Bio
Banehallow, the Lycan | |
Play "Wolves need no armor." | |
Role: | Carry / Pusher / Jungler / Durable / Escape |
Lore Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Banehallow, the Lycan Banehallow was noble-born to the house of Ambry, the : | Banehallow was noble-born to the house of Ambry, the greatest of the landed castes in the old kingdom of Slom. Before the Fall, as the King`s wants grew strange, and his court grew crowded with sorcerers and charlatans, the house of Ambry was the first to rise against the avarice of the throne. No longer willing to pay homage and fealty, they instead sent six-thousand swords into the capital, where they were wiped out in the Massacre of the Apostates. And then came the teeth behind the old truth: When you strike a king`s neck, you had better take his head. Enraged by the betrayal, the king exterminated the vast Ambry bloodline, sparing only the lord of the house and his youngest son, Banehallow. Before all the royal court, with the disgraced lord chained to the ornate marble floor, the King bade his magicians transform the boy into a wolf so that he might tear out his own father`s throat. "Do this," the king said, "so that Lord Ambry will understand the bite of betrayal." Powerful magic was invoked, and the child was transformed. But though his body was changed, his spirit remained intact, and instead of biting the exposed neck of his father, he attacked his handlers, tearing them to pieces. A dozen of the King`s knights perished under the wolf`s teeth before they managed to drive it off into the night. Lord Ambry laughed from his chains even as the King ran him through with a sword. Now the heir to the lost house of Ambry, Banehallow wanders the trail as the Lycan, part warrior, part wolf, in search of justice for all that he lost. |
Voice: | Nolan North ( Responses Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs v • d • e Voice responses Hero responses Abaddon Alchemist Ancient Apparition Anti-Mage Arc Warden Axe Bane ) |
Abilities
No Target

Physical
Notes:
- The wolves are summoned 200 range in front on Lycan, with 120 range distance between the wolves and Lycan being in between.
- When summoning 4 wolves with the
talent, the additional wolves spawn next to the right wolf, again with 120 range in between each, forming a line of 4 wolves.
- Lycan still is between the 2 original wolves, so that now 1 wolf is on his left side, and 3 on his right side.
- Using this spell replaces currently active Lycan Wolves under Lycan`s control.
- The wolves gain abilities as the spell gets leveled.
- Level 1: No abilities
- Level 2: No abilities
- Level 3: Cripple
- Level 4: Cripple and Invisibility
- Already summoned wolves do not get new abilities when the spell is leveled. Only wolves summoned after leveling get them.
- Has a cast backswing of 0.6 during Shapeshift.
No Target
Allies

Notes:
- Only affects units under player control. Lane creeps are not affected.
- Does not place the buff on invulnerable Default buff iconPlay Error soundInvulnerability is a status effect that renders the target completely immune to all status effects and damage, except for most damage flagged as @@@#@@@HP(hp.com)###@### Removal. Most friendly effects, such as healing or hidden Hiding (also referred to as banishing) a unit causes it to temporarily disappear. It renders the unit unable to move, attack, cast spells and use items. All hiding spells also turn the affected unit invulnerable. allies.
- Does not place the buff on wards This page is about in-game units. For cosmetic pets, see Summoned Unit. Summons are a type of units that are created with spells. Players do not encounter them, unless they play as, with or against
and Tombstone zombies Undying Zombie Summon Level 1 Duration 15/20/25/30 Health 2 Health regeneration 0 Armor 0 Magic resistance 33% Attack damage 30‒36 ( 80‒86) Acquisition range 800 Attack range 128 Base attack time 1.6 Attack animation 0.3+0.3
.
- Upon cast, all allied units get their maximum health and current health increased by the given value.
- Once the buff expires, the units` maximum health is reverted, but its current health percentage is kept, meaning the current health increase is not reverted.
- The health bonus does not adapt to the current daytime. It is set once upon cast and does not change.
- The attack damage does adapt to the current daytime and is not set upon cast like the health bonus.
- Treats creep-heroes as creeps.
- The sound effect is global for allies only.
- Upon cast, Lycan Wolves owned by him play a special animation. This has only visual purposes.
Aura
Self
Notes:
- Only increases base damage and that given by the primary attribute of affected units. Raw bonus damage is not increased.
- Affects all units under Lycan`s control, not just himself and his wolves.
- The aura Auras are passive abilities that grant a buff or debuff to units in an area of effect around the holder, or in some cases, over a short period at a targeted point or unit. By
`s buff lingers for 0.5 seconds.
- Lycan illusions Default buff iconPlay Spawn soundPlay Death sound “ Play A legion sprouts from one! Click to listen— Phantom Lancer ” Illusions (also commonly called illus) are imperfect, weaker copies of heroes, created by spells or items. They
dominated by Enchant do not grant Enchantress Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Enchantress 16 + 1.3 19 + 1.8 21 + 3.1 Level Base
` units the bonuses, only the illusion itself keeps them.
- Be that as it may, Lycan illusions created by other spells ( Disruption, Wall of Replica, Reflection) do provide their owner and its units the bonuses.
No Target
Self




