Morphling Changelogs


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Hero   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Morphling 19 + 2.3 24 + 3.7 17 + dota2 Strategy   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Contents 1 Gameplay 1.1 Carry 1.2 Support 2 Ability dota2 Counters Play “Many hands make light work.” This article is badly written or needs more information. Please help the community by updating it. Read this formatting guide first.   Hero   Strategy   Counters   Equipment   Equipment   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     v • d • e Morphling Equipment (collapse sets)Sets Ancient Armor Set Bindings of dota2 Gear   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     This is a list of cosmetic items that reflects dota2 Responses   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     v • d • e  Voice responses Hero responses Abaddon Alchemist Ancient Apparition Anti-Mage Sounds   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     v • d • e  Dota 2 Sounds Hero Sounds Abaddon Alchemist Ancient Apparition Lore   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Morphling For dark eons the comet circled. Held in Old Abilities   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Adaptive Strike (pre 6.60) PlayWE AbilityTarget Unit AffectsEnemies DamagePhysical dota2 Changelogs Known Bugs   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Morph edit] Morph cannot be shift-queued Morph has the

Version history

Version
Description
  • Level 25 left talent: Increased Replicate illusion damage bonus from 30% to 50%.
  • Increased Replicate illusion damage dealt from 50% to 80%.
  • Reduced Hybrid cooldown from 120 to 70.
  • Adaptive Strike
    • Increased base damage from 50/60/70/80 to 100 on each level.
    • Reduced mana cost from 100 on each level to 100/90/80/70.
  • Morph
    • Morph now shifts in intervals of 1 rather than 2. ?
    • Increased shift rate per second from 2/4/6/10 to 2/4/8/16.
  • Reduced Hybrid cooldown from 140 to 120.
Hybrid:
Allows morphling to target an ally, turning himself into a hybrid illusion, removing the Morphling himself. This hybrid illusion can cast non-ultimate abilities and has your original attributes. Lasts 20 seconds.
Cast range: 600
Illusion damage dealt: 50%
Illusion damage taken: 100%
Illusion duration: 20
Mana cost: 200
Cooldown: 140
Notes: When the duration ends or the hybrid dies, Morphling emerges (cannot end prematurely). Hybrid is not available while having a living Replicate.
  • Increased Adaptive Strike max stun duration from 0.75/1.5/2.25/3 to 1.25/2.25/3.25/4.25.
  • Morphling can now attack and use spells and items during Waveform.
  • Increased Morph shift rate per second from 2/4/6/8 to 2/4/6/10.
  • Reduced cast point from 0.4 to 0.25.
  • Reduced cast point from 0.45 to 0.4.
  • Increased cast point from 0.3 to 0.45.
  • Reduced base attack damage from 19-28 to 13-22 (total attack damage is now 37-46).
  • Waveform
    • Reduced damage radius from 255 to 200.
    • Morphling can no longer attack or use spells or items during Waveform.
  • Increased Morph mana cost per second from 20 to 30.
  • Increased base armor from 0 to -2 (total armor is now 0.66)
  • Replicate now has a visual timer (player only) that counts down its duration.
  • Adaptive Strike
    • Now deals 20/40/60/80 base damage.
    • Reduced maximum damage agility multiplier from 0.75/1.5/2.25/3 to 0.5/1/1.5/2.
  • Changed Adaptive Strike damage type from physical to magical.
  • Replicate can no longer be cast on illusions under Morphling`s control.
  • Increased Morph Replicate mana cost from 0 to 150.
  • Morph no longer passively grants 2/4/6/8 agility and strength when leveling.
  • Reworked Adaptive Strike
Old Adaptive Strike:
Blasts the target, dealing damage or stunning and knocking it back based on the Morphling`s dominant attribute between strength and agility.
Cast range: 600/700/800/900
Base damage: 30/60/90/120
Agility as damage multiplier: 1.4/1.8/2.2/2.6
Stun duration: 1.4/2.8/2.2/2.6
Knockback distance: 200
Mana cost: 100
Cooldown: 20
Notes: Damages when agility is higher than strength, stuns and knocks back when strength is higher than agility. Applies all effects when agility and strength are even.
New Adaptive Strike:
Damages, stuns and knocks back the target. Damage, stun and knockback are determined by Morphling`s agility-strength ratio. If agility is 50% higher than strength, full damage is dealt and minimum stun/knock back is applied. When strength is 50% higher than agility, minimum damage is dealt, maximum stun/knockback is applied.
