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Version history
Version
Description
- Increased Dominate minimum base health from 1400 to 1500.
- Now requires a Ring of Health Item Changelogs Ring of HealthBL A shiny ring found beneath a fat halfling’s corpse. Cost850 Bought FromArcane Bonus +6 Health regeneration Disassemble? No Alert allies? No Recipe The Ring of Health (850) to build, instead of a 800 gold cost recipe (total cost from 1975 to 2025).
- Increased Dominator Aura health regeneration bonus from 8 to 10.
- Reduced all attributes bonus from 4 to 2.
- Cost:
- Increased Headress Item Old Abilities Changelogs HeaddressB Creates a soothing aura that restores allies in battle. Cost675 (300) Bought FromSupport Passive Regeneration Aura Bonus +2 Strength+2 Agility+2 Intelligence Disassemble? No Alert allies? recipe cost from 200 to 300.
- Increased recipe cost from 725 to 800.
- Total cost from 1800 to 1975.
- Reduced all attributes bonus from 6 to 4.
- Dominated creeps now grant a constant 125 gold bounty to their killer. ?
- No longer builds into Satanic Item Old Abilities Changelogs Satanic Immense power at the cost of your soul. Cost5700 Bought FromArtifacts Active Unholy Rage Passive Lifesteal Bonus +25 Strength+50 Attack damage Disassemble? No Alert allies? .
- Reworked recipe and stats
- Old Helm of the Dominator:
- Recipe: Helm of Iron Will Item Changelogs Helm of Iron WillBL The helmet of a legendary warrior who fell in battle. Cost900 Bought FromArmaments Bonus +3 Health regeneration+5 Armor Disassemble? No Alert allies? No Recipe The (900), Morbid Mask Item Changelogs Morbid MaskBL A mask that drains the energy of those caught in its gaze. Cost1100 Bought FromArcane Passive Lifesteal Bonus +10 Attack damage Disassemble? No Alert allies? No Recipe (900)
- Total cost: 1800
- Attack damage bonus: 20
- Health regeneration bonus: 3
- Armor Armor is an attribute shared by all units. Armor is used to determine the amount of damage reduction (or amplification if an armor value is negative) a unit takes from physical damage sources. Higher armor bonus: 5
- Can be disassembled
- New Helm of the Dominator:
- Recipe: Headdress Item Old Abilities Changelogs HeaddressB Creates a soothing aura that restores allies in battle. Cost675 (300) Bought FromSupport Passive Regeneration Aura Bonus +2 Strength+2 Agility+2 Intelligence Disassemble? No Alert allies? (575), Gloves of Haste Item Changelogs Gloves of HasteBL A pair of magical gloves that seems to render weapons weightless. Cost500 Bought FromArcane Bonus +20 Attack speed Disassemble? No Alert allies? No Recipe The Gloves (500), recipe For recipes used in crafting cosmetic items, see Crafting. Items Item Sharing Disassembling Recipes Item Sounds Item Grid Changelogs Recipes are a type of item that (725)
- Total cost: 1800
- All attributes For a list of heroes sorted by attributes, see Table of hero attributes. Attributes Old Abilities Attributes are the main statistics of all heroes that independently determine most scaling statistics. These bonus: 6
- Attack speed The frequency with which units attack is measured in attack speed. A unit s attack speed can be modified by items, agility, abilities, and auras. Contents 1 Base attack time 2 Attack speed representation 3 Attack bonus: 10
- Cannot be disassembled
- No longer grants 15% Lifesteal.
- Added a new passive ability, Dominator Aura:
- Increases attack speed and health regeneration of nearby allies
- Radius: 900
- Attack speed bonus: 10
- Health regeneration bonus: 8
- Multiple instances of the aura do not stack. The buff lingers for 0.5 seconds.
- Dominate
- No longer has a 75 mana cost.
- The number of allowed creeps is now bound to the player, instead of the item. ?
- Increased dominated creep movement speed from 350 to 425.
- Dominate now sets the targeted unit`s movement speed to 350.
- Reduced Helm of Iron Will Item Changelogs Helm of Iron WillBL The helmet of a legendary warrior who fell in battle. Cost900 Bought FromArmaments Bonus +3 Health regeneration+5 Armor Disassemble? No Alert allies? No Recipe The cost from 950 to 900 (total cost from 1850 to 1800).
