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Version history
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Description
- Increased Impale cooldown from 13 to 14.
- Increased Burrow Impale cooldown reduction from 6 to 7.
- Increased strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To gain from 2 to 2.3.
- Reduced base health regeneration from 3.5 to 3.25.
- Increased Spiked Carapace cooldown from 22/18/14/10 to 25/20/15/10.
- Level 15 left talent: Replaced +10 strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To bonus with +50 Impale damage.
- Level 15 right talent: Replaced +25 agility Agility is the attribute that grants armor and attack speed. For each point of agility a hero gets: 0.14 (1/7) Armor 1 Attack speed Additionally, agility heroes also get 1 attack damage per agility point. bonus with +12% magic resistance bonus.
- Level 20 left talent: Replaced +15% magic resistance bonus with +40 agility Agility is the attribute that grants armor and attack speed. For each point of agility a hero gets: 0.14 (1/7) Armor 1 Attack speed Additionally, agility heroes also get 1 attack damage per agility point. bonus.
- Added talents:
- Level 10: +5% spell damage amplification or +175 health
- Level 15: +25 agility Agility is the attribute that grants armor and attack speed. For each point of agility a hero gets: 0.14 (1/7) Armor 1 Attack speed Additionally, agility heroes also get 1 attack damage per agility point. or +10 strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To
- Level 20: +120 gold per minute or +15% magic resistance
- Level 25: +40 movement speed or +100% Spiked Carapace damage
- Increased Burrow cast time from 1 to 1.5.
- Increased base health regeneration “ Play Life becomes death becomes new life. As it should be. Click to listen— Treant Protector ” Health (also known as HP, which can be short for: health pool or health points) represents the life from 2.5 to 3.5.
- Increased attack range Attack range is the range at which a hero may perform his or her basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by from 128 to 150.
- Spiked Carapace now always blocks the first damage instance from each valid target, even when the damage source is unaffected. ?
- Increased Impale stun duration from 1.27/1.77/2.27/2.77 to 1.6/2.0/2.4/2.8 (air time reduced from 0.52 to 0.5).
- Reduced Spiked Carapace cooldown from 23/20/17/14 to 22/18/14/10.
- Burrow
- Increased Impale cooldown reduction from 4 to 6 (Impale cooldown from 9 to 7).
- Increased Impale cast range and travel distance bonus from 350 to 525 (Impale cast range and travel distance from 1050 to 1225).
- Increased Mana Burn cast range bonus from 300 to 450 (Mana Burn cast range from 900 to 1050).
- Increased Vendetta duration from 25/35/50 to 40/50/60.
- Impale no longer ignores ancient creeps Neutral creeps are a type of creep not controlled by any player. They are aligned to neither of the teams, and offer an alternative source of gold and experience. Neutral creeps appear in small camps , Roshan For Roshan as he appears in holiday events, see Roshan (Diretide 2012) and Roshan (Diretide 2013) Roshan Ancient Jungle Creep Level 30 Health 5500 Health regeneration 20 Armor 15 Magic resistance 55% Attack damage 65 and creep-heroes.
- Casting Spiked Carapace no longer cancels Vendetta.
- Vendetta damage is no longer reduced by Damage Block Damage Block is a passive ability that gives the wielding unit a chance to block some physical damage from an attack. Contents 1 Mechanics 2 Stacking 3 Sources of Damage Block 4 Version history 5 .
- Added Aghanim`s Scepter Item Upgraded Abilities Old Abilities Lore Changelogs Aghanim s Scepter The scepter of a wizard with demigod-like powers. Cost4200 Bought FromCaster Passive Ultimate Upgrade Bonus +10 Strength+10 Agility+10 Intelligence+175 upgrade for Nyx Assassin: Grants Nyx Assassin the Burrow ability.
- Burrow:
- While Burrowed, Nyx Assassin is invisible and unable to move/attack, but has 40% damage resistance, and regenerates 1.5% of his health and mana per second. Nyx Assassin`s abilities also have improved properties while burrowed
- Cast time: 1
- Mana/Health regeneration: 1.5% of max
- Incoming Damage Reduction: 40%
- Impale cast/travel range increase: 350
- Impale cooldown reduction: 4
- Mana Burn cast range increase: 300
- Spiked Carapace radius: 300
- Mana cost: 0
- Cooldown: 0
- Notes: Spiked Carapace instantly stuns any enemy units within a 300 radius without requiring them to hurt him first. Casting Vendetta causes Burrow to end. Use Unburrow sub-ability to end Burrow.
- Impale
- Increased cooldown from 11 to 13.
- Is no longer blocked by Linken`s Sphere Item Interactions Old Abilities Changelogs Linken s Sphere This magical sphere once protected one of the most famous heroes in history. Cost4850 (1000) Bought FromArmor Active Transfer Spellblock Passive Spellblock .
- Increased Impale cast range from 500 to 700 (matches its travel distance now).
- Impale can no longer directly target units, but only target ground now.
- Spiked Carapace no longer stuns and damages the player`s hero when the player`s summoned units proc it (the summoned units get affected instead).
