7.06d Version 7.06d(Full list) Nerfed: Bristleback Clockwerk Crystal Maiden Dark Seer Invoker Io Night Stalker Treant Protector Buffed: Alchemist Bounty Hunter Chaos Knight Chen Doom Gyrocopter Leshrac Lich Medusa Mirana Monkey King Morphling Nature s Prophet Necrophos | - Increased Demonic Summoning duration from 45 to 50.
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7.06 Version 7.06(Full list) Nerfed: Alchemist Crystal Maiden Dark Seer Legion Commander Magnus Monkey King Riki Slark Spectre Templar Assassin Terrorblade Treant Protector Ursa Warlock Buffed most other heroes. Removed all Respawn Talents. Added Aghanim s Scepter: | - Increased Demonic Summoning duration from 40 to 45.
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7.03 Version 7.03(Full list) Nerfed: Abaddon Earth Spirit Invoker Keeper of the Light Lone Druid Monkey King Ogre Magi Pudge Rubick Slardar Treant Protector Weaver Buffed: Ancient Apparition Arc Warden Bane Bristleback Broodmother Death Prophet Earthshaker | - Reduced Demonic Summoning cooldown from 95 to 90.
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7.00 Version 7.00(Full list) Added new hero: Monkey King Nerfed: Alchemist Arc Warden Drow Ranger Meepo Omniknight Phantom Assassin Reworked: Lycan Necrophos Techies Treant Protector Added Aghanim s Scepter: Anti-Mage Bounty Hunter Chaos Knight Phantom Lancer Riki | |
6.86 Version 6.86(Full list) Nerfed: Broodmother Dark Seer Earth Spirit Queen of Pain Shadow Fiend Tusk Undying Winter Wyvern Buffed most other heroes. Added new abilities: Spirit Siphon. Infernal Blade. Tricks of the Trade. Time Dilation. | |
6.85 Version 6.85(Full list) Nerfed: Batrider Bloodseeker Bounty Hunter Gyrocopter Queen of Pain Storm Spirit Leshrac Techies. Buffed most other heroes. Added Aghanim s Scepter: Batrider. Balanced items. Release Date Dota 2:2015-09-24 DotA:- ← 6.84c6.85b → Contents | |
6.84 Version 6.84(Full list) Nerfed: Axe Batrider Bloodseeker Bristleback Earth Spirit Lina Sniper Troll Warlord. Buffed most other heroes. Added new abilities: Assimilate. Hybrid. Walrus Kick. Burrow. Reworked Enrage. Reworked Winter s Curse. Added Aghanim s Scepter: Alchemist | |
6.82 Version 6.82(Full list) Nerfed: Faceless Void Lycan Riki Buffed most other heroes. Reworked Phantom Lancer. Reworked Bloodseeker s Bloodrage. Added new abilities: Doppelganger. Blood Rite. Enchant Remnant. Added Aghanim s Scepter: Earth Spirit Elder Titan Phoenix Sven. | |
6.81 Version 6.81(Full list) Nerfed Terrorblade. Buffed most other heroes. Added Aghanim s Scepter: Abaddon Keeper of the Light Shadow Demon Balanced items. Release Date Dota 2:2014-04-29 DotA:? ← 6.80c6.81b → Contents 1 General 2 Heroes 3 | |
6.80 Version 6.80(Full list) Nerfed Alchemist Earth Spirit Venomancer Buffed most other heroes. Added a new ability: Gust. Added Aghanim s Scepter: Tinker. Balanced items. Release Date Dota 2:2014-01-29 DotA:2014-03-01 ← 6.79e6.80b → Contents 1 General 2 | |
6.79c Version 6.79c(Full list) Nerfed: Venomancer Earth Spirit Balanced other heroes. Balanced items. Release Date Dota 2:2013-12-12 DotA:2013-12-11 ← 6.79b6.79d → Contents 1 Heroes 2 Items 3 Bug fixes 4 See also Heroes edit] Added Slark | |
6.79 Version 6.79(Full list) Nerfed: Abaddon Batrider Huskar Lifestealer Rubick Spirit Breaker Troll Warlord Visage Buffed most other heroes. Pudge, Vengeful Spirit can now use Blink Dagger. Balanced items. Release Date Dota 2:2013-10-21 DotA:2013-11-24 ← 6.78c6.79b | |
6.78 Version 6.78(Full list) Added new heroes: Earth Spirit Oracle Nerfed: Batrider Gyrocopter Magnus Shadow Demon Buffed most other heroes. Reworked Stone Gaze. Added Aghanim s Scepter: Ancient Apparition Omniknight Silencer Balanced items. Release Date Dota 2:2013-06-04 | |
6.73 | |
6.72c | - Reduced Demonic Summoning cooldown from 90 to 80.
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6.72 | - Increased Last Will damage from 200/400/600 to 400/500/600.
- Increased Archer Aura radius from 400 to 900.
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6.70 | - Increased strength bonus from 6/10/14 to 8/12/16.
- Reduced Mana Burn cooldown from 60 to 20.
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6.69 | |
6.67 | |
6.64 | - Reduced recipe cost from 1300 to 1250 (total cost from 2750/4050/5350 to 2700/3950/5200).
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6.50 | - Necronomicon now has a different item icon on each level.
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6.42 | - Reduced Mana Burn mana burned from 200/250/300 to 125/175/225.
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6.28 | |
6.27 | - Demonic Summoning
- Now has 50 mana cost.
- Increased duration from 30 to 35.
- Increased cooldown from 60 to 70.
- Moved Mana Burn from the warrior to the archer.
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6.25 | - Can now be bought by Tinker again.
