Bio
Ethreain, the Lich | |
Play "And so the dead will bury the dead." | |
Role: | Support / Nuker |
Lore Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Known Bugs Ethreain, the Lich In life, the frost-mage Ethreain (not : | In life, the frost-mage Ethreain (not yet a Lich) had used the threat of destructive ice to enslave entire kingdoms. His subjects, aided by a few desperate magicians, eventually grew bold enough to ambush him. Armed with enough charmed rope to bind him forever, they tied the frost mage to adamant weights and dropped him in a pool known chiefly for being bottomless. It wasn`t. He only fell for a year or so before an outcrop snagged him. There he rested, dead but undecaying, until the geomancer Anhil thought to verify the legend of the supposedly bottomless Black Pool. Anhil`s plumbline snarled with the ropes that bound the drowned magician, and up he hauled an unexpected prize. Thinking that by rendering the dead undead, he could question the Lich about the properties of the pool, he removed the bindings and commenced a simple rite of resurrection. Even the descendants of Ethreain`s enemies were long forgotten by time, so there were none to warn Anhil against imprudence. But he learned the error of his judgment almost immediately, as Lich threw off the shackles and consumed him. |
Voice: | Gary Schwartz ( Responses Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Known Bugs v • d • e Voice responses Hero responses Abaddon Alchemist Ancient Apparition Anti-Mage ) |
Abilities
Target Unit
Enemies

Magical

Notes:
- The targeting reticule must be centered over an enemy unit.
- The area damage is dealt before the primary damage.
- The primary target takes the primary damage and the area damage, resulting in 125/200/275/350 damage ( before reductions There are several ways to affect the final value of a damage instance. Damage can be manipulated on both ends, from the dealing unit (outgoing damage) and the receiving unit (incoming damage). Armor and magic
).
Target Unit / Autocast
Allies / Enemies

Does not slow spell immune enemies. Slow persists if debuff was placed before spell immunity and when not dispelled.



Notes:
- Can be cast on any allied unit, including invulnerable Default buff iconPlay Error soundInvulnerability is a status effect that renders the target completely immune to all status effects and damage, except for most damage flagged as @@@#@@@HP(hp.com)###@### Removal. Most friendly effects, such as healing ones, but excluding wards This page is about in-game units. For cosmetic pets, see Summoned Unit. Summons are a type of units that are created with spells. Players do not encounter them, unless they play as, with or against
.
- The slow A Slow is a type of status effect that reduces the afflicted units Movement Speed by a percentage, and/or Attack Speed by a flat value of their current speeds. Contents 1 Mechanics 1.1 Slowing movement
is applied upon a successful hit on a unit with the buff on.
- This means when an attack misses Relationship Between Effective HPTechnology company % and Evasion Evasion is a passive ability that gives the unit a chance to dodge an incoming physical attack. When evaded, the attack gets completely nullified, acting as if it
, or is disjointed Shadow Fiend using a Blink Dagger to dodge Phantom Assassin s Stifling Dagger Disjointing is the act of dodging projectiles, or rather, to cause a projectile to fully lose track of its target. A disjoint is
, the slow is not applied.
- Allied units can attack an ally with the buff on without getting slowed.
- Fully stacks with the Ice Armor from the Ogre Frostmage Ogre Frostmage Jungle Creep Level 3 Health 600 Health regeneration 0.5 Mana 400 Mana regeneration 1 Armor 0 Magic resistance 0% Attack damage 24‒27 Acquisition range 500 Attack range 100 Base attack time 1.35 Attack
. This goes for the armor buff and the slow debuff.
- Can be set on autocast Abilities are unique skills that heroes and creeps have access to on the battlefield. They range from simple passive effects, to devastating explosions of energy, to complex, terrain changing feats. All heroes have four or
.
- When on autocast, Lich automatically casts this spell on an allied hero that is attacked within 1100 radius of Lich.
- This includes attacks from any source, including wards and allied attacks.
- Only heroes and illusions Default buff iconPlay Spawn soundPlay Death sound “ Play A legion sprouts from one! Click to listen— Phantom Lancer ” Illusions (also commonly called illus) are imperfect, weaker copies of heroes, created by spells or items. They
are autocast targets, including spell immune heroes. All other units are ignored by autocast.
- Can interrupt Lich`s current order and makes him forget the next queued command. Following queued commands are not forgotten.
- Cannot occur while channeling a spell.
Target Unit
Allied Units / Self
Notes:
- Despite the visual effects, Lich instantly gains the mana from this spell.
- Units killed by Sacrifice do not count as denied. Enemies do not gain any experience from the unit.
- All allied heroes within the experience range share experience from the unit killed by Sacrifice.
- Cannot be cast on ancient creeps (under Chen`s control), creep-heroes and summoned units.
- Non-summoned, non-ancient units converted by Holy Persuasion, Enchant, Control or Helm of the Dominator can be targeted.
Target Unit
Enemies

