Items
- Eul`s Scepter of Divinity For the cosmetic item equipped by Crystal Maiden, see Eul s Scepter of Divinity (Equipment) Item Changelogs Known Bugs Eul s Scepter of DivinityB A mysterious scepter passed down through the ages, , Ghost Scepter Item Changelogs Ghost ScepterB Imbues the wielder with a ghostly presence, allowing them to evade physical damage. Cost1500 Bought FromArcane Active Ghost Form Bonus +5 Strength+5 Agility+5 Intelligence Disassemble? No Alert , Force Staff For the cosmetic item equipped by Crystal Maiden, see Force Staff (Equipment) Item Changelogs Force StaffB Allows you to manipulate others, for good or evil. Cost2250 (400) Bought FromCaster Active Force and Hurricane Pike Item Changelogs Hurricane PikeB A legendary pike once held as royal sigil of the ancient wyvern riders. Cost4650 (500) Bought FromArmor Active Hurricane Thrust Passive Attack Range Bonus Bonus +15 Strength+20 can be activated to break Omnislash.
- Shadow Blade For the cosmetic item equipped by Kunkka, see Kunkka s Shadow Blade. Item Changelogs Known Bugs Shadow BladeB The blade of a fallen king, it allows you to move unseen and / Silver Edge Item Old Abilities Changelogs Silver Edge Once used to slay an unjust king, only to have the kingdom erupt into civil war in the aftermath. Cost5550 (700) Bought FromWeapons Active or Glimmer Cape Item Changelogs Glimmer CapeB The stolen cape of a master illusionist. Cost1850 Bought FromCaster Active Glimmer Bonus +20 Attack speed+15% Magic resistance Disassemble? Yes Alert allies? No Recipe The Glimmer Cape can also break Omnislash if Juggernaut doesn`t have True Sight. Be aware that he can still use Dust of Appearance Item Changelogs Dust of AppearanceB One may hide visage, but never volume. Cost180 Bought FromConsumables Active Reveal Charges 2 Disassemble? No Alert allies? No Recipe The Dust of Appearance is an while Omnislashing.
- Skull Basher Item Changelogs Skull BasherB A feared weapon in the right hands, this maul s ability to shatter the defenses of its opponents should not be underestimated. Cost2700 (750) Bought FromWeapons Passive Bash / Abyssal Blade Item Lore Changelogs Abyssal Blade The lost blade of the Commander of the Abyss, this edge cuts into an enemy s soul. Cost6400 (1550) Bought FromWeapons Active Overwhelm Passive Bash, Damage pierce spell immunity, making a Blade Fury teleport escape attempt not guaranteed.
- Blade Mail Item Old Abilities Changelogs Blade MailBL A razor-sharp coat of mail, it is the choice of selfless martyrs in combat. Cost2200 Bought FromArmor Active Damage Return Bonus +10 Intelligence+6 Armor+22 `s return damage is especially good because Juggernaut`s damage output is much higher than his own health. If not careful Juggernaut can kill himself surprisingly quickly. Coupled with a taunt such as Duel or Berserker`s Call, this item can ensure a kill on Juggernaut. Be aware, though, that Juggernaut is invulnerable while Omnislashing.
- Lotus Orb Item Interactions Changelogs Lotus Orb The jewel at its center still reflects a pale image of its creator. Cost4000 Bought FromArmor Active Echo Shell Bonus +6 Health regeneration+10 Armor+250 Mana+125% can reflect Omnislash, effects only 1st slash. So you and Juggernaut both go invulnerable.
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Bad against...
Phantom Lancer Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Phantom Lancer 21 + 2 29 + 2.6 21 + 2 Level- Juggernaut can rarely safely Omnislash a Phantom Lancer due to his low cooldown Doppelganger, an extremely effective way of cancelling the slashes. Even when on cooldown, the constant presence of illusions nullifies the damage done by Omnislash. Phantom Lancer can also send out lone illusions to trick Juggernaut players into wasting Omnislash, and thus Phantom Lancer is never a prime target for Omnislash or even Blade Fury in all stages of the game.
- Diffusal Blade is a core item for Phantom Lancer. The manaburn from this item can quickly destroy Juggernaut`s meager mana pool if he is not careful, making it impossible for him to cast any abilities, including the Healing Ward, a powerful heal that can singlehandedly turn the tide of a teamfight.
- Other illusion heroes also do well against Juggernaut, including Chaos Knight, Naga Siren, and Terrorblade.
- With correct timing, Clinkz can completely shut down Juggernaut. With an Orchid of Malevolence he renders Juggernaut completely helpless.
- His damage is sufficient at earlier levels to destroy Juggernaut in a few hits, due to Juggernaut`s low base strength.
- Axe`s call goes through Juggernaut`s spell immunity, making a Blade Fury teleport escape impossible.
- Juggernaut`s low base health and high attack speed causes him to take a lot of damage from the pure damage of Counter Helix.
- Axe`s durability makes him very difficult to take down with an Omnislash, especially if he gets the bonus armor from a successful call.
