Horde Mode


Items

Multiple items are modified, new items (mostly upgrades to existing ones) added

Info

Horde Mode
Horde Mode.png
Defend the Radiant base from hordes of enemies! Destroy the Dire Ancient to win.
Workshop Horde Mode
Players 2-5
Teams PvE
Creator Nye, Diellan
Created 2015-06-30
Last update 2016-12-17
Latest version 1.21c
Average duration 30-50 minutes
Github Unknown
Discord Unknown
Website Unknown


  • Players have to defend off hordes of enemy creeps and creatures rushing down to the radiant ancient.
  • Win by destroying Dire ancient which is protected by a dozen towers inside Dire base
  • Many abilities and tree-talents are modified

Videos

Map

  • Single lane variant for 2 players with one T3 and two T4 towers; and triple lane variant for 4/5 players with one T2 at bottom lane, three T3 and two T4 towers
  • Towers can be updated to have extra armor/regen, multishot, attack speed.
  • Ally creeps do not extend more than T3 range in top and mid lanes, and further than middle in bottom lane, unless aggroed
  • Regular Roshan is placed in the Dire fountain
  • In roshpit is a Giant Ogre, which drops a rapier on death
  • There are one big camp (spawns only Wildwinds) and one medium camp inside of the radiant base

Bosses

Every ~7 min a boss marches down the mid lane

  • Roshan
  • Ogre Bruiser
  • Stompy
  • Treant Protector
  • Lich
  • Centaur
  • Stone Golem
  • SKELETON (appears around 35 min)

Magic Stick/Wand

  • Gains up to 50/80 charges when creeps/neutrals are killed in 1200 AOE
  • if put on Lone Druid`s Spirit Bear it will restore HP/MP through it`s active, but will not gain charges

Transition to 7.00

  • Currently using a modified 6.88 map
  • Just like in most custom games, runes are bugged and won`t spawn.
  • Monkey King port is being worked on, as two of his abilities must be heavily adjusted
  • Reduce-respawn-time talents don`t work, since it is set to the constant ~26 sec