Magical





Notes:
- Chain Frost travels at a speed of 850 and cannot be disjointed Shadow Fiend using a Blink Dagger to dodge Phantom Assassin s Stifling Dagger Disjointing is the act of dodging projectiles, or rather, to cause a projectile to fully lose track of its target. A disjoint is
.
- The projectile bounces with a 0.2 seconds delay.
- Can bounce on the same unit multiple times, but only when another target was between the bounces.
- Cannot bounce on invisible, invulnerable Default buff iconPlay Error soundInvulnerability is a status effect that renders the target completely immune to all status effects and damage, except for most damage flagged as HPTechnology company Removal. Most friendly effects, such as healing or hidden units, but can bounce on units in the Fog of War.
- The mini-stun is applied immediately upon cast and lasts for 0.1 seconds.
- Can deal up to 1680/2220/2760 (
infinite) damage to a single unit ( before reductions There are several ways to affect the final value of a damage instance. Damage can be manipulated on both ends, from the dealing unit (outgoing damage) and the receiving unit (incoming damage). Armor and magic
), since it can hit one unit up to 6 times.
- All jumps together can deal up to 3080/4070/5060 (
infinite) damage ( before reductions There are several ways to affect the final value of a damage instance. Damage can be manipulated on both ends, from the dealing unit (outgoing damage) and the receiving unit (incoming damage). Armor and magic
).
- The projectile has 800 range flying vision. The vision is not provided during the 0.2 seconds jump delay.
- The projectile blocks neutral creep camps.
- Chain Frost bounces can jump on, but not damage or slow A Slow is a type of status effect that reduces the afflicted units Movement Speed by a percentage, and/or Attack Speed by a flat value of their current speeds. Contents 1 Mechanics 1.1 Slowing movement
Roshan. Only the initial hit can damage and slow him.
- Chain Frost stops providing vision and stops playing a sound upon hitting non-hero units when bouncing more than 60 times.
Notes:
- The ability is unlocked by choosing the left level 25 talent.
- The debuff from successive attacks does not stack, only the duration gets refreshed.
- Fully stacks with other slows, including all of Lich`s abilities and Eye of Skadi.
- Works against wards This page is about in-game units. For cosmetic pets, see Summoned Unit. Summons are a type of units that are created with spells. Players do not encounter them, unless they play as, with or against
, but not against buildings.
- Changes the visual appearance of Lich`s attack projectiles (same effect as Eye of Skadi).
- Uses default attack projectiles against enemies which cannot be affected.
- Desolator`s red projectiles take priority.
Videos
Info
Ethreain, the Lich, is a ranged Attack range is the range at which a hero may perform his or her basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by intelligence Intelligence is the attribute that grants mana, mana regeneration and spell damage amplification. For each point of intelligence a hero gets: 11 Mana 0.04 Mana regeneration 0.07% Spell damage Additionally, intelligence heroes also get 1
hero Main Mechanics Attributes Table Release Dates Grid Layout Heroes are the essential element of Dota 2, as the course of the match is dependent on their intervention. During
that uses his abilities to slow his enemies down with his ice-based attacks, as well as giving a boost to ally defenses, and serves as a great teamfight ganker The heroes in Dota 2 are defined by the roles that they are suited to play as a combination of their attributes, abilities, and items, and the ways that these shape the game. Although the
with his powerful ultimate Abilities are unique skills that heroes and creeps have access to on the battlefield. They range from simple passive effects, to devastating explosions of energy, to complex, terrain changing feats. All heroes have four or
. He can use Sacrifice Sacrifice may refer to: Lich s Sacrifice Soul Ring s Sacrifice Play “One divided against its Self cannot stand.” This disambiguation page lists articles with a similar title or acronym. If an internal link led you here, you to easily level up and keep his mana Play Out of mana! “ Play It s a new age of magic! Click to listen— Keeper of the Light ” Mana (also known as MP, which is short for mana points) represents the magic power of a
high, making him very good at harassing Harassment is the process of damaging enemy heroes during the laning phase to keep them from farming, to gain lane dominance or to drop their health to prepare for a kill. Strong harassment can force in the early stages of the game. While a relatively frail hero and mostly known as a support The heroes in Dota 2 are defined by the roles that they are suited to play as a combination of their attributes, abilities, and items, and the ways that these shape the game. Although the
, he can prove to be a force to be reckoned and mighty foe to stand with as he can render the attempts of multiple enemies futile with his ultimate, Chain Frost. Lich is a powerful crowd controller and can easily turn a teamfight, or dominate in a lane.
Talents
Hero Talents | ||
Attacks Apply 30% MS and AS Slow | 25 | +35 Ice Armor Structure Armor |
+120 Gold/Min | 20 | +150 Damage |
-4s Frost Blast Cooldown | 15 | +125 Cast Range |
+25 Movement Speed | 10 | +175 Health |
