Lone Druid Bugs


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Hero   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Lone Druid 17 + 2.4 24 + 2.7 13 dota2 Strategy   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Contents 1 Gameplay 1.1 Jungle 1.2 Spirit Bear Brawler dota2 Counters Play “Many hands make light work.” This article is badly written or needs more information. Please help the community by updating it. Read this formatting guide first.   Hero   Strategy   Counters   Equipment   Equipment   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     v • d • e Lone Druid Equipment (collapse sets)Sets Rage of the dota2 Gear   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     This is a list of cosmetic items that reflects dota2 Responses   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     v • d • e  Voice responses Hero responses Abaddon Alchemist Ancient Apparition Anti-Mage Sounds   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     v • d • e  Dota 2 Sounds Hero Sounds Abaddon Alchemist Ancient Apparition Lore   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Sylla, the Lone Druid Long before the first words Old Abilities   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Synergy EY AbilityPassive AffectsSelf Increases the Lone Druid s synergy dota2 Changelogs   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Contents 1 Version history 2 Patch history Version history dota2 Known Bugs

Summon Spirit Bear

Summon Spirit Bear creates new bear whenever re-stolen and used by Rubick
Summon Spirit Bear is supposed to "recycle" the same bear, so that the hero has one bear per match, which gets revived whenever recast. Be that as it may, when used by Rubick, it creates a new bear instead. Whenever he loses the spell, re-steals it and casts it, an entirely new bear is created, instead of the bear from a previous cast being used. Since the bears do not disappear after death like how other summoned units do, this can cause performance issues, the dead unused bears are still there, taking performance. It also causes unit group hotkey issues for Rubick.
The same issue is present with Tempest Double, which works in the same way as the Summon Spirit Bear does.
4 Mar. 2017
DotA 2 Dev
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