Info
Ability
Passive
Passive
Affects
Enemies
Enemies
Damage
Physical
Physical
Each attack burns 40 mana from the target, and deals the same amount in physical damage.
Notes:
- This ability got removed in the 6.60 Version 6.60(Full list) Added new heroes: Batrider Elder Titan Changed Enigma s alliance from Sentinel to Scourge ( Radiant to Dire). Reworked Razor s abilities. Reworked Medusa s abilities. Replaced several abilities. Added Aghanim s Scepter effects to numerous gameplay patch.
- The damage is directly added to the owner`s attack damage.
- The owner can lifesteal Lifesteal allows the attacking unit to gain health when damaging an enemy, which includes any attack modifier with attack damage. The lifesteal ability can be gained via items, passive abilities or the auras of other off the damage (if the lifesteal source is not a Unique Attack Modifier Unique Attack Modifiers (abbreviated UAM; formerly known as Orb Effects) are special attack modifiers that cannot be used simultaneously with each other—one always takes priority. They may be provided by abilities (e.g. Anti-Mage s Mana Break), ). Be that as it may, it cannot crit Critical strike is a passive ability that gives a chance to deal bonus damage on a successful attack. Contents 1 Mechanics 2 Stacking 3 Interaction with other passive abilities 4 Sources of chance-based critical strike or cleave Cleave causes a melee unit s attacks to deal a portion of its damage in an area in front of it. Contents 1 Mechanics 2 Sources of cleave 3 Splash 4 Sources of splash 5 See .
- The damage is unaffected by any form of damage reduction or bonuses like Enfeeble or the Double Damage Rune Double Damage Haste Illusion Invisibility Regeneration Bounty Arcane See more: Runes#List Buff icon Double Damage Play AbilityNo Target AffectsSelf Increases base damage by 100%. Attack Damage .
- Does not work against allied units when attacking them.
Ability
Target Unit
Target Unit
Affects
Allies
Allies
Allows you to create an illusion of yourself that deals 35% damage and receives 175% damage.
Notes:
- This ability got reworked into the current Mirror Image in the 6.03 Version 6.03(Full list) Removed Razzle and God of Wind heroes. Release Date DotA:Date Needed ← 6.026.03b → -Mega creeps restored (killing all rax) -Techies ultimate -Fixed Fury Swipes -Ursa Warrior now properly melee hero -Epicenter gameplay patch.
- Can be cast on allies as well, including non-hero units, creating illusions Default buff iconPlay Spawn soundPlay Death sound “ Play A legion sprouts from one! Click to listen— Phantom Lancer ” Illusions (also commonly called illus) are imperfect, weaker copies of heroes, created by spells or items. They of them.
- The illusion spawns at a random position right next to the target, facing the same direction as the target.
- Recasting the spell while already having an illusion from a previous cast does not replace it.
- Cannot be cast on ancient creeps Neutral creeps are a type of creep not controlled by any player. They are aligned to neither of the teams, and offer an alternative source of gold and experience. Neutral creeps appear in small camps , creep-heroes, wards This page is about in-game units. For cosmetic pets, see Summoned Unit. Summons are a type of units that are created with spells. Players do not encounter them, unless they play as, with or against and buildings Buildings are special units that are immune to most spells, use structure armor, and are immobile. Destroying a building rewards you with a bounty, similar to most creeps or heroes. Destroying towers rewards the entire .
- The illusion takes purge For the commentator and player, see Purge (player) A Purge is a combination of basic dispel and movement speed (and sometimes also attack speed) slow. In some cases, they also apply root, preventing units from damage.
- Pre 6.00, this ability was charge-based, having 10 charges with no cooldown and mana cost. Recharging it was not possible.