negative) a unit takes from physical damage sources. Higher armor from 1 to 2 (total armor is now 3.96).
- Fixed multicast Bloodlust never considering Ogre Magi as a target.
- Increased Ignite projectile speed from 700 to 1000.
- Increased Ignite damage per second from 5/15/25/35 to 10/20/30/40.
- Reduced Bloodlust movement speed bonus from 10%/15%/20%/25% to 6%/9%/12%/15%.
- Multicast
- Fixed a bug between Multicast and Bloodlust.
- No longer increases Bloodlust mana cost by 10/20/50.
- Increased Fireblast cooldown from 12 to 15.
- Multicast
- now grants a 5%/10%/15% chance for Fireblast and Bloodlust to be cast 2/3/4 times when cast.
- Fireblast is cast multiple times on the same target, while Bloodlust is cast on random allies within a 575 radius around Ogre Magi.
- Increased Fireblast mana cost increase from 10/20/30 to 30/80/110.
- Added Aghanim`s Scepter Item Upgraded Abilities Old Abilities Lore Changelogs Aghanim s Scepter The scepter of a wizard with demigod-like powers. Cost4200 Bought FromCaster Passive Ultimate Upgrade Bonus +10 Strength+10 Agility+10 Intelligence+175 upgrade for Ogre Magi: Increases Multicast proc chance from 5%/10%/15% to 10%/15%/20% and number of extra casts from 1/2/3 to 2/3/4.
- Fireblast
- Increased damage from 75/125/175/225 to 75/125/175/275.
- Reduced cooldown from 14 to 12.
- Fireblast
- Rescaled mana cost from 95 on each level to 75/85/95/105.
- Increased cooldown from 8 to 14.
- Replaced Lightning Shield with Ignite
- Ignite:
- Drenches a target in volatile chemicals, causing it to burst into flames. The target is under immense pain, causing it to take damage and move slower.
- Cast range: 700
- Radius: 0
- Damage per second: 5/15/25/35
- Movement speed slow: 10%/15%/20%/25%
- Duration: 7.5
- Mana cost: 95/105/115/125
- Cooldown: 15
- Notes: The projectile travels at a speed of 700 and can be disjointed. Multicast adds an area of effect to the spell, hitting all enemies within the radius around the target.
- Old Multicast:
- Enables the Ogre Magi to automatically cast spells extra times each time he casts a spell. Increases their mana costs.
- Extra casts: 1/2/3 ( 2/3/4)
- Fireblast mana cost increase: 95/270/430
- Fireblast cooldown increase: 8/24/47
- Fireblast stun duration increase: 0/0/0.5
- Lightning Shield damage increase: 12/24/36
- Lightning Shield mana increase: 30/60/70
- Bloodlust mana increase: 50/100/150
- Notes: Causes Fireblast to be cast 1/2/3 additional times on the target and Bloodlust to be cast on additional 1/2/3 allied units within a 600 radius around Ogre Magi. Lightning Shield is not cast multiple times.
- New Multicast:
- Enables the Ogre Magi to rapidly cast his spells, giving them greater potency.
- Fireblast cooldown decrease: 3/6/9
- Fireblast mana increase: 10/20/30
- Ignite radius increase: 150/300/450
- Bloodlust cooldown decrease: 5/15/15
- Bloodlust mana increase: 10/20/50
- Notes: Does not cause any spell to be cast multiple times. No Aghanim`s Scepter Item Upgraded Abilities Old Abilities Lore Changelogs Aghanim s Scepter The scepter of a wizard with demigod-like powers. Cost4200 Bought FromCaster Passive Ultimate Upgrade Bonus +10 Strength+10 Agility+10 Intelligence+175 upgrade.
- Increased base agility and gain from 8 + 0.6 to 14 + 1.55.
- Reduced base intelligence Intelligence is the attribute that grants mana, mana regeneration and spell damage amplification. For each point of intelligence a hero gets: 11 Mana 0.04 Mana regeneration 0.07% Spell damage Additionally, intelligence heroes also get 1 and gain from 23 + 2.8 to 17 + 1.9.
- Lightning Shield can no longer be cast on self.
- Reduced Multicast Lightning Shield mana cost increase from 35/70/105 to 30/60/70.