Bio
Nature`s Prophet | |
Play "I woke within the seed and saw my destiny, and many were its branches." | |
Role: | Carry / Jungler / Pusher / Escape / Nuker |
Lore Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Nature s Prophet When Verodicia, Goddess of the Woods, had finished filling in : | When Verodicia, Goddess of the Woods, had finished filling in the green places, having planted the coiled-up spirit in the seed, having lured the twining waters from deep within the rock, having sworn the sun its full attention to the growing things, she realized that her own time had reached its end, and like one of the leaves whose fate she had imprinted in the seed, she would fall without seeing the fruiting of her dream. It pained her to leave the world bereft, for the sprouts had not yet broken through the soil--and they would be tender and vulnerable to every sort of harm. She found in her seed pouch one last seed that she had missed in the sowing. She spoke a single word into the seed and swallowed it as she fell. Her vast body decomposed throughout the long winter, becoming the humus that would feed the seedlings in the spring. And on the morning of the vernal equinox, before the rest of the forest had begun to wake, that last seed ripened and burst in an instant. From it stepped Nature`s Prophet, in full leaf, strong and wise, possessing Verodicia`s power to foresee where he would be needed most in defense of the green places--and any who might be fortunate enough to call him an ally. |
Voice: | Eric Newsome ( Responses Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs v • d • e Voice responses Hero responses Abaddon Alchemist Ancient Apparition Anti-Mage Arc Warden Axe Bane ) |
Abilities
Notes:
- Can directly be cast on any unit which is not a building Buildings are special units that are immune to most spells, use structure armor, and are immobile. Destroying a building rewards you with a bounty, similar to most creeps or heroes. Destroying towers rewards the entire or a ward This page is about in-game units. For cosmetic pets, see Summoned Unit. Summons are a type of units that are created with spells. Players do not encounter them, unless they play as, with or against and not invulnerable Default buff iconPlay Error soundInvulnerability is a status effect that renders the target completely immune to all status effects and damage, except for most damage flagged as @@@#@@@HP(hp.com)###@### Removal. Most friendly effects, such as healing or hidden Hiding (also referred to as banishing) a unit causes it to temporarily disappear. It renders the unit unable to move, attack, cast spells and use items. All hiding spells also turn the affected unit invulnerable. .
- Creates a tree Trees on the Radiant and Dire sides of the map. Trees are a terrain featureSpecial attraction in Dota 2. They make up a large amount of the map, and are very prominent in the forests that on every 45th degree of a 150 radius circle, resulting in 8 trees forming a ring and trapping For Templar Assassin s sub-ability, see Trap. Play “They call me Tiny.” This article is a stub. As such, it is not complete. You can help Dota 2 Wiki by expanding it. Trap is a type of the targeted unit.
- Destroying one tree is enough to allow units to walk in and out of the ring of trees.
- Trees created with Sprout act exactly like the other trees on the map. They block vision Vision changes around while the hero moves. Vision describes what a unit can and cannot see from its current location and state. Places a unit cannot see are filled with the Fog of War, a , pathing and interact with spells the same way.
- Sprout grants 750 range flying vision Vision changes around while the hero moves. Vision describes what a unit can and cannot see from its current location and state. Places a unit cannot see are filled with the Fog of War, a around the targeted point for its duration.
- Cannot be directly cast on ancient creeps Neutral creeps are a type of creep not controlled by any player. They are aligned to neither of the teams, and offer an alternative source of gold and experience. Neutral creeps appear in small camps , Roshan and creep-heroes.
- Units not controlled by any player do not try to path around the Sprout trees, but simply walk against them as if they are not there.
- This effectively causes them to get stuck, until they change directions (e.g. when aggro-ing them).
- Sprout trees have a different model and are smaller than other trees on the map and they do not have a dying animation.
Notes:
- Double-tapping the ability automatically targets the team`s Fountain.
- Cannot be cast while rooted.
- Unlike the teleports from Town Portal Scroll and Boots of Travel, canceling this one does not consume the cooldown and mana.
- During the cast time, a visual effect is created around Nature`s Prophet and at the target location. These visual effects are visible to everyone.
- Also plays a sound at the target location, be that as it may, this is only audible to enemies when Nature`s Prophet is visible to them.
