Info
Urna Swarm
Q
W
Notes:
- This ability got replaced by the current Spiked Carapace in the 6.74 gameplay patch.
- Requires at least one corpse within 600 radius to be cast.
- The Scarabs are always spawned on top of the corpse.
- When raising a new Scarab while already having maximum allowed Scarabs, the oldest Scarab will die.
- Scarabs cannot attack.
Ability
No Target
No Target
Affects
Enemies
Enemies
Damage
Magical
Magical
Kills itself to silence and damage nearby enemy units for 3 seconds.
Notes:
- This ability belonged to the Scarabs.
- This ability is disabled while the Scarab is burrowed.
- When having multiple Scarabs selected, only the highlighted one uses this when ordering a cast.
- The damage per second of multiple casts do not stack. Hitting the same unit twice only refreshes the duration.
- Deals damage in 1 second intervals, starting immediately, resulting in 3 instances.
Burrow (Scarab)
R
R
Notes:
- This ability belonged to the Scarabs.
- Turns the Scarab invisible Invisibility is a status effect which makes units and heroes not appear on their opponent s screen or minimap, and makes them unable to be targeted directly by the enemy. Invisibility makes the unit s model appear and disables Infesation and movement.
- While burrowed, the Scarab has a vision range of 400/400.
- The Scarab can burrow out at any time.
Ability
Passive
Passive
Affects
Enemies
Enemies
Damage
Magical
Magical
The Nyx Assassin forms barbed layers of chitinous armor that increases its defense and returns damage to enemy melee attackers.
Armor Bonus: 2/4/6/8
Damage Returned: 10%/20%/30%/40%
While their carapaces are relatively thin, they`re guarded by a retractable field of razor-sharp spikes.
Notes:
- This ability got replaced by Urna Swarm in the 6.67 gameplay patch.
- Returns the amount of damage before any reductions.
- Only affects enemy melee units.
Ability
Target Unit
Target Unit
Affects
Enemies
Enemies
Damage
Magical
Magical
Sends a bolt of negative energy that burns a target enemy unit`s mana. Burned mana combusts, dealing damage to the target equal to the amount of mana burned.
Notes:
- This ability got reworked into the current Mana Burn in the 6.63 gameplay patch.
- Applies the damage first, and then the mana loss.
- The effects are delayed by 0.25 seconds.