Ogre


Info

Aggron Stonebreak, the Ogre Magi

Recommended Roles
Support Nuker Disabler Durable Initiator

The ordinary ogre is the creature for whom the phrase `As dumb as a bag of rock hammers` was coined. In his natural state, an ogre is supremely incapable of doing or deciding anything. Clothed in dirt, he sometimes finds himself accidentally draped in animal skins after eating lanekill. Not an especially social creature, he is most often found affectionately consorting with the boulders or tree-stumps he has mistaken for kin (a factor that may explain the ogre`s low rate of reproduction). However, once every generation or so, the ogre race is blessed with the birth of a two-headed Ogre Magi, who is immediately given the traditional name of Aggron Stonebreak, the name of the first and perhaps only wise ogre in their line`s history. With two heads, Ogre Magi finds it possible to function at a level most other creatures manage with one. And while the Ogre Magi will win no debates (even with itself), it is graced with a divine quality known as Dumb Luck⃢₀ₔa propensity for serendipitous strokes of fortune which have allowed the ogre race to flourish in spite of enemies, harsh weather, and an inability to feed itself. It`s as if the Goddess of Luck, filled with pity for the sadly inept species, has taken Ogre Magi under her wing. And who could blame her? Poor things.

Abilities

Fireblast
Ability: Unit Target
Affects: Enemy Units
Damage: Magical
Blasts an enemy unit with a wave of fire, dealing damage and stunning the target.
QF
75 / 85 / 95 / 105
12
Damage:
Stun Duration:
Cast Range:
Multicast Mana Cost:
Multicast Cooldown:
₠55 / 110 / 165 / 220
₠1.5
₠475
₠20 / 40 / 60 added
₠10 / 8 / 6
Affected By:₠
The Ogre Magi is easily amused, entertained for hours by playing with fire.
Notes
  • When Multicast, Fireblast is reapplied in 0.5 second intervals.
  • With Multicast leveled, Fireblast`s damage and stun become:
    • Level 1 Multicast: 110 / 220 / 330 / 440 damage, 2 second stun.
    • Level 2 Multicast: 165 / 330 / 495 / 660 damage, 2.5 second stun.
    • Level 3 Multicast: 220 / 440 / 660 / 880 damage, 3 second stun.
  • Blocked by Spell Immunity and Linken`s Sphere.
Ignite
Ability: Unit Target
Affects: Enemy Units
Damage: Magical
Drenches a target in volatile chemicals, causing it to burst into flames. The target is in immense pain, taking damage and moving more slowly.
WG
90
15
Damage Per Second:
Movement Slow:
Duration:
Cast Range:
Multicast Cast Range:
Multicast Radius:
Multicast Search Radius:
₠26 / 34 / 42 / 50
₠20% / 22% / 24% / 26%
₠5 / 6 / 7 / 8
₠700
₠850 / 1000 / 1150
₠150 / 300 / 450
₠1400
Affected By:₠
Batter up!
Notes
  • Total damage: 130 / 204 / 294 / 400.
  • When Multicast, Ignite is reapplied to selected units in 0.4 second intervals.
  • When Multicast, nearby enemies will be selected randomly in a 1400 radius around Ogre Magi, prioritizing units that are not already affected by Ignite.
  • Blocked by Spell Immunity and Linken`s Sphere.
  • Can be purged.
Bloodlust
Ability: Unit Target
Affects: Allied Units
Towers
Incites a frenzy in a friendly unit, increasing its movement speed and attack speed. Can be cast on Towers.
EB
65
20
Bonus Movement Speed:
Bonus Attack Speed:

Duration:

Cast Range:
Multicast Search Radius:
Multicast Cooldown:
₠10% / 12% / 14% / 16%
₠30 / 40 / 50 / 60
100 with talent
₠30
₠600
₠575
₠15 / 10 / 5
Affected By:₠
‘Running’s not as fun as hitting… Not one bit fun.’
Notes
  • Can be set to Auto-Cast.
  • Can be purged.
Multicast
Ability: Passive
Affects: Self
Enables the Ogre Magi to rapidly cast his spells, giving them greater potency. Gives a chance to cast a spell multiple times in one cast. Increases Fireblast`s mana cost and decreases its cooldown, adds an area of effect to Ignite, increases its cast range and gives a chance to cast at random enemy units, and reduces Bloodlust`s cooldown and gives it a chance to cast on random allies around Ogre Magi.
RC
2⃗ Chance:
3⃗ Chance:
4⃗ Chance:
₠40% / 50% / 60%
₠0% / 20% / 25%
₠0% / 0% / 12.5%
Affected By:₠
Despite being largely incapacitated by his IQ, the Ogre Magi`s success in battle is attributed to pure skill.
Notes
  • Disabled by Break.

Aghanim`s Scepter Abilities

This hero is upgradeable by Aghanim`s Scepter. The scepter grants the Unrefined Fireblast ability.

Unrefined Fireblast
Ability: Unit Target
Affects: Enemy Units
Damage: Magical
Blasts an enemy unit with a wave of fire, dealing damage and stunning the target.
DD
60% of current mana
6
Damage:
Stun Duration:
Cast Range:
₠275
₠1.5
₠475
Affected By:₠
The `who-casts-spell-first` argument between himself is solved simply by both casting at once.
Notes
  • This ability is independent from Multicast and will be given even if the ultimate is not leveled.
  • Aghanim`s Scepter cannot be dropped or sold by Ogre Magi.
  • Ogre Magi always has enough mana to cast this spell, even at 0 mana.
  • With Multicast leveled, Unrefined Fireblast`s damage and stun become:
    • Level 1 Multicast: 550 damage, 1.9 second stun.
    • Level 2 Multicast: 825 damage, 2.3 second stun.
    • Level 3 Multicast: 1100 damage, 2.7 second stun.
  • Blocked by Spell Immunity and Linken`s Sphere.

Talent Tree

Talent Tree
+40 Bloodlust Attack Speed 25 +15% Spell Amplification
+25 Movement Speed 20 +250 Health
+8% Magic Resistance 15 +50 Damage
+100 Cast Range 10 +60 Gold/Min

Recommended Items

Suggested Build
Starting Items Early Game Core Items Situational Items