- Dominate now provides a base health minimum of 1400 instead of granting a 500 health bonus.
- Increased Dominate health bonus from 250 to 500.
- Now also grants 3 health regeneration “ Play Life becomes death becomes new life. As it should be. Click to listen— Treant Protector ” Health (also known as HP, which can be short for: health pool or health points) represents the life .
- Dominate now grants the creep 250 health.
- Dominate
- Converting a new creep now kills the previous one.
- Converted creeps now last permanently, instead of 20 minutes.
- Reduced cooldown from 300 to 60.
- Creeps converted with Dominate are now treated like heroes by spells which have a different duration for heroes than on creeps.
- Reduced Dominate mana cost from 200 to 75.
- Can now be disassembled.
- Increased Dominate mana cost from 125 to 200.
- Creeps converted with Dominate now are phase (can no longer block other units).
- Creeps converted with Dominate now last 20 minutes, instead of being permanent.
- Reduced Dominate cooldown from 360 to 300.
- No longer has a 700 gold “ Play Now that s how you make gold. Click to listen— Alchemist ” Gold is the currency used to buy items or instantly revive your hero. Gold can be earned from killing heroes, creeps, or buildings. Contents cost recipe (total cost from 2550 to 1850).
- Increased Lifesteal from 12% to 15%.
- Increased Dominate cooldown from 30 to 360.
- Cost:
- Now also requires Morbid Mask Item Changelogs Morbid MaskBL A mask that drains the energy of those caught in its gaze. Cost1100 Bought FromArcane Passive Lifesteal Bonus +10 Attack damage Disassemble? No Alert allies? No Recipe to build.
- Reduced recipe cost from 1700 to 700.
- Total cost from 2650 to 2550.
- Reduced Dominate cooldown from 45 to 30.
- Cost:
- No longer requires Upgrader Upgrader Cost1500 Removed Item Disassemble? No Alert allies? No Recipe Prior to the 5.65 gameplay patch, upgradable items did not use any recipe scrolls. Instead, smaller upgradable items were combined by basic item components, while to build.
- Now has a 1700 gold “ Play Now that s how you make gold. Click to listen— Alchemist ” Gold is the currency used to buy items or instantly revive your hero. Gold can be earned from killing heroes, creeps, or buildings. Contents cost recipe.
- Total cost from 2450 to 2650.
- Reduced Helm of Iron Will Item Changelogs Helm of Iron WillBL The helmet of a legendary warrior who fell in battle. Cost900 Bought FromArmaments Bonus +3 Health regeneration+5 Armor Disassemble? No Alert allies? No Recipe The cost from 1300 to 950 (total cost from 2800 to 2450).
- Increased Lifesteal from 10% to 12%.
- Change could have happended between 5.37 and 5.40
- Helm of Iron Will Item Changelogs Helm of Iron WillBL The helmet of a legendary warrior who fell in battle. Cost900 Bought FromArmaments Bonus +3 Health regeneration+5 Armor Disassemble? No Alert allies? No Recipe The is now a basic item with 1300 cost, instead of an upgraded item with total cost of 2570 (total cost from 4070 to 2800).
- Change could have happended between 5.11 and 5.31
- Reworked recipe
- Old Helm of the Dominator:
- Recipe: Morbid Mask Item Changelogs Morbid MaskBL A mask that drains the energy of those caught in its gaze. Cost1100 Bought FromArcane Passive Lifesteal Bonus +10 Attack damage Disassemble? No Alert allies? No Recipe (1500), Chainmail (750), Upgrader Upgrader Cost1500 Removed Item Disassemble? No Alert allies? No Recipe Prior to the 5.65 gameplay patch, upgradable items did not use any recipe scrolls. Instead, smaller upgradable items were combined by basic item components, while (1500)
- Total cost: 3750
- New Helm of the Dominator:
- Recipe: Helm of Iron Will Item Changelogs Helm of Iron WillBL The helmet of a legendary warrior who fell in battle. Cost900 Bought FromArmaments Bonus +3 Health regeneration+5 Armor Disassemble? No Alert allies? No Recipe The (2570), Upgrader Upgrader Cost1500 Removed Item Disassemble? No Alert allies? No Recipe Prior to the 5.65 gameplay patch, upgradable items did not use any recipe scrolls. Instead, smaller upgradable items were combined by basic item components, while (1500)
- Total cost: 4070