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- Increased strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To gain from 1 to 1.3.
- Increased base intelligence Intelligence is the attribute that grants mana, mana regeneration and spell damage amplification. For each point of intelligence a hero gets: 11 Mana 0.04 Mana regeneration 0.07% Spell damage Additionally, intelligence heroes also get 1 from 19 to 21.
- Reduced base health regeneration from 0.25 to 0.
- Enchant
- Reduced slow duration from 5.5 on each level to 2.25/3.5/4.75/6.
- Increased slow from 20%/30%/40%/50% to 55% on each level.
- Level 25 right talent: Replaced 50 seconds respawn time reduction with 6% Impetus distance as damage bonus.
- Increased intelligence Intelligence is the attribute that grants mana, mana regeneration and spell damage amplification. For each point of intelligence a hero gets: 11 Mana 0.04 Mana regeneration 0.07% Spell damage Additionally, intelligence heroes also get 1 gain from 2.8 to 3.1.
- Level 15 right talent: Increased Nature`s Attendants wisp count bonus from 7 to 8.
- Increased base movement speed from 335 to 340.
- Level 15 right talent: Replaced +10 Nature`s Attendants duration bonus with +7 Nature`s Attendants wisp count.
- Level 20 right talent: Increased magic resistance bonus from 12% to 15%.
- Level 25 left talent: Replaced +12 Nature`s Attendants wisp count with Enchant affects ancients.
- Level 10 right talent: Increased all stats bonus from 5 to 6.
- Level 10 left talent: Increased movement speed bonus from 20 to 25.
- Level 15 left talent: Increased attack damage bonus from 40 to 50.
- Level 15 right talent: Increased Nature`s Attendants duration bonus from 8 to 10.
- Level 20 left talent: Replaced 30s respawn time reduction with +60 Untouchable attack speed slow.
- Level 25 right talent: Replaced +25 intelligence Intelligence is the attribute that grants mana, mana regeneration and spell damage amplification. For each point of intelligence a hero gets: 11 Mana 0.04 Mana regeneration 0.07% Spell damage Additionally, intelligence heroes also get 1 bonus with 50s respawn time reduction.
- Level 25 left talent: Increased Nature`s Attendants wisp count bonus from 10 to 12.
- Increased base intelligence Intelligence is the attribute that grants mana, mana regeneration and spell damage amplification. For each point of intelligence a hero gets: 11 Mana 0.04 Mana regeneration 0.07% Spell damage Additionally, intelligence heroes also get 1 from 16 to 19.
- Level 10 left talent: Increased movement speed bonus from 15 to 20.
- Level 20 left talent: Increased respawn time reduction from 25 to 30.
- Added talents:
- Level 10: +5 all stats or +15 movement speed
- Level 15: +8s Nature`s Attendants duration or +40 attack damage
- Level 20: +12% magic resistance or -25s respawn time
- Level 25: +10 Nature`s Attendants wisps or +25 intelligence Intelligence is the attribute that grants mana, mana regeneration and spell damage amplification. For each point of intelligence a hero gets: 11 Mana 0.04 Mana regeneration 0.07% Spell damage Additionally, intelligence heroes also get 1
- Impetus
- Reduced distance into damage from 15%/20%/25% to 14%/18%/22%.
- Reduced distance cap from 2500 to 1750. ?
- Reduced Enchant cooldown from 30/25/20/15 to 30/24/18/12.
- Increased Nature`s Attendants number of wisps from 3/5/7/9 to 4/6/8/10.
- Impetus is no longer a Unique Attack Modifier Unique Attack Modifiers (abbreviated UAM; formerly known as Orb Effects) are special attack modifiers that cannot be used simultaneously with each other—one always takes priority. They may be provided by abilities (e.g. Anti-Mage s Mana Break), .
- Increased Untouchable attack speed slow from 30/60/90/120 to 40/70/100/130.
- Enchant can now be cast on controlled units to refresh the Enchant duration.
- Impetus now pierces spell immunity Spell Immunity Ally Interactions Enemy Interactions Default buff iconPlay Error sound “ Play Magic shall not prevail! Click to listen— Anti-Mage ” Spell immunity (formerly known as magic immunity) is a modifier .
- Increased movement speed from 315 to 335.
- Increased movement speed from 310 to 315.
- Increased Untouchable slow duration from 3 to 4.
- Reduced base armor Armor is an attribute shared by all units. Armor is used to determine the amount of damage reduction (or amplification if an armor value is negative) a unit takes from physical damage sources. Higher armor from -1 to -2 (total armor is now 0.66).
- Reduced night vision Vision changes around while the hero moves. Vision describes what a unit can and cannot see from its current location and state. Places a unit cannot see are filled with the Fog of War, a from 1800 to 800.