Target Area
Trees
Physical
Notes:
- Nature`s Call can only create as many treants as there are trees in the targeted area.
- Destroys all trees in the target area, regardless of how many treants are created.
- Treants always spawn at the center of the area.
- Must have at least 1 tree within its area to be castable. Targeting an area without trees gives an error message.
- Be that as it may, if trees within the targeted area disappear during the cast time, the spell is not canceled, wasting mana and cooldown.
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Target Point / Target Unit
Enemies
Magical
Notes:
- Wrath of Nature can be cast on the ground. It automatically jumps on the closest visible enemy.
- Bounces in 0.25-second intervals, so hitting all targets takes 3.75 seconds. Each bounce increases the current damage by 11%.
- Does not bounce on invisible units or units in the Fog of War.
- Can never hit the same unit twice per cast.
- This is how much damage each bounce deals on each level (before reductions):
- Level 1: 110 / 122.1 / 135.5 / 150.4 / 167 / 185.4 / 205.7 / 228.4 / 253.5 / 281.4 / 312.3 / 346.7 / 384.8 / 427.2 / 474.1 / 526.3
- Level 2: 140 / 155.4 / 172.5 / 191.5 / 212.5 / 235.9 / 261.9 / 290.7 / 322.6 / 358.1 / 397.5 / 441.2 / 489.8 / 543.7 / 603.5 / 669.8
- Level 3: 170 / 188.7 / 209.5 / 232.5 / 258.1 / 286.5 / 318 / 352.9 / 391.8 / 434.9 / 482.7 / 535.8 / 594.7 / 660.2 / 732.8 / 813.4
- This is how much damage each bounce deals on each level when upgraded (before reductions):
- Level 1: 135 / 149.9 / 166.3 / 184.6 / 204.9 / 227.5 / 252.5 / 280.3 / 311.1 / 345.3 / 383.3 / 425.5 / 472.3 / 524.2 / 581.9 / 645.9
- Level 2: 170 / 188.7 / 209.5 / 232.5 / 258.1 / 286.5 / 318 / 352.9 / 391.8 / 434.9 / 482.7 / 535.8 / 594.7 / 660.2 / 732.8 / 813.4
- Level 3: 205 / 227.6 / 252.6 / 280.4 / 311.2 / 345.4 / 383.4 / 425.6 / 472.4 / 524.4 / 582.1 / 646.1 / 717.2 / 796.1 / 883.6 / 980.8
- All bounces together can collectively deal up to 4310.9/5486.6/6662.3 ( 5290.6/6662.3/8033.9) damage (before reductions).
- When having Aghanim`s Scepter, places a debuff on all hit enemies. When an enemy dies with the debuff on, a Treant spawns at its location.
- When an enemy hero (or Meepo clone) dies with the debuff on, a Greater Treant spawns instead.
- Illusions and Tempest Doubles spawn a regular treant.
- If Nature`s Call is not learnt, the spawned treants instantly die, granting no experience to enemies.
