Bio
Shendelzare, the Vengeful Spirit | |
Play "The road of revenge is long, but what awaits me at the end makes it worthwhile." | |
Role: | Support / Initiator / Disabler / Nuker / Escape |
Lore Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Shendelzare, the Vengeful Spirit Even the most contented Skywrath is an ill-tempered : | Even the most contented Skywrath is an ill-tempered creature, naturally inclined to seek revenge for the slightest insult. But Vengeful Spirit is the essence of vengeance. Once a proud and savage Skywrath scion, Shendelzare was first in succession for the Ghastly Eyrie until a sister`s treachery robbed her of her birthright. Snared in an assassin`s net, Shendelzare tore free only at the cost of her wings, limping away in the ultimate humiliation: On foot. With her wings broken, she knew the Skywrath would never accept her as ruler; and in the highest roost of the Eyrie, inaccessible except by winged flight, her sister was untouchable. Unwilling to live as a flightless cripple, and desiring revenge far more than earthly power, the fallen princess drove a bargain with the goddess Scree`auk: She surrendered her broken body for an imperishable form of spirit energy, driven by vengeance, capable of doing great damage in the material plane. She may spend eternity flightless, but she will have her revenge. |
Voice: | Gin Hammond ( Responses Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs v • d • e Voice responses Hero responses Abaddon Alchemist Ancient Apparition Anti-Mage Arc Warden Axe Bane ) |
Abilities
Target Unit
Enemies

Magical



Notes:
- The projectile travels at a speed of 1250.
Target Point
Enemies

Magical


Notes:
- The wave travels at a speed of 2000, taking 0.7 seconds to reach max distance.
- Can hit units up to 1700 range away (travel distance + radius).
- The wave provides 500 radius flying vision Vision changes around while the hero moves. Vision describes what a unit can and cannot see from its current location and state. Places a unit cannot see are filled with the Fog of War, a
as it travels, which lasts for 3 seconds.
- This vision starts 100 range away from Vengeful Spirit and reaches for up to 2000 range away (starting distance + travel distance + vision radius).
- The debuff from successive casts does not stack, only the duration gets refreshed.
Aura
Allies / Enemies




Notes:
- Only increases base damage and that given by the primary attribute of affected units. Raw bonus damage is not increased.
- The same goes for the negative aura. Only decreases base damage and that given by the primary attribute.
- The aura`s buff and the negative aura`s debuff linger for 0.5 seconds.
- When Vengeful Spirit dies to an enemy player, the player`s hero will be afflicted with the negative Vengeance Aura.
- Despite the visual effect, when dying to enemy illusions Default buff iconPlay Spawn soundPlay Death sound “ Play A legion sprouts from one! Click to listen— Phantom Lancer ” Illusions (also commonly called illus) are imperfect, weaker copies of heroes, created by spells or items. They
or summons, the hero owning them gets the aura instead.
- Dying to lane creeps, towers Buildings are special units that are immune to most spells, use structure armor, and are immobile. Destroying a building rewards you with a bounty, similar to most creeps or heroes. Destroying towers rewards the entire
, fountains or neutral creeps gives no one the negative aura.
- Allies denying “ Play Denied! Click to listen— Juggernaut ” Denying is the act of preventing enemy heroes from getting the last hit on a friendly unit by last hitting the unit oneself. Enemies earn reduced experience if the
Vengeful Spirit do not get the negative aura.
- The positive and negative auras Auras are passive abilities that grant a buff or debuff to units in an area of effect around the holder, or in some cases, over a short period at a targeted point or unit. By
affect invulnerable Default buff iconPlay Error soundInvulnerability is a status effect that renders the target completely immune to all status effects and damage, except for most damage flagged as @@@#@@@HP(hp.com)###@### Removal. Most friendly effects, such as healing units.