- Increased Untouchable attack speed slow from 20/50/80/110 to 30/60/90/120.
- Increased Aghanim`s Scepter Item Upgraded Abilities Old Abilities Lore Changelogs Aghanim s Scepter The scepter of a wizard with demigod-like powers. Cost4200 Bought FromCaster Passive Ultimate Upgrade Bonus +10 Strength+10 Agility+10 Intelligence+175 upgraded attack range and Impetus cast range from 715 to 740.
- Increased Untouchable attack speed slow from 20/40/60/80 to 20/50/80/110.
- Increased movement speed from 305 to 310.
- Increased Aghanim`s Scepter Item Upgraded Abilities Old Abilities Lore Changelogs Aghanim s Scepter The scepter of a wizard with demigod-like powers. Cost4200 Bought FromCaster Passive Ultimate Upgrade Bonus +10 Strength+10 Agility+10 Intelligence+175 upgraded attack range and Impetus cast range from 700 to 715.
- Fixed Enchant sometimes slowing the converted creep.
- Added Aghanim`s Scepter Item Upgraded Abilities Old Abilities Lore Changelogs Aghanim s Scepter The scepter of a wizard with demigod-like powers. Cost4200 Bought FromCaster Passive Ultimate Upgrade Bonus +10 Strength+10 Agility+10 Intelligence+175 upgrade for Enchantress: Increases attack range and Impetus cast range from 550 to 700.
- Increased movement speed from 295 to 305.
- Enchant
- Increased slow from 10%/20%/30%/40% to 20%/30%/40%/50%.
- Reduced slow duration from 7 to 5.5.
- Enchant can no longer be cast on ancient creeps, creep-heroes and Roshan.
- Increased base attack damage from 21-31 to 31-41 (total attack damage is now 47-57).
- Reduced Untouchable attack speed slow from 30/50/70/90 to 20/40/60/80.
- Impetus
- Is now an ultimate ability (level requirement from 1/3/5/7 to 6/11/16).
- Increased distance into damage from 4%/8%/12%/16% to 15%/20%/25%.
- Increased mana cost from 40/45/50/55 to 55/60/65.
- Reduced cooldown from 6/5/4/0 to 0 on each level.
- Untouchable
- Is now a regular ability (level requirement from 6/11/16 to 1/3/5/7).
- Rescaled attack speed slow from 50/70/90 to 30/50/70/90.
- Reduced Enchant creep duration from 120 to 80.
- Fixed some performance issues with Nature`s Attendants.
- Enchant now fully replenishes the converted creep`s mana pool.
- Untouchable now also triggers on targeted spells.
- Fixed a bug with Nature`s Attendants.
- Fixed Enchant sometimes slowing the converted creep.
- Fixed some lag issues on Nature`s Attendants.
- Increased strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To gain from 1.3 to 2.
- Increased movement speed from 285 to 295.
- Increased Enchant creep duration from 30 to 120.
- Reduced base strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To from 19 to 17.
- Reduced intelligence Intelligence is the attribute that grants mana, mana regeneration and spell damage amplification. For each point of intelligence a hero gets: 11 Mana 0.04 Mana regeneration 0.07% Spell damage Additionally, intelligence heroes also get 1 gain from 2.6 to 2.
- Nature`s Attendants.
- Fixed some lag issues.
- Increased cooldown from 35 to 45.
- Fixed a bug with Impetus which caused it to deal extra damage sometimes.
- Reduced attack range from 600 to 550.
- Reduced movement speed from 300 to 285.
- Increased Untouchable attack speed slow from 30/60/90 to 50/70/90.
- Increased attack range from 500 to 600.
- Increased movement speed from 292 to 300.
- Fixed Impetus not working for multiple Enchantress.
- Impetus damage is now capped at a distance of 2500.
- Reduced strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To gain from 2.4 to 1.8.
- Increased Untouchable attack speed slow from 30/50/70 to 30/60/90.
- Fixed some lag issues with Nature`s Attendants.
- Fixed bug and memory leak issues with Nature`s Attendants.
- Nature`s Attendants
- Wisps are now released simultantiously, instead of with a 1 second interval.
- Reduced heal per wisp from 25 to 10.
- Fixed some memory leak issues on Enchant, Nature`s Attendants and Untouchable.
- Fixed Untouchable not working properly at high levels.
- Increased Impetus mana cost from 40 on each level to 40/45/50/55.
- Reduced Nature`s Attendants number of wisps from 4/6/8/10 to 3/5/7/9.
- Fixed Enchant level 1 and 2 being swapped.
- Increased Impetus cooldown from 0 on each level to 6/5/4/0.
- Fixed Nature`s Attendants malfunctioning while in