Cast range: 600/700/800/900
Minimum agility as damage multiplier: 0.25
Maximum agility as damage multiplier: 0.75/1.5/2.25/3
Minimum stun duration: 0.25
Maximum stun duration: 0.75/1.5/2.25/3
Minimum knockback distance: 100
Maximum knockback distance: 300
Mana cost: 100
Cooldown: 20
Notes: Always deals damage, stuns and knocks back. The multiplier and stun values are not fixed. They adapt linearly in smooth intervals depending on the difference between Morphling`s Agility and Strength. The values change with each⃂% difference between agility in strength, even when it`s just a minimal change.
  • Morph
    • Now also morph stats when manually clicking or using their hotkeys, instead of doing nothing at all.
    • Cooldown for manual cast is 1/1/0.75/0.5
    • Added legacy hotkeys (D for agility morph, F for strength morph).
  • Reduced base attack damage from 30-39 to 19-28 (total attack damage is now 38-47).
  • Increased base attack damage from 15-24 to 30-39 (total attack damage is now 49-58).
  • Replicate
    • Reduced mana cost from 125 to 25.
    • Reduced cooldown from 120 to 80.
  • Reduced Replicate mana cost from 200 to 125.
  • Increased Waveform mana cost from 120 to 140/155/160/165.
  • Increased movement speed from 275 to 285.
  • Waveform
    • Increased cast range and max distance from 800 to 1000.
    • Increased speed from 1000 to 1250.
    • Fixed an endless Waveform bug.
  • Adaptive Strike
    • Increased base damage from 30 on each level to 30/60/90/120.
    • Reduced mana cost from 120 to 100.
    • Reduced cooldown from 25 to 20.
    • Can no longer knock Roshan back.
  • Replicate illusions no longer shift color in the same way as Morphling does, but use the target`s colors.
  • Reworked Morphling
  • Reworked Waveform
Old Waveform:
Morphling dissolves into his components and surges forwards, dealing damage to everything in his wake.
Cast range: 700
Blink distance: 700
Starting damage width: 110
Damage distance: 810
End damage width: 300
Damage: 75/150/225/300
Notes: Morphling blinks on the targeted point and simultaneously releases a damaging water wave. The wave always travels the full distance, while Morphling blinks to where the spell was targeted.
New Waveform:
Morphling dissolves into his components and surges forwards, dealing damage to everything in his wake.
Cast range: 800
Max travel distance: 800
Damage width: 200
Damage: 100/175/250/325
Mana cost: 140
Cooldown: 11
Notes: Morphling is invulnerable while surging. Surges at a speed of 1000 and damages any enemy on his way. Damage and travel distance are the same.
  • Replaced Morph Attack / Crushing Wave / Unstable Power with Adaptive Strike
Adaptive Strike:
Blasts a target with magical energy, dealing damage or disabling the target based on the Morphling`s dominant attribute between agility and strength.
Cast range: 600/700/800/900
Base damage: 30
Agility as damage: 140%/180%/220%/260%
Stun duration: 1.4/1.8/2.2/2.6
Knockback distance: 100
Mana cost: 120
Cooldown: 25
Notes: Damages when agility is higher than strength, stuns and knocks back when strength is higher than agility. Applies all effects when agility and strength are even.
  • Replaced Adapt with Replicate
Replicate:
The Morphling has the unique ability to replicate any target, friendly or enemy. Although it deals reduced damage, the hero can morph into the replication, instantly taking its position.
Cast range: 700/1100/1500
Illusion damage dealt: 50%
Illusion damage taken: 100%
Illusion duration: 30/45/60
Mana cost: 200
Cooldown: 120
Notes: Creates an illusion of the target hero. Morphling can take its place at any time using the Morph Replicate sub-ability. The illusion`s name mimics the name of the targeted player`s hero. Cannot be cast on self.
  • Attribute Bonus
    • No longer adds the attributes directly to Morphlings base attributes
      This means the bonus attributes can no longer be used with Morph.
    • Increased intelligence per level from 0 to 2.
  • Crushing Wave
    • Now destroys trees around the target within a 200 radius.
    • Reduced mana cost from 90 to 75.
    • Reduced cooldown from 10 to 9.
  • Crushing Wave
    • Reduced mana cost from 95/100/105/110 to 90 on each level.
    • Reduced cooldown from 12 to 10.
  • Fixed Manta Style causing Morphling to stop changing colors randomly.
  • Reduced Attribute Bonus intelligence bonus from 2 to 0.
  • Waveform
    • Reduced cast and blink range from 700/750/800/850 to 700 on each level.
    • Increased mana cost from 110/120/130/140 to 175 on each level.
  • Increased Morph Attack cooldown from 10 to 20.
  • Increased Crushing Wave damage from 50/100/150/200 to 100/150/200/250.