- Upgrading health increases maximum health capacity and keeps the current health percentage.
- Gold granted from the talent is unreliable gold.
- The attack damage is added as bonus attack damage, and therefore does not benefit illusions.
Recommended items
Starting items:
- Healing Salve and Tangos are basic regen requirements for heroes laning in the side lanes. On top of giving Lich a method to sustain his HP pool so that he does not get harassed out of lane, they can also be used to heal your lane`s carry as well.
- Clarity is optional but useful for Lich. Although he can replenish his mana via casting Sacrifice, his base intelligence is quite low and Sacrifice`s mana conversion ratio and cooldown prevent it from being overly effective in the laning stage.
- Gauntlets of Strength can give Lich some more survivability in-lane, and builds into an Urn of Shadows.
- Animal Courier should always be purchased by Lich by default, as he does not require items in order to be effective.
- Iron Branches are cheap and can give Lich good stats at the cost of inventory space, so they are a more cost-effective purchase as starting items than Gauntlets of Strength. They can be used to build Mekansm components or upgrade your Magic Stick.
Early game:
- Magic Stick is useful on all heroes, and in particular on supports, so buying one on Lich is highly recommended during laning. It can be upgraded into a Magic Wand for additional stats and more burst regen.
- Boots of Speed are very powerful on Lich, as his innately high base movement speed already gives him some measure of mobility to allow him to harass and escape in the laning stage. Augmenting that with Boots will allow him to do even more, harassing more effectively with Frost Blast and even chasing enemies down.
- Urn of Shadows is a useful utility item to build on Lich. On top of providing extra strength for more HP, the additional mana regen allows Lich to take advantage of his high intelligence growth, and the active can be used to heal teammates or apply some more damage to the enemy in ganks.
- If a teammate is already building an Urn of Shadows, purchasing a Bracer instead will give Lich just as much HP, as well as bonuses in other stats. It can also be upgraded into a Drum of Endurance for even more stats and additional movement speed, as well as a mobility active to use in teamfights or while chasing/escaping.
- Upgrading the Animal Courier to a Flying Courier is the duty of a support, even at to cost of obtaining Boots of Speed.
- As a support, Lich should regularly purchase Observer Ward and Sentry Ward for giving his team map vision and removing that of the enemy.
Core items:
- Tranquil Boots are the best boots for Lich given his ability to sustain his mana pool with Sacrifice. The enhanced mobility allows Lich to do more in teamfights, as he is not expected to right-click enemies but rather get close enough to make use of his spells. The passive HP regen replenishes Lich`s health pool while Sacrifice replenishes his mana pool, allowing him to remain on the map indefinitely without the need to return to base.
- Mekansm is mandatory on any team, and Lich can carry one quite effectively. The item gives him stats across the board as well as armor, giving him more survivability, and the instant 250 HP heal is crucial in teamfights. The mana cost of the active is incidental to Lich since he can always stay at full mana by using Sacrifice.
- Point Booster is one of the most cost-effective ways to increase Lich`s survivability, as it gives him a large amount of HP and mana for an affordable price. It can build into an Aghanim`s Scepter later in a match as needed.
- Town Portal Scroll is mandatory on all heroes, and especially o
Ethreain, the Lich
Recommended Roles |
Support Nuker |
In life, the frost-mage Ethreain (not yet a Lich) had used the threat of destructive ice to enslave entire kingdoms. His subjects, aided by a few desperate magicians, eventually grew bold enough to ambush him. Armed with enough charmed rope to bind him forever, they tied the frost mage to adamant weights and dropped him in a pool known chiefly for being bottomless. It wasn`t. He only fell for a year or so before an outcrop snagged him. There he rested, dead but undecaying, until the geomancer Anhil thought to verify the legend of the supposedly bottomless Black Pool. Anhil`s plumbline snarled with the ropes that bound the drowned magician, and up he hauled an unexpected prize. Thinking that by rendering the dead undead, he could question the Lich about the properties of the pool, he removed the bindings and commenced a simple rite of resurrection. Even the descendants of Ethreain`s enemies were long forgotten by time, so there were none to warn Anhil against imprudence. But he learned the error of his judgement almost immediately, as Lich threw off the shackles and consumed him.
Abilities
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Talent Ability
| Notes
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Talent Tree
Talent Tree | ||
Attacks Apply 30% MS and AS slow | 25 | +35 Frost Armor Structure Armor |
+120 Gold/Min | 20 | +150 Damage |
-4s Frost Blast Cooldown | 15 | +125 Cast Range |
+25 Movement Speed | 10 | +175 Health |
Recommended Items
Standard Build | |||||||||||
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Starting Items | Early Game | Core Items | Situational Items | ||||||||