Invoker Changelogs


Info

Hero   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Invoker 16 + 2.2 14 + 1.9 16 + 4 Level Base dota2 Strategy   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Contents 1 Gameplay 1.1 Quas + Wex 1.2 Exort + Quas 1.3 dota2 Counters   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Play “Many hands make light work.” This article is badly written or needs Equipment   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     v • d • e Invoker Equipment (collapse sets)Sets Adornings of the Quas Precor Set Cabalist of dota2 Gear   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     This is a list of cosmetic items that reflects Invoker s design aesthetics. dota2 Responses   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     v • d • e  Voice responses Hero responses Abaddon Alchemist Ancient Apparition Anti-Mage Arc Warden Axe Bane Sounds   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     v • d • e  Dota 2 Sounds Hero Sounds Abaddon Alchemist Ancient Apparition Anti-Mage Arc Warden Axe Lore   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Invoker In its earliest, and some would say most potent form, magic Old Abilities   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs       6.18 and after   Before 6.18 (Old Invoker)     EMP dota2 Changelogs

Version history

Version
Description
  • Increased Alacrity cooldown from 15 to 17.
  • Increased Alacrity mana cost from 45 to 60.
  • Level 15 left talent: Increased experience bonus from 25% to 30%.
  • Level 25 left talent: Increased Tornado cooldown reduction from 15 to 18.
  • Quas
    • No longer passively grants 2/4/6/8/10/12/14 strength.
    • Increased health regeneration bonus per active instance from 1/2/3/4/5/6/7 to 1.5/3/4.5/6/7.5/9/10.5.
  • Wex no longer passively grants 2/4/6/8/10/12/14 agility.
  • Exort
    • No longer passively grants 2/4/6/8/10/12/14 intelligence.
    • Increased attack damage bonus per active instance 3/6/9/12/15/18/21 to 4/8/12/16/20/24/28.
  • Invoke
    • Is no longer an upgradeable ability. ?
    • Cooldown from 22/17/12/5 (Upgradable by Aghanim`s Scepter. 16/8/4/2) to 6 (Upgradable by Aghanim`s Scepter. 2).
    • Mana cost from 20/40/60/80 (Upgradable by Aghanim`s Scepter. 0) to 60 (Upgradable by Aghanim`s Scepter. 0).
    • No longer expends mana if it only swaps the invoked abilities` slots.
  • EMP
    • Changed damage type from pure to magical.
    • Increased damage per burned mana from 50% to 60%.
  • Deafening Blast now always creates a single blast towards the targeted direction, regardless of reagents level. ?
  • Forge Spirit now always spawns 1 spirit, regardless of the reagents` levels. ?
  • Invoker no longer has a +6 Attribute Bonus ability at level 25.
  • Added talents:
    • Level 10: +15 attack damage or +125 health
    • Level 15: +1 Forge Spirit summoned or +20% experience gain
    • Level 20: +7 all stats or +35 attack speed
    • Level 25: AoE Deafening Blast or -15s Tornado cooldown
  • Reduced Forge Spirit attack damage from 29/38/47/56/65/74/83/92 to 22/32/42/52/62/72/82/92.
  • Invoker now starts with Invoke Level 1 at the beginning of the game.
  • Invoke now has the standard 6/11/16 leveling.
  • Level 25 invoker (since he is now missing an ability level) now has an attribute bonus ability that grants 6 all stats.
  • Changed Ghost Walk movement speed change on self from -30%/-25%/-20%/-15%/-10%/-5%/0% to -30%/-20%/-10%/0%/10%/20%/30%.
  • EMP
    • Rescaled effect delay from 3.75/3.45/3.2/2.9/2.6/2.35/2.05 to 2.6 on each level.
    • Increased mana burn from 100/150/200/250/300/350/400 to 100/175/250/325/400/475/550.
  • Reduced Alacrity mana cost from 75 to 45.
  • Forge Spirit
    • Reduced attack range from 300/400/500/600/700/800/900 to 300/365/430/495/560/625/690.
    • Reduced armor from 2/3/4/5/6/7/8 to 0/1/2/3/4/5/6.
  • Increased Invoke max spells from 1/2/2/2 to 2 on each level.
  • EMP now restores Invoker`s mana for 50% of the mana it drained from heroes (excluding illusions).
  • Ghost Walk
    • Increased enemy movement speed slow from 20%/23%/26%/30%/33/36%/40% to 20%/25%/30%/35%/40%/45%/50%.
    • Reduced cooldown from 60 to 35.
  • Increased Tornado damage from 110-350 to 115-385.
  • Reduced Alacrity mana cost from 100 to 75.
  • EMP
    • No longer affects invulnerable units.
    • Increased cooldown from 25 to 30.
  • Tornado
    • Reduced damage from 123.5-399.5 to 110-350.
    • Increased cooldown from 25 to 30.
  • Sun Strike