- Consider picking up a Blade Mail, as it smashes through Juggernaut`s health very quickly.
- Juggernaut`s atrocious mana pool and intelligence gain makes him a very vulnerable target for Outworld Devourer. Arcane Orb does pure damage, effective against Juggernaut`s low strength but good armor.
- Outworld Devourer`s ultimate removes 40% of mana from affected heroes, and on Juggernaut it can make him unable to cast any spells at all for the duration of the teamfight.
- His Astral Imprisonment is also extremely useful against Juggernaut`s ultimate, potentially cancelling it altogether. It can save any ally that is being primarily targeted. Other heroes that have similar saving abilities are also very good against Juggernaut, such as Shadow Demon, Dazzle, Oracle, Bane, Pugna, Tusk, and Winter Wyvern.
- Juggernaut needs to be very close to enemies in order to dish out his damage, but getting close to Ursa is not a very good idea. Ursa can easily shred Juggernaut with a couple swipes if anything is attempted, and is one of the few heroes that shouldn`t be chased with Blade Fury that often.
- Ursa`s ultimate is very strong against Juggernaut`s, strongly nullifying the damage that is done, even if he is alone.
Others
Ogre Magi
Good against...
Invoker Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Invoker 16 + 2.2 14 + 1.9 16 + 4 Level Base- Juggernaut`s instant magic immunity helps him dodge Invoker`s combos. He can dispel the disables from Cold Snap and Deafening Blast and dodge damage from Chaos Meteor, as well as walk through Ice Wall.
- Juggernaut`s high DPS allows him to kill split pushing Forge Spirits effortlessly, and his high armor prevents them from being a threat to him.
- Be that as it may, Invoker can hit Juggernaut with Sun Strike and EMP through Blade Fury, making the Tornado > Sunstrike or Tornado > EMP combo a threat if he does not dodge Tornado.
- Juggernaut`s Healing Ward keeps his team healthy even when pushing against a Keeper of the Light`s Illuminate.
- Blade Fury can dispel Mana Leak and Blinding Light, as well as dodge an incoming Illuminate. Juggernaut can attack towers during Blade Fury, so he can dodge an Illuminate with it without having to stop pushing.
- Keeper of the Light has low health and armor, and no natural defense against Omnislash.
- Blade Fury blocks the damage done by Death Pulse and Reaper`s Scythe.
- Necrophos has low mobility so Omnislash gives Juggernaut free kill. Except Necrophos has Lotus Orb and spend Echo Shell for 1st slash.
- Juggernaut`s high attack speed lets him destroy a Supernova easily. He can even attack a Supernova during Blade Fury, which dispels Phoenix`s Fire Spirits attack slow.
- Blade Fury protects Juggernaut from all of Phoenix`s spells (except the stun from Sueprnova, if it isn`t destroyed). Even with poor reaction time Juggernaut can easily prevent taking much damage from Phoenix.
- Phoenix`s Icarus Dive will not protect him from Omnislash unless he dives into creeps, and he has low armor, making him easy to solo kill.
- Blade Fury`s damage over time dispels Refraction almost instantly.
- Juggernaut`s high armor allows him to survive for long enough to remove Refraction and threaten her with Omnislash as long as he or his team carries detection.
- TA`s short attack range makes it difficult for her to target a well-placed healing ward. She cannot splash onto it with Psi Blades.
- Zeus has no way to damage a Juggernaut in Blade Fury.
- Zeus`s short attack range makes it difficult for him to target a well-placed healing ward. His Arc Lightning spam will have almost no effect on allies being healed by Juggernaut.
- Zeus has no way to defend himself, even if Juggernaut cannot use Blade Fury. He can be easily taken out if cornered, sometimes even without Omnislash.
Works well with...
Crystal Maiden- During the laning phase, Crystal Maiden`s Frostbite and Crystal Nova work very well in keeping enemies in range of Juggernaut`s Blade Fury.
- Her Arcane Aura is immensely helpful to Juggernaut, who constantly has mana issues.
- Dazzle`s ultimate, Weave, amplifies the physical damage dealt from Omnislash.
- In the case that Juggernaut gets disabled and is unable to use any of his spells, Shallow Grave can keep Juggernaut alive for long enough to teleport out with Blade Fury, which only a few abilities can prevent from happening.
- Dazzle`s Poison Touch slows enemies so that Juggernaut can close the distance for Blade Fury.
- Shadow Shaman`s Hex and Shackles pins down targets for Juggernaut to Omnislash and Blade Fury, especially those who have items or abilities that would otherwise prevent the successful use of these abilities.
- Ether Shock is great for clearing out a creep wave, allowing Juggernaut to Omnislash without fear of slashes being wasted on creeps.
- Venomous Gale is good set up for blade fury. Slow from auto-attacks helps with kills too and plague wards can be used to extend Venomancer`s reach and protect juggernaut from ganks during the laning phase.
- Arc Lightning and Zeus`s Wrath reveals of invisible heroes giving Juggernaut the opportunity to Omnislash them awhile.