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- Increased strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To gain from 2.6 to 2.9.
- Reduced base health regeneration from 0.25 to 0.
- Increased Overwhelming Odds mana cost from 100 on each level to 100/110/120/130.
- Aghanim`s Scepter Item Upgraded Abilities Old Abilities Lore Changelogs Aghanim s Scepter The scepter of a wizard with demigod-like powers. Cost4200 Bought FromCaster Passive Ultimate Upgrade Bonus +10 Strength+10 Agility+10 Intelligence+175 upgraded Duel now turns the caster spell immune Spell Immunity Ally Interactions Enemy Interactions Default buff iconPlay Error sound “ Play Magic shall not prevail! Click to listen— Anti-Mage ” Spell immunity (formerly known as magic immunity) is a modifier during the duel.
- Level 20 left talent: Replaced 20 seconds respawn time reduction with 10% Moment of Courage proc chance bonus.
- Level 25 left talent: Replaced 25% cooldown reduction with 8 Press the Attack cooldown reduction.
- Level 10 left talent: Increased experience bonus from 15% to 20%.
- Overwhelming Odds
- Reduced base damage from 40/80/120/160 to 40/60/80/100.
- Increased damage per hero from 20/40/60/80 to 30/60/90/120.
- Added talents:
- Level 10: +7 strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To or +15% experience gain
- Level 15: +30 attack damage or +20 movement speed
- Level 20: +7 armor or -20s respawn time
- Level 25: 25% cooldown reduction or +40 Duel victory damage bonus
- Increased Press the Attack attack speed bonus from 60/80/100/120 to 65/90/115/140.
- Increased Overwhelming Odds damage per hero from 20/35/50/65 to 20/40/60/80.
- Reduced Moment of Courage cooldown from 2.6/2/1.4/0.8 to 2.3/1.8/1.3/0.8.
- Increased attack range Attack range is the range at which a hero may perform his or her basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by from 128 to 150.
- Duelling units no longer ignore disarm and ethereal Ethereal, sometimes referred to as ghost form, is a type of status effect that makes a target immune to all physical damage, while also disarming them. It also reduces their magic resistance, causing them to state.
- Increased Aghanim`s Scepter Item Upgraded Abilities Old Abilities Lore Changelogs Aghanim s Scepter The scepter of a wizard with demigod-like powers. Cost4200 Bought FromCaster Passive Ultimate Upgrade Bonus +10 Strength+10 Agility+10 Intelligence+175 upgraded Duel duration from 4.75/5.5/6.25 to 6/7/8.
- Reduced Moment of Courage cooldown from 2.7/2.1/1.5/0.9 to 2.6/2.0/1.4/0.8.
- Aghanim`s Scepter Item Upgraded Abilities Old Abilities Lore Changelogs Aghanim s Scepter The scepter of a wizard with demigod-like powers. Cost4200 Bought FromCaster Passive Ultimate Upgrade Bonus +10 Strength+10 Agility+10 Intelligence+175 upgraded Duel
- Reduced duration from until death to 4.75/5.5/6.25.
- Now makes the duelists immune to damage unless the source is between the Duel participants.
- Increased base attack damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of from 31-35 to 35-39 (total attack damage from 57-61 to 61-65).
- Reduced Overwhelming Odds cooldown from 18 to 15.
- Reduced Press the Attack cast time from 0.3 to 0.2.
- Fixed Legion Commander sometimes auto-attacking nearby units after Duel ends instead of continuing to attack the dueled target.
- Overwhelming Odds no longer ignores ancient creeps Neutral creeps are a type of creep not controlled by any player. They are aligned to neither of the teams, and offer an alternative source of gold and experience. Neutral creeps appear in small camps , Roshan For Roshan as he appears in holiday events, see Roshan (Diretide 2012) and Roshan (Diretide 2013) Roshan Ancient Jungle Creep Level 30 Health 5500 Health regeneration 20 Armor 15 Magic resistance 55% Attack damage 65 and creep-heroes.
- Moment of Courage
- Increased proc chance from 16%/18%/20%/22% to 25% on each level.
- Increased lifesteal from 20%/40%/60%/80% to 55%/65%/75%/85%.
- Increased cooldown from 0.9 on each level to 2.7/2.1/1.5/0.9.
- Added Aghanim`s Scepter Item Upgraded Abilities Old Abilities Lore Changelogs Aghanim s Scepter The scepter of a wizard with demigod-like powers. Cost4200 Bought FromCaster Passive Ultimate Upgrade Bonus +10 Strength+10 Agility+10 Intelligence+175 upgrade for Legion Commander: Causes Duel to last until either Legion Commander or her target dies. Ends if duelists are ever more than 2000 range apart.
- Enabled in Captain`s Mode “ Play If that s the kind of fight they want, then I will give it to them! Click to listen— Legion Commander ” Game modes are a set of restrictions within which the game of Dota 2
- Duel no longer disables passive abilities.
- Reduced Overwhelming Odds base damage from 60/100/140/180 to 40/80/120/160.
- Increased Press the Attack mana cost from 80/90/100/110 to 110.
- Overwhelming Odds
- Increased bonus damage per hero is from 14/16/18/20 to 20/35/50/65.
- Rescaled base damage from 50/100/150/200 to 60/100/140/180.
- Increased radius increased from 315 to 330.
- Moment of Courage now uses Pseudo Random chance.
- Moment of Courage
- Now only procs one extra lifesteal Lifesteal allows the attacking unit to gain health when damaging an enemy, which includes any attack modifier with attack damage. The lifesteal ability can be gained via items, passive abilities or the auras of other attack.
- Increased buff grace period from 0.5 to 1.
- Reduced cooldown reduced from 1.2 to 0.9.
- Dueling units now fully ignore disarms Play “ Play Render you harmless! Click to listen— Pugna ” Disarm is a type of status effect that prevents the afflicted unit from attacking, although they can still cast spells. If a disarmed unit is ordered and ethereal Ethereal, sometimes referred to as ghost form, is a type of status effect that makes a target immune to all physical damage, while also disarming them. It also reduces their magic resistance, causing them to states and can no longer be pushed by Force Staff away.
- Increased base movement speed from 310 to 320.
- Overwhelming Odds
- Reduced base damage from 60/120/180/240 to 50/100/150/200.
- Increased bonus damage per unit from 10 to 14/16/18/20.
- Increased Duel cast range from 100 to 150.
- Increased Press the Attack duration from 4 to 5.
- Increased Duel attack damage bonus per victory from 10 to 10/14/18.
- Reduced Overwhelming Odds bonus summoned unit/illusion damage from 50% to 25%.
- Rescaled Press the Attack cooldown from 15 to 16/15/14/13.
- Increased Moment of Courage cooldown from 0.9 to 1.2.
- Increased Moment of Courage cooldown from 0.75 to 0.9.
- Duel can now only target heroes (it didn`t do anything on non-heroes already).
- Created.