  • Increased Morph mana cost from 10 to 20.
  • Adapt
    • Increased mana cost from 300 on each level to 300/350/400.
    • Increased cooldown from 0.5 to 5.
  • Fixed Morph continuing to shift attributes while dead.
  • Fixed Adapt causing Morphling to stop changing colors randomly.
  • Morphling now randomly changes its color every few seconds again.
  • Fixed Morph sometimes not using mana.
  • Increased Morph mana cost from 0 to 10.
  • Increased Waveform cast range and blink distance from 700 on each level to 700/750/800/850.
  • Morph
    • Fixed Morph being single target, instead of no target (could only target enemies with no effect).
    • Fixed Morph preventing Morphling to use attack modifier while active.
    • Removed legacy hotkeys (R and O), since manual cast does nothing.
    • Reduced mana cost from 2/4/6/8 to 0.
  • Changed Morph Attack damage type from magical to physical.
  • Crushing Wave
    • No longer knocks Roshan back.
    • Fixed some memory leak issues.
  • Adapt
    • Fixed some bugs with Adapt in Death Match mode.
    • Fixed some memory leak issues.
    • Increased mana cost from 300/250/200 to 300 on each level.
  • Reworked Morphling.
  • Can now buy Refresher Orb again.
  • No longer randomly changes color every few seconds.
  • Attribute Bonus
    • Reduced max levels from 14 to 10.
    • Increased intelligence per level from 0 to 1.
  • Replaced Tidal Wave with Waveform
Waveform
The Morphling dissolves into his components and surges forward, dealing damage to everything in his wake.
Cast range: 700
Max blink distance: 700
Damage starting width: 110
Damage distance: 810
Damage end width: 300
Damage: 75/150/225/300
Mana cost: 110/120/130/140
Cooldown: 11
Notes: Upon cast, Morphling blinks to the targeted point. Be that as it may, the damaging wave always travels the full distance. The blink does not disjoint.
  • Removed Blink.
  • Morph
    • Reduced level requirement from 6/10/14/18 to 1/3/5/7.
    • Reduced mana cost from 10 on each level to 2/4/6/8.
  • Added a new ultimate ability
Adapt:
Allows the Morphling to adapt to his circumstances by altering his hero type.
Channel time: 5/4/3
Changes Morphling primary attribute from agility to intelligence, from intelligence to strength, or from strength to agility, depending on what form he currently is. On each form he has a different 2nd ability, attack range and movement speed. Morphling is still agility by default.
Agility attribute symbol.png Agility form: Has 350 attack range (ranged), 275 movement speed and the Morph Attack ability
Morph Attack:
Focuses his next attack to reach further targets.
Cast range: 550/650/750/850
Damage: 30 + 120%/130%/140%/150% of agility
Mana cost: 50
Cooldown: 10
Notes: Simply deals damage based on Morphling`s agility to the target. Damage is dealt instantly. Damage type is magical.
Intelligence attribute symbol.png Intelligence form: Has 500 attack range (ranged), 275 movement speed and the Crushing Wave ability
Crushing Wave:
Summons a wave to blast an enemy unit. Deals damage, stuns for a short duration and moves the unit slightly backwards.
Cast range: 800
Damage: 50/100/150/200
Stun duration: 1/1.25/1.5/1.75
Knockback distance: 100
Mana cost: 95/100/105/110
Cooldown: 12
Notes: Knocks the target back instantly. Damage and stun use a projectile which travels at a speed of 3000 and can be disjointed.
Strength attribute symbol.png Strength form: Has 175 attack range (melee), 290 movement speed and the Unstable Power ability
Unstable Power:
Increases the damage and armor of a target, but causes it to lose life over time. Castable on enemies and allies.
Cast range: 700
Attack damage bonus: 30%/40%/50%/60%
Armor bonus: 4/5/6/7
Damage per second: 15/20/25/30
Notes: Can be set on auto-cast. The damage per second is lethal. Dying to it counts as a suicide.
  • Blink
    • Increased blink distance from 600 on each level to 700/800/900/1000.
    • Increased level requirement from 1/3/5/7 to 3/6/9/12.
    • Rescaled cooldown from 11/8/6/4 to 9/8/7/6.
    • Increased mana cost from 50 to 60.
  • Increased Morph level requirement from 1/3/5/7 to 6/10/14/18.
  • Removed Spellsteal
  • Attribute Bonus
    • Increased max levels from 10 to 14.
    • Reduced intelligence per level from 2 to 0.
  • Blink
    • Reduced blink distance from 1000 to 600.
    • Reduced mana cost from 60 to 50.
    • Reduced cooldown from 12/9/7/5 to 11/8/6/4.