Items
Starting:
- Tangoes and a Healing Salve help Huskar to regain lost health from Burning Spear.
- Gauntlets of Strength give extra attack damage and health to draw from when using Burning Spear. They also build into Urn of Shadows.
Early-game:
Gameplay
Playstyle | |
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Huskar Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Huskar 21 + 2.7 15 + 1.4 18 + 1.5 Level Base is a resilient ranged attacker who sacrifices his own health to inflict greater damage. An injured Huskar attacks with incredible speed, making him frustratingly hard to kill even at the brink of death. His deadly Life Break is supremely suited to killing enemies one-on-one, especially during the early to mid game. Huskar`s natural magic resistance prevents enemies from nuking him down while he finishes the job, then heals himself with Inner Vitality. He fulfills the roles of carry and ganker, although the damage over time from Burning Spears will not match heavier carries in the late game. | |
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Videos
Info
Ability Builds
Generic Huskar | ||||||||||||||||||||||||
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Talents
Hero Talents Main Table of Gained Bonuses The Talent Selection interface. Talents are traits unique to each hero. They are chosen every 5th level starting at level 10, offering a permanent choice between | ||
+500 Life Break Cast Range | 25 | +100 Attack Range |
+40 Attack Speed | 20 | +15 Strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To |
15% Lifesteal | 15 | +30 Damage |
+5 Burning Spear DPS | 10 | +175 Health |
Notes:
- Upgrading health increases maximum health capacity and keeps the current health percentage.
- The lifesteal is not a unique attack modifier Unique Attack Modifiers (abbreviated UAM; formerly known as Orb Effects) are special attack modifiers that cannot be used simultaneously with each other—one always takes priority. They may be provided by abilities (e.g. Anti-Mage s Mana Break), and fully stacks with other sources of lifesteal.
- The attack range talent also affects the cast range of Burning Spear.
General
- Huskar is not a true initiator. Try to let another team member initiate, then jump in to single out soft targets.
- A good amount of Huskar`s damage comes from Burning Spear`s magical burn damage, meaning that magic resistance Magic resistance is an attribute of heroes, similar to armor. Instead of reducing physical damage, it reduces magical damage. All heroes, except for Meepo and Visage, possess 25% magic resistance from their armor type. This makes Huskar much less effective.
- Huskar`s abilities synergizes well with each other, Burning Spear and Life Break both use up health, and feed your Berserker`s Blood increasing your damage output while Inner Vitality makes you more durable.
- Due to his low base armor Armor is an attribute shared by all units. Armor is used to determine the amount of damage reduction (or amplification if an armor value is negative) a unit takes from physical damage sources. Higher armor , Huskar is susceptible to physical burst damage.
- Good examples of this is Clinkz Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Clinkz 15 + 1.9 22 + 3.3 16 + 1.55 Level Base and Sven Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Known Bugs Sven 23 + 3 21 + 2 16 + as well as any carry who has a Daedalus Item Old Abilities Changelogs Daedalus A weapon of incredible power that is difficult for even the strongest of warriors to control. Cost5320 (1000) Bought FromWeapons Passive Critical Strike Bonus +80 or Desolator Item Changelogs DesolatorB A wicked weapon, used in torturing political criminals. Cost3500 Bought FromArtifacts Passive Corruption Bonus +50 Attack damage Disassemble? No Alert allies? No Recipe The Desolator is an Item completed.
Inner Vitality
- Use Inner Vitality on yourself or your allies before jumping into a fight to increase their durability.
- Do not worry about casting it too early before a team fight as it has a fairly long duration and its cooldown at max level is a few seconds shorter than its duration. This will reduce the chances that you are caught off-guard and become disabled long enough before being able to cast it. This will also increase the chance that you can re-cast it during a fight in case that you are Purged or another team mate is in dire need of regeneration.
- Always use Inner Vitality before using your ultimate to increase your chance of surviving and reduce the toll on your @@@#@@@HP(hp.com)###@### done by your ultimate.
- With enough mana regeneration, you can even use Inner Vitality constantly, mitigating the need to return to base. This makes heroes such as Crystal Maiden Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Crystal Maiden 16 + 2 16 + 1.6 16 + 2.9 Level and Keeper of the Light Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Keeper of the Light 14 + 2.1 15 + 1.6 25 + a good ally of Huskar.
Burning Spear
- Burning Spears is useful for harrassing enemies during the laning phase.
- Keep in mind the cast range of Burning Spear is 450, but Huskar`s attack range is only 400. Therefore you can increase your range by 50 when manually casting Burning Spear. Be that as it may, putting Burning Spear on autocast will not increase your range.
- Remember that Burning Spears will stack on an enemy. You can manual cast them repeatedly on laning phase to harass enemies without drawing creep aggro. When you can regenerate health enough to sustain Burning Spear, switch it to auto-attack and burn them down!
Berserker`s Blood
- Berserker`s Blood makes Huskar very potent against heavy magic damage teams.
- With enough stacks and health left, Berserker`s Blood can help you survive finishing spells that deal magical damage such as Thundergod`s Wrath, Assassinate and Reaper`s Scythe.