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6.21 | |
6.20 | - Removed Pacifism from the Necronomicon Archer.
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6.19b | - Increased recipe cost from 1250 to 1300 (total cost from 2700/3950/5200 to 2750/4050/5350).
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6.19 | - Increased recipe cost from 1000 to 1250 (total cost from 2450/3450/4450 to 2700/3950/5200).
- Increased strength bonus from 5/9/12 to 6/10/14.
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6.17 | |
6.16 | - Increased recipe cost from 750 to 850 (total cost from 2200/2950/3700 to 2300/3150/4000).
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6.13 | - Increased recipe cost from 700 to 750 (total cost from 2150/2850/3550 to 2200/2950/3700).
- Changed Pacifism (last level) legacy hotkey from F to C.
- Reduced Last Will damage from 250/400/600 to 200/400/600.
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6.12b | - Reduced recipe cost from 800 to 700 (total cost from 2250/3050/3850 to 2150/2850/3550).
- Mana Burn
- Is now available on all 3 levels, instead of level 1 only.
- Mana burned from 200/0/0 to 200/250/300.
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6.10 | - Reduced recipe cost from 1100 to 800 (total cost from 2550/3650/4750 to 2250/3050/3850).
- Can now be dropped again (now sellable and destroyable again).
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6.09b | - Necronomicon summons can now attack flying units.
- Pacifism
- Is now a castable ability on last level (level 1 and to 2 still passive with proc chance).
- Has a 600 cast range and 30 second cooldown.
- Can no longer proc against (or cast on) ancient creeps and Roshan.
- Increased duration from 2 on each level to 3/3/4.
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6.09 | - Reworked Necronomicon (to view the old Necronomicon, see here).
- Increased intelligence bonus from 15/18/21 to 15/21/24
- Increased strength bonus from 5/8/11 to 5/9/12
- Replaced Raise Dead with Demonic Summoning
- Demonic Summoning:
- Summons 2 demon mages with unique abilities. The abilities and stats become more powerful with each upgrade.
- Duration: 30
- Mana cost: 125
- Cooldown: 60
- Necronomicon Warrior stats:
- 400/600/700 health,? health regeneration, 6/8/10 armor Armor is an attribute shared by all units. Armor is used to determine the amount of damage reduction (or amplification if an armor value is negative) a unit takes from physical damage sources. Higher armor , 33% magic resistance,? movement speed DPS multiplier when chasing Minimum (pursuer MS / target MS) Ratio for Maximum Chase DPS Movement speed (sometimes abbreviated as move speed or MS) is the speed at which a unit can move. Movement speed ,? turn rate,? collision size, ?/? vision,?-? gold “ Play Now that s how you make gold. Click to listen— Alchemist ” Gold is the currency used to buy items or instantly revive your hero. Gold can be earned from killing heroes, creeps, or buildings. Contents , 53 experience Main Changelogs “ Play I grow stronger! Click to listen— Storm Spirit ” Experience allows heroes to level up, which makes them stronger and allows them to learn new abilities. Experience is earned
- Attack: 21/41/61 damage,? base attack time, ? attack range, ?/? attack animation
- Abilities:
- Mana Burn: Available on level 1 only. Burns 200 mana from target unit and deals 100% of it as damage. 500 cast range, 60 second cooldown.
- Mana Break: Available on level 2 only. Burns away 75 mana per attack and deals 60% of it as damage.
- Reveal: Available on level 3 only. Reveals the area of the map that it is cast upon for 30 seconds. Also reveals invisible units. 1800 radius, global cast range, 60 second cooldown.
- Spell Immunity: Available on level 3 only. This unit is immune to most spells.
- Last Will: Available on every level. Deals 250/400/600 damage to the unit that kills the warrior.
- Necronomicon Archer Necronomicon Archer Summon Level 5 Duration 50 Health 700/800/900 Health regeneration 5 Armor 4 Magic resistance 40% Attack damage 55/85/115‒65/95/125 Acquisition range 600 Attack range 450/500/550 Base attack time 1 Attack animation 0.7+0.3 Projectile speed stats:
- 400/600/700 health,? health regeneration, 6/8/10 armor Armor is an attribute shared by all units. Armor is used to determine the amount of damage reduction (or amplification if an armor value is negative) a unit takes from physical damage sources. Higher armor , 33% magic resistance,? movement speed DPS multiplier when chasing Minimum (pursuer MS / target MS) Ratio for Maximum Chase DPS Movement speed (sometimes abbreviated as move speed or MS) is the speed at which a unit can move. Movement speed ,? turn rate,? collision size, ?/? vision,?-? gold “ Play Now that s how you make gold. Click to listen— Alchemist ” Gold is the currency used to buy items or instantly revive your hero. Gold can be earned from killing heroes, creeps, or buildings. Contents , 53 experience Main Changelogs “ Play I grow stronger! Click to listen— Storm Spirit ” Experience allows heroes to level up, which makes them stronger and allows them to learn new abilities. Experience is earned
- Attack: 21/41/61 damage,? base attack time, 350 attack range, ?/? attack animation,? projectile speed
- Abilities:
- Command Aura: Available on level 1 only. Gives 15% bonus attack damage to friendly units within a 400 radius.
- Archer Aura: Available on level 2 only. Increases friendly units` movement speed by 10% and attack speed by 5 within a 400 radius.
- Abolish Magic: Available on level 3 only. Dispels positive buffs from enemy units, and negative buffs from friendly units. 700 cast range, 60 second cooldown.
- Spell Immunity: Available on level 3 only. This unit is immune to most spells.
- Pacifism: Available on every level. Each attack has a 10%/15%/20% chance to disable an enemy hero`s attack for 2 seconds.
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