Notes:
- Interrupts channeling spells on the target, enemies and allies alike.
- If Vengeful Spirit swaps a unit onto an unpathable ledge, that unit gains free pathing for 5 seconds.
- Destroys trees within 300 radius around Vengeful Spirit and the Nether Swap target.
- Can be cast on illusions Default buff iconPlay Spawn soundPlay Death sound “ Play A legion sprouts from one! Click to listen— Phantom Lancer ” Illusions (also commonly called illus) are imperfect, weaker copies of heroes, created by spells or items. They
and Spirit Bear.
- Aghanim`s Scepter upgraded Nether Swap cannot be cast on ancient creeps, Roshan, Warlock`s Golem and the spirits from Primal Split.
- The Vengeance illusion which spawns on death when upgraded is bound to Nether Swap, meaning if it is not learned at least once, no illusion spawns.
- The illusion spawns right next to Vengeful Spirit`s death location, has full mana and health and all abilities off cooldown, regardless of their status on Vengeful Spirit.
- The illusion does not get a set duration upon spawning. It will disappear once Vengeful Spirit respawns. It also spawns even when having Aegis of the Immortal.
- Since it is an illusion, it is affected by any ability which instantly kills illusions, like hex.
- The created illusion is visually distinguishable from the real Vengeful Spirit for the enemies.
- Unlike most other illusions, the illusion created upon death has no bounty.
Videos
Info
Shendelzare, the Vengeful Spirit, is a ranged Attack range is the range at which a hero may perform his or her basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by agility Agility is the attribute that grants armor and attack speed. For each point of agility a hero gets: 0.14 (1/7) Armor 1 Attack speed Additionally, agility heroes also get 1 attack damage per agility point.
hero Main Mechanics Attributes Table Release Dates Grid Layout Heroes are the essential element of Dota 2, as the course of the match is dependent on their intervention. During
who excels at ganking Play “By the forge of creation.” This section is under construction. It may still lack crucial information or contain unvalidated statements. You can help by coordinating with the autors and offer your help. Ganking is the , disabling The heroes in Dota 2 are defined by the roles that they are suited to play as a combination of their attributes, abilities, and items, and the ways that these shape the game. Although the
, and kill hunts. She is one of the most well-rounded supports The heroes in Dota 2 are defined by the roles that they are suited to play as a combination of their attributes, abilities, and items, and the ways that these shape the game. Although the
in the game, possessing a skill set that allows her to set up kills for her team during ganks and teamfights, strengthening her team and weakening the enemy in large-scale engagements, and saving allies from certain death if they are caught by the enemy.
Effective at all stages of the game, Vengeful Spirit is typically seen roaming The heroes in Dota 2 are defined by the roles that they are suited to play as a combination of their attributes, abilities, and items, and the ways that these shape the game. Although the the battlefield, searching for targets to prey on. She possesses a strong targeted stun in Magic Missile and an armor reduction debuff in Wave of Terror, making her a strong partner in a gank. Motivated by her lust for revenge, Vengeance Aura boosts the attack damage of all nearby allies, making Shendel an invaluable ally to teams with strong physical damage output and turning her into a potential semi-carry Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Vengeful Spirit 18 + 2.9 27 + 3.3 13 + 1.5 Level
. If Shendelzare dies, her death will not be in vain, as her killer will be afflicted with a debuff that reduces their attack damage as well as their allies`, ensuring that her presence is felt even after being killed. Her ultimate Nether Swap immediately swaps Vengeful Spirit`s position with another hero, ally or enemy, allowing her to displace a key enemy hero for easy elimination, or save an ally in distress at the potential cost of her own life. Vengeful Spirit`s skill set and low reliance on farm allows her to be played with great recklessness, as even her death can be integral towards guiding her team to victory. Shendelzare requires very selfless and skilled play to operate well, and relies on the competence of teammates as much as herself.
Talents
Hero Talents | ||
Magic Missile Pierces Spell Immunity | 25 | +20% Vengeance Aura Damage |
+35 Movement Speed | 20 | +65 Damage |
+100 Magic Missile Damage | 15 | +8 All Stats |
+25 Attack Speed | 10 | +8% Magic Resistance |
- The magic resistance stacks multiplicatively with other sources of magic resistance.
- The attack damage is added as bonus attack damage, and therefore does not benefit illusions.
Recommended items
Starting items:
- Healing Salve and Tango help Vengeful Spirit sustain during the laning phase, preventing her from returning to base due to enemy harassment.
- Clarity is crucial for replenishing Vengeful Spirit`s mana from casting Magic Missile during early ganks, as her small base mana pool means that she will run completely out after one or two casts.
Shendelzare, the Vengeful Spirit
Recommended Roles |
Support Initiator Disabler Nuker Escape |
Even the most contented Skywrath is an ill-tempered creature, naturally inclined to seek revenge for the slightest insult. But Vengeful Spirit is the essence of vengeance. Once a proud and savage Skywrath scion, Shendelzare was first in succession for the Ghastly Eyrie until a sister`s treachery robbed her of her birthright. Snared in an assassin`s net, Shendelzare tore free only at the cost of her wings, limping away in the ultimate humiliation: On foot. With her wings broken, she knew the Skywrath would never accept her as ruler; and in the highest roost of the Eyrie, inaccessible except by winged flight, her sister was untouchable. Unwilling to live as a flightless cripple, and desiring revenge far more than earthly power, the fallen princess drove a bargain with the goddess Scree`auk: She surrendered her broken body for an imperishable form of spirit energy, driven by vengeance, capable of doing great damage in the material plane. She may spend eternity flightless, but she will have her revenge.
Abilities
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Talent Tree
Talent Tree | ||
Magic Missile Pierces Spell Immunity | 25 | +20% Vengeance Aura Damage |
+35 Movement Speed | 20 | +65 Damage |
+100 Magic Missile Damage | 15 | +8 All Stats |
+25 Attack Speed | 10 | +8% Magic Resistance |
Recommended Items
Standard Build | |||||||||||
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Starting Items | Early Game | Core Items | Situational Items | ||||||||