- Berserker`s Blood does not protect against pure damage Damage is any means by which unit s current health can be reduced. Heroes, creeps, ancients, Roshan and fountains are all capable of dealing damage. Contents 1 Damage sources 1.1 Attack damage 1.2 Spell damage 2 . Dealing with heroes such as Bane Not to be confused with Banehallow. Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Known Bugs Bane 22 + and Timbersaw Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Timbersaw 21 + 2.1 16 + 1.3 21 + 2.4 Level Base can result in death, as using your ultimate in their presence can have dire consequences, since some of their spells are not reduced by magic resistance.
- It is important to remember that the magic resistance from Berserker`s Blood DOES NOT equate to spell immunity, a common mistake for new players is to treat it as such. Huskar is still vulnerable to huge burst of magical damage when at nearly full health. Examples of this would be Requiem of Souls at point blank range (most likely after using Life Break) with the maximum amount of souls and stacks of Remote Mines both of which could kill Huskar even at full health.
- Berserker`s Blood works best against gradual magical damage or damage spread over multiple instances like Rot, Life Drain, Mystic Flare, Static Storm, Epicenter, Echo Slam, and Poison Nova, all of which are almost impossible to be used to insta-kill Huskar since their damage will be greatly reduced. But keep in mind that some of these also provide debuffs like stun, slow and silence that could hinder Huskar.
- The attack speed from Berserker`s Blood is unreliable as it depends on your current health. If you are your team`s main carry, consider building attack speed items like Mjollnir Item Changelogs Mjollnir Thor s magical hammer, made for him by the dwarves Brok and Eitri. Cost5700 (900) Bought FromArtifacts Active Static Charge Passive Chain Lightning Bonus +80 Attack speed+24 Attack damage and Assault Cuirass Item Changelogs Assault Cuirass Forged in the depths of the nether reaches, this hellish mail provides an army with increased armor and attack speed. Cost5250 (1300) Bought FromArmor Passive Assault Aura to further boost your DPS.
Life Break
- In most cases, if an enemy hero used their escape skill while Huskar is airborne, Huskar will still be able to finish his jump.
- Be wary of heroes that have high natural magic resistance like Anti-Mage due to his Spell Shield because using Life Break against them might deal more damage to you than to them. Same can be said against heroes that usually build Hood of Defiance Item Changelogs Hood of DefianceBL A furred, magic resistant headpiece that is feared by wizards. Cost1725 Bought FromArmor Active Barrier Bonus +8 Health regeneration+25% Magic resistance Disassemble? No Alert allies? No or Pipe of Insight Item Changelogs Pipe of InsightB A powerful artifact of mysterious origin, it creates barriers against magical forces. Cost3200 (800) Bought FromSupport Active Barrier Passive Insight Aura Bonus +8 Health regeneration+30% Magic .
- You should also be warned not to use your ultimate on a hero who has spell immunity or else you lose a percentage of your health while the target does not. Be that as it may, the slow will still pierce through spell immunity.
- As Life Break deals magical damage to an enemy relative to his current health, it is possible to kill any enemy in one hit with the help of damage amplification, provided it is not spell immune or has access to very high magic resistance (e.g. Spell Shield).
- It is possible to use certain combinations of items and heroes together with Huskar to kill any hero instantly. For example applying the effects of Veil of Discord Item Changelogs Veil of DiscordB The headwear of corrupt magi. Cost2240 (400) Bought FromCaster Active Magic Weakness Bonus +6 Strength+6 Agility+12 Intelligence+6 Health regeneration+6 Armor+6 Attack damage Disassemble? No Alert allies? , Ethereal Blade and Orchid Malevolence to a target and then hitting them with an Aghanim`s Scepter upgraded Life Break will cause an instant death. Be that as it may, building all these utility items on Huskar himself will destroy a great deal of his carry potential. This same effect can be achieved using Soul Catcher instead of Veil of Discord or Decrepify instead of Ethereal Blade.
- Beware of heroes with Blade Mail as they can destroy you if you use Life Break on them recklessly.
- Also it is worth noting that any hero using Blade Mail with sufficiently high health will kill you if you use Life Break on them assuming that you do not have spell immunity.
- Aghanim`s Scepter enables Huskar to destroy enemy heroes with high health very quickly. The reduced cooldown will allow Huskar deal magical damage equal to 73.74% of the enemy`s health in 4 seconds if he is able to use Life Break twice in succession.
- Life Break can also be used on multiple different enemies in a team fight making it easier for the rest of your team to finish them off.
- The low cooldown from Aghanim`s Scepter can also be used to jump from one hero to another. If you are being focused on by a melee carry who happen to have spell immunity, jump to another hero to kill them off, or stall enough time so that the enemy`s spell immunity runs out.
- Jumping to a different enemy is also useful for timing out debuffs on Huskar. Jumping to another enemy while you are slowed, rooted or disarmed will give you a chance to turn the tables against your enemy.
- Aghanim`s Scepter`s upgrade will also apply a 60% slow that pierces through spell immunity.