    • Now provides vision at the targeted area during the effect delay.
    • Changed damage type from Magical to Pure.
  • Chaos Meteor
    • Reduced effect delay from 1.5 to 1.3.
    • Increased base damage from 110/140/170/200/230/260/290 to 115/150/185/220/255/290/325.
    • Increased burn damage from 11/14/17/20/23/26/29 to 11.5/15/18.5/22/25.5/29/32.5.
  • EMP now has an area targeting cursor.
  • Reduced base attack damage from 22-28 to 17-23 (total attack damage is now 39-45).
  • Casting Quas, Wex, Exort and Invoke no longer interrupt Invoker.
  • Invoke now considers the older invoked spell as the new one when re-invoking it, instead of doing nothing.
  • Cold Snap no longer triggers on less than 10 damage.
  • Ice Wall no longer affects spell immune enemies.
  • Alacrity
    • Can now be cast on siege creeps.
    • Reduced attack damage bonus from 30/40/50/60/70/80/90 to 20/30/40/50/60/70/80.
    • Reduced attack speed bonus from 30/40/50/60/70/80/90 to 20/30/40/50/60/70/80.
    • Increased mana cost from 50 to 100.
  • Cold Snap no longer triggers on self-inflicted damage.
  • Invoker now gets experience for kills made with Sun Strike.
  • Increased Quas health regeneration per level per instance from 0.75 to 1.
  • Invoke
    • Reduced mana cost from 20/50/80/110 to 20/40/60/80.
    • Reduced cooldown from 30/25/12/5 to 22/17/12/5.
  • Cold Snap
    • Now also applies the mini-stun initially upon cast.
    • Now also deals 60 damage initially upon cast.
  • Ghost Walk
    • Increased enemy movement speed slow from 10%/15%/20%/25%/30%/35%/40% to 20%/23/26%/30%/33%/36%/40%.
    • Reduced mana cost from 300 to 200.
  • Ice Wall
    • Increased mana cost from 125 to 175.
    • Increased cooldown from 20 to 25.
  • Tornado
    • Increased travel distance from 700/1100/1500/1900/2300/2700/3100 to 800/1200/1600/2000/2400/2800/3200.
    • Increased cyclone duration from 0.6/0.85/1.1/1.35/1.6/1.85/2.1 to 0.8/1.1/1.4/1.7/2.0/2.3/2.5.
    • Increased damage from 120-375 to 123.5-399.5.
  • Alacrity
    • Increased attack damage bonus from 20/30/40/50/60/70/80 to 30/40/50/60/70/80/90.
    • Increased duration from 8 to 9.
  • Increased Sun Strike damage from 75/137.5/200/262.5/325/387.5/450 to 100/162.5/225/287.5/350/412.5/475.
  • Forge Spirit
    • Armor is now based on Exort, instead of Quas (values remain same).
    • Attack range is now based on Quas, instead of Exort (values remain same).
  • Chaos Meteor
    • Increased main damage per second from 80/110/140/170/200/230/260 to 110/140/170/200/230/260/290.
    • Increased burn damage from 8/11/14/17/20/23/26 to 11/14/17/20/23/26/29.
  • Added an ally/observer only visual effect to Sun Strike that plays during its delay at the targeted area.
  • Reduced Chaos Meteor cooldown from 70 to 55.
  • Invoke
    • Reduced level requirement from 5/10/15/20 to 2/7/12/17.
    • Reduced cooldown from 30/30/15/5 to 30/25/12/5.
    • Increased mana cost from 20/40/60/80 to 20/50/80/110.
  • Ice Wall
    • Increased damage per second from 5/10/15/20/25/30/35 to 6/12/18/24/30/36/42.
    • Increased duration from 4/5/6/7/8/9/10 to 3/4.5/6/7.5/9/10.5/12.
  • EMP
    • Now requires Wex Wex Wex to be invoked, instead of Wex Wex Exort.
    • Now deals 50% of mana burned as damage, instead of a set amount of 120/150/180/210/240/270/300 based on Exort. ?
    • Changed damage type from unknown to HP Removal. ?
    • Increased cast range from 600 to 950.
    • Reduced mana cost from 250 to 125.
    • Reduced cooldown from 40 to 25.
  • Tornado
    • Increased cyclone duration from 0.4/0.7/1.0/1.3/1.6/1.9/2.2 to 0.6/0.85/1.1/1.35/1.6/1.85/2.1.
    • Reduced damage from 190.76-375.32 to 120-375.
  • Alacrity
    • Now requires Wex Wex Exort to be invoked, instead of Wex Wex Wex.
    • Now also grants 20/30/40/50/60/70/80 attack damage based on Exort.
    • Reduced attack speed bonus from 40/60/80/100/120/140/160 to 30/40/50/60/70/80/90.
    • Increased duration from 5 to 6.
    • Reduced mana cost from 125 to 50.
    • Reduced cooldown from 20 to 15.
  • Sun Strike
    • Reduced mana cost from 250 to 175.
    • Reduced cooldown from 60 to 30.
  • Forge Spirit
    • Recasting the spell now destroys the spirits from the previous cast.
    • Reduced level requirement of Quas and Exort to spawn 2 spirits from 7 to 4.
    • Increased armor from 1/2/3/4/5/6/7 to 2/3/4/5/6/7/8.
    • Reduced mana cost from 200 to 75.
    • Reduced cooldown from 70 to 30.
    • Fixed a bug with Melting Strike.
  • Increased Chaos Meteor cooldown from 30 to 70.
  • Increased