Notes:
- During the transformation, Lycan cannot do anything. Cannot be interrupted.
- Increases Lycan`s night vision Vision changes around while the hero moves. Vision describes what a unit can and cannot see from its current location and state. Places a unit cannot see are filled with the Fog of War, a
to a total of 1800.
- The movement speed DPS multiplier when chasing Minimum (pursuer MS / target MS) Ratio for Maximum Chase DPS Movement speed (sometimes abbreviated as move speed or MS) is the speed at which a unit can move. Movement speed
and critical strike Critical strike is a passive ability that gives a chance to deal bonus damage on a successful attack. Contents 1 Mechanics 2 Stacking 3 Interaction with other passive abilities 4 Sources of chance-based critical strike
are provided by a global aura Auras are passive abilities that grant a buff or debuff to units in an area of effect around the holder, or in some cases, over a short period at a targeted point or unit. By
which affects all units owned by Lycan. The aura`s effects do not linger.
- The movement speed boost is a haste DPS multiplier when chasing Minimum (pursuer MS / target MS) Ratio for Maximum Chase DPS Movement speed (sometimes abbreviated as move speed or MS) is the speed at which a unit can move. Movement speed
, meaning affected units cannot be slowed below the set value.
- The critical strike increases the attack damage of Lycan and all his units by an average of 24%/32%/40%.
- The proc chances of multiple crit sources stack.
- If two sources of critical strike proc at the same time, the higher multiplier has priority.
- The critical strike uses pseudo-random distribution.
- Shapeshift is fully canceled on death.
Videos
Info
Banehallow, the Lycan, is a melee Attack range is the range at which a hero may perform his or her basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To hero Main Mechanics Attributes Table Release Dates Grid Layout Heroes are the essential element of Dota 2, as the course of the match is dependent on their intervention. During
who is capable of immense physical damage and considerable movement speed, who also excels at pushing buildings and bolstering his team`s damage and health. He is capable of summoning Wolves who make excellent sources of damage and objective control. His Howl gives a large boost to the attack damage and health of his allies, while Feral Impulse turns Lycan and his pack into prime fighters on their own with bonus attack damage and health regeneration. When the time is right, Shapeshift allows the Lycan himself to join in the hunt, overwhelming foes with deadly critical strikes and incredible movement speed.
Lycan Wolf
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Passive
Enemies / Allies

Magical

Notes:
- Available for level 3-4 wolves.
- Deals damage in 1 second intervals, starting 1 second after proccing, resulting in 4 instances.
- Can deal up to 32 damage to the target (before reductions).
- Multiple procs on the same target do not stack, but refresh the duration instead.
- Can proc on allied units as well. Does not proc on buildings and wards This page is about in-game units. For cosmetic pets, see Summoned Unit. Summons are a type of units that are created with spells. Players do not encounter them, unless they play as, with or against
.
Banehallow, the Lycan
Recommended Roles |
Carry Pusher Jungler Durable Escape |
Banehallow was noble-born to the house of Ambry, the greatest of the landed castes in the old kingdom of Slom. Before the Fall, as the King`s wants grew strange, and his court grew crowded with sorcerers and charlatans, the house of Ambry was the first to rise against the avarice of the throne. No longer willing to pay homage and fealty, they instead sent six-thousand swords into the capital, where they were wiped out in the Massacre of the Apostates. And then came the teeth behind the old truth: When you strike a king`s neck, you had better take his head. Enraged by the betrayal, the king exterminated the vast Ambry bloodline, sparing only the lord of the house and his youngest son, Banehallow. Before all the royal court, with the disgraced lord chained to the ornate marble floor, the King bade his magicians transform the boy into a wolf so that he might tear out his own father`s throat. "Do this," the king said, "so that Lord Ambry will understand the bite of betrayal." Powerful magic was invoked, and the child was transformed. But though his body was changed, his spirit remained intact, and instead of biting the exposed neck of his father, he attacked his handlers, tearing them to pieces. A dozen of the King`s knights perished under the wolf`s teeth before they managed to drive it off into the night. Lord Ambry laughed from his chains even as the King ran him through with a sword. Now the heir to the lost house of Ambry, Banehallow wanders the trail as the Lycan, part warrior, part wolf, in search of justice for all that he lost.
Abilities
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Talent Tree
Talent Tree | ||
+2 Wolves Summoned | 25 | +15s Shapeshift Duration |
15% Cooldown Reduction | 20 | 15% Evasion |
+12 Strength | 15 | -25s Respawn Time |
+175 Health | 10 | +15 Damage |
Lycan Wolf
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Summon Stats
Basic
Basic
Recommended Items
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