- Mana Burn
- Reduced mana burned from 500% to 350%/400%/450%/500% of the target`s intelligence.
- Reduced mana cost from 130/120/110/100 to 100 on each level.
- Spiked Carapace
- Reduced duration from 2.75 to 2.25.
- Increased cooldown from 14 to 23/20/17/14.
- Increased Vendetta damage from 225/375/525 to 250/400/550.
- Increased base health regeneration “ Play Life becomes death becomes new life. As it should be. Click to listen— Treant Protector ” Health (also known as HP, which can be short for: health pool or health points) represents the life from 0.25 to 2.5.
- Mana Burn
- Increased mana burned from 400% to 500% of target`s intelligence.
- Rescaled mana cost from 90/110/130/150 to 130/120/110/100.
- Spiked Carapace
- Can now reflect one damage instance from each player during its duration, instead of only from the first player to damage him.
- Reduced carapace duration from 4.5 to 2.75.
- Reduced mana cost from 50 to 40.
- Increased cooldown from 10 to 14.
- Increased Vendetta movement speed bonus from 10%/15%/20% to 16%/18%/20%.
- Replaced Urna Swarm replaced with Spiked Carapace
- Spiked Carapace:
- Temporarily enhances the Assassin`s chitinous armor with organic barbs, causing him to prevent and reflect the next player based damage instance and stuns the target. Lasts 4.5 seconds.
- Damage reflected: 100%
- Carapace duration: 4.5
- Stun duration: 0.6/1.2/1.8/2.4
- Mana cost: 50
- Cooldown: 10
- Note: Only triggers on player based damage, on any damage type. Does not prevent status debuffs. Spikes visually grow out of the hero when he is in this state.
- Reduced Mana Burn cooldown from 35/25/15/5 to 28/20/12/4.
- Reduced Vendetta cooldown from 90/75/60 to 70/60/50.
- Increased collision size from 12 to 24.
- Reduced collision size from 24 to 12.
- Added to Captain`s Mode.
- Urna Swarm
- Reduced maximum allowed Scarabs from 2/4/6/8 to 2/3/4/5.
- Increased mana cost from 10 on each level to 40/30/20/10.
- Increased cooldown from 14/11/8/5 to 26/19/12/5.
- Infestation
- Increased damage per second from 20 to 40.
- Increased radius from 275 to 300.
- Removed from Captain`s Mode.
- Reduced Impale damage from 80/160/230/300 to 80/140/200/260.
- Replaced Spiked Carapace with Urna Swarm
- Urna Swarm:
- Raises a Scarab from a corpse. Scarabs have the Infestation ability, which silences enemies within a small radius and applies a damage over time, but also killing the skarab. They also can burrow into the ground, turning invisible to enemies, but also immobile.
- Corpse search radius: 600
- Max allows Skarabs: 2/4/6/8
- Mana cost: 10
- Cooldown: 14/11/8/5
- Notes: Raises 1 scarab per cast. Skarabs lasts until killed, have 200 health, 6 armor, 450 movement speed, 1400/1400 vision, can`t attack, are spell immune and have the Infestation and Burrow abilities.
- Infestation:
- Kills the Scarab to silence and damage nearby enemies.
- Radius: 275
- Damage per second: 20
- Duration: 3
- Notes: Has no cast time. The scarab dies upon cast.
- Burrow:
- The Scarab digs into the ground, becoming invisible and immobile.
- Vision reduction: 1000/1000
- Notes: Has an instant cast time. While burrowed, the Scarab cannot move or use Infestation. Lasts until toggled off.
- Mana Burn can no longer target non-hero units, since it no longer affects them.
- Old Mana Burn:
- Burns a fixed amount of mana and deals damage equal to that amount.
- Cast range: 500/575/650/725
- Mana burned: 70/120/185/260
- Mana burned as damage: 100%
- Mana cost: 65/85/100/115
- Cooldown: 7
- Notes: Effects are delayed by 0.25 seconds.
- New Mana Burn:
- Burns a amount of mana based on the target`s intelligence and deals damage equal to that amount.
- Cast range: 600
- Mana burned: 400% of the target`s intelligence
- Mana burned as damage: 100%
- Mana cost: 90/110/130/150
- Cooldown: 35/25/15/5
- Notes: Effects are applied instantly.
- Fixed Impale affecting Juggernaut during Blade Fury.
- Fixed a bug between Voodoo Restoration and Impale.
- Recoded Impale:
- No longer turns hit enemies invulnerable during the air time.
- No longer requires channeling in order for the spikes to reach max distance.
- No longer causes hit enemy units to instantly face towards Nyx Assassin.
- No longer conflicts with Earth Spike, Burrowstrike, Ravage and Impales from other Nyx Assassins.
- No longer fails to stun and damage enemies when the targeted point was a cliff.
- Vendetta
- Increased movement speed bonus from 10% on each level to 10%/15%/20%.
- Increased duration from 20 on each level to 20/35/50
- Reduced cooldown from 90 on each level to 90/75/60
- Reduced Impale cast range from 600 to 500.