Abilities
Wildwing Ripper
Ability
Target Point / Channeled
Target Point / Channeled
Affects
Enemies
Enemies
The Wildwing Ripper calls on the spirit of the wind, creating a sentient Tornado that he can control. The Tornado slows nearby enemies and does damage. It is invulnerable and can move anywhere.
Notes:
- As a neutral unit:
- The wildwing never casts this spell.
- As a player controlled unit:
- No restrictions.
Ability
Aura
Aura
Affects
Allies
Allies
The Wildwing Ripper`s fury numbs it to attacks and inspires nearby allies to withstand more blows.
Radius: 900
Armor Bonus: 3
Modifiers
Enraged Wildkin Toughness Aura Bonus: Undispellable.
Tornado
The Tornado`s overpowering winds slow all nearby enemies, flinging debris at them and inflicting damage every second. Enemies closer to the center of the Tornado take more damage.
Notes:
- The aura`s debuff lingers for 0.5 seconds. The damage is not connected with the debuff.
- Deals 11.25 close and 3.75 far damage in 0.25 second intervals, starting 0.25 seconds after cast, resulting in 159 possible instances.
- Can deal up to 1788.75 damage when close, and 596.25 damage when far and standing within range for its full duration.
Info
The Wildwing camp is a large camp of neutral creeps Neutral creeps are a type of creep not controlled by any player. They are aligned to neither of the teams, and offer an alternative source of gold and experience. Neutral creeps appear in small camps . It contains 2 Wildwings and 1 Wildwing Ripper, and gives a total of 135 experience and 78-102 gold.
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Videos
Trivia
- In the original DotA, the Wildwing Ripper was known as "Enraged Wildkin", and the Wildwing was known as "Wildkin".
Version history
Version
Description
- Toughness Aura now works on Siege units
- A neutral creeps camp will no longer spawn the same set of neutral creeps twice in a row
- Toughness Aura AoE increased from 700 to 900
- Tornado no longer automatically wanders around
- Tornado cooldown reduced from 120 to 70
- Neutral spawn empty check no longer considers corpses in its spawn rules
- Adjusted neutral creep active abilities to all be on the bottom left most spot
- Created.
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Wildwing Ripper
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| Notes
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Tornado
| Notes
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Summon Stats
Tornado
Attributes
Attack Type
Armor Type
None
Strong
Stats
Unit Type:
Summoned
Duration:
40
Hit Points:
500
HP Regen:
0.5
Armor:
0
Movespeed:
125
Cast Duration:
0.3 + 0.51
Sight Range:
300 / 300
Notes:
Invulnerable
Has flying movement.
Has the Tempest ability.
Has flying movement.
Has the Tempest ability.
Version History
Patch Version | Balance Changes |
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6.82 | |
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6.75 | |
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6.72d | |
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6.72c | |
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