Videos
Info
Hero | Strategy Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Contents 1 Gameplay 2 Ability Builds 3 Talents 4 Tips & Tactics | Counters Play “Many hands make light work.” This article is badly written or needs more information. Please help the community by updating it. Read this formatting guide first. Hero Strategy Counters Equipment | Equipment Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs v • d • e Nature s Prophet Equipment (collapse sets)Sets Bird s Stone Set Father of the Forest Fungal | Gear Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs This is a list of cosmetic items that reflects Nature s Prophet s design | Responses Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs v • d • e Voice responses Hero responses Abaddon Alchemist Ancient Apparition Anti-Mage Arc Warden Axe Bane | Sounds Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs v • d • e Dota 2 Sounds Hero Sounds Abaddon Alchemist Ancient Apparition Anti-Mage Arc Warden Axe | Lore Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Nature s Prophet When Verodicia, Goddess of the Woods, had finished filling in | Old Abilities Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs No records NewPP limit report Cached time: 20170623095022 Cache expiry: 86400 Dynamic | Changelogs Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Contents 1 Version history 2 Patch history Version history edit] Version Description |
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Nature`s Prophet is a ranged Attack range is the range at which a hero may perform his or her basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by intelligence Intelligence is the attribute that grants mana, mana regeneration and spell damage amplification. For each point of intelligence a hero gets: 11 Mana 0.04 Mana regeneration 0.07% Spell damage Additionally, intelligence heroes also get 1 hero Main Mechanics Attributes Table Release Dates Grid Layout Heroes are the essential element of Dota 2, as the course of the match is dependent on their intervention. During , whose play style is different from most intelligence heroes, because he can be almost anywhere at any given time with his Teleportation. This ability allows him to participate in most ganks Play “By the forge of creation.” This section is under construction. It may still lack crucial information or contain unvalidated statements. You can help by coordinating with the autors and offer your help. Ganking is the and pushes Chen and Shadow Shaman destroying a Tower.Pushing is the process of clearing enemy creep waves and building up large allied creep waves in order to take down enemy buildings rapidly. Contents 1 The advantages of at a moment`s notice. With Sprout, he creates a ring of trees, trapping anyone within them in place, serving to disable anyone caught within them. The trees around him serve as his objects of power; using them, he summons sentient tree beings known as Treants from trees on the map with his Nature`s Call ability. Wrath of Nature is the main and only directly damaging spell in his arsenal, but it can potentially be very powerful, as it can inflict increased damage with each bounce off subsequent enemies and can clear out multiple creep waves with its moderate cooldown and mana cost. Commonly played as a ganker The heroes in Dota 2 are defined by the roles that they are suited to play as a combination of their attributes, abilities, and items, and the ways that these shape the game. Although the , offlaner The heroes in Dota 2 are defined by the roles that they are suited to play as a combination of their attributes, abilities, and items, and the ways that these shape the game. Although the and jungler The heroes in Dota 2 are defined by the roles that they are suited to play as a combination of their attributes, abilities, and items, and the ways that these shape the game. Although the and known as a strong pusher The heroes in Dota 2 are defined by the roles that they are suited to play as a combination of their attributes, abilities, and items, and the ways that these shape the game. Although the , Nature`s Prophet has superb farming capabilities and global presence, giving him the power to be anywhere on the map. Late-game, Nature`s Prophet makes himself useful by constantly distracting and annoying the enemy team by pushing. If attention is not given to him, he can single-handedly win the game by constantly taking several towers or even the Ancient Ancient Building Level 1 Health 4250 Health regeneration 3 Armor 15 Magic resistance 0% Collision size 298 Vision range 2600 • 2600 (G) Bounty 0 Experience 0 Notes Abilities: Backdoor Protection True Sight This article .
Talents
Hero Talents | ||
2x Treant HP/Damage | 25 | Removed Teleportation Cooldown |
+10 Armor | 20 | +35 Attack Speed |
+4 Treants Summoned | 15 | +20 |
Nature`s Prophet
Recommended Roles |
Carry Jungler Pusher Escape Nuker |
When Verodicia, Goddess of the Woods, had finished filling in the green places, having planted the coiled-up spirit in the seed, having lured the twining waters from deep within the rock, having sworn the sun its full attention to the growing things, she realized that her own time had reached its end, and like one of the leaves whose fate she had imprinted in the seed, she would fall without seeing the fruiting of her dream. It pained her to leave the world bereft, for the sprouts had not yet broken through the soil⃢₀ₔand they would be tender and vulnerable to every sort of harm. She found in her seed pouch one last seed that she had missed in the sowing. She spoke a single word into the seed and swallowed it as she fell. Her vast body decomposed throughout the long winter, becoming the humus that would feed the seedlings in the spring. And on the morning of the vernal equinox, before the rest of the forest had begun to wake, that last seed ripened and burst in an instant. From it stepped Nature`s Prophet, in full leaf, strong and wise, possessing Verodicia`s power to foresee where he would be needed most in defense of the green places⃢₀ₔand any who might be fortunate enough to call him an ally.
Abilities
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Talent Tree
Talent Tree | ||
2x Treants HP/Damage | 25 | -40s Respawn Time |
+10 Armor | 20 | +35 Attack Speed |
+35 Movement Speed | 15 | +20 Intelligence |
+225 Health | 10 | +30 Damage |
Summoned Units
Basic
Basic
1100 with talent
64-68 with talent
Basic
Basic
3300 with talent
192-204 with talent
Recommended Items
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