Items
- Pipe of Insight and Black King Bar significantly reduce Earthshaker`s damage output.
- Radiance prevents Earthshaker from using Blink Dagger For the cosmetic item equipped by Axe, see Little Blink Dagger. Item Changelogs Blink DaggerBL The fabled dagger used by the fastest assassin ever to walk the lands. Cost2250 Bought FromArcane .
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Bad against...
Clockwerk Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Clockwerk 26 + 3.2 13 + 2.3 17 + 1.3 Level Base- Battery Assault interrupts Earthshaker`s long cast animations, preventing him from using any abilities apart from Echo Slam.
- Power Cogs often separate the battlefield so that both enemies and allies are unlikely to cluster.
- Rocket Flare allows Clockwerk to scout Earthshaker before a fight starts and potentially cancel his Blink Dagger For the cosmetic item equipped by Axe, see Little Blink Dagger. Item Changelogs Blink DaggerBL The fabled dagger used by the fastest assassin ever to walk the lands. Cost2250 Bought FromArcane .
- Hookshot enables Clockwerk to catch Earthshaker before he gets a chance to initiate a fight.
- Thunder Strike can be used to cancel Earthshaker`s Blink Dagger For the cosmetic item equipped by Axe, see Little Blink Dagger. Item Changelogs Blink DaggerBL The fabled dagger used by the fastest assassin ever to walk the lands. Cost2250 Bought FromArcane .
- Static Storm if used on a fight can prevent Earthshaker from executing his combo after blinking See more: Teleport Blink may refer to: Anti-Mage s Blink Queen of Pain s Blink The item Blink Dagger The player bLink Play “One divided against its Self cannot stand.” This disambiguation page lists articles with a similar in.
- Geomagnetic Grip can be used to silence Play Silence! Silence is a status effect that prevents those affected from using active hero abilities for the duration of the silence. It can be useful when ganking a hero with a blink or invisibility Earthshaker after he blinks in, preventing him from executing his combo.
- Magnetize does damage over time Damage over time (DoT) is a condition that causes the affected unit to constantly take damage until the effect expires, is dispelled, or the target moves out of range. Damage is dealt at the end and thus disables Earthshaker`s Blink Dagger For the cosmetic item equipped by Axe, see Little Blink Dagger. Item Changelogs Blink DaggerBL The fabled dagger used by the fastest assassin ever to walk the lands. Cost2250 Bought FromArcane for a long time.
- Rage prevents Earthshaker from damaging and stunning Lifestealer.
- Feast is very effective against Earthshaker, because of him being a strength hero, allowing Lifestealer to heavily harass and kill him.
- Open Wounds prevents Earthshaker from escaping after he initiated.
- Infest gives Lifestealer an easy way to escape should he get caught out by Earthshaker.
- Fire Spirits reduces Earthshaker`s slow attack speed even more.
- Supernova makes Phoenix invulnerable from Earthshaker`s abilities.
- Phoenix`s abilities deal damage over time Damage over time (DoT) is a condition that causes the affected unit to constantly take damage until the effect expires, is dispelled, or the target moves out of range. Damage is dealt at the end and disable Earthshaker`s Blink Dagger For the cosmetic item equipped by Axe, see Little Blink Dagger. Item Changelogs Blink DaggerBL The fabled dagger used by the fastest assassin ever to walk the lands. Cost2250 Bought FromArcane .
- Arcane Bolt allows Skywrath Mage to harass Earthshaker out of lane.
- Ancient Seal is an instant silence, that can be pre-cast onto Earthshaker to disrupt his combo, before he uses Blink Dagger For the cosmetic item equipped by Axe, see Little Blink Dagger. Item Changelogs Blink DaggerBL The fabled dagger used by the fastest assassin ever to walk the lands. Cost2250 Bought FromArcane to initiate.
- Mystic Flare will nuke Earthshaker down, while he stands in place during his long cast animations.
- Shrapnel can be used to disable Earthshaker`s Blink Dagger For the cosmetic item equipped by Axe, see Little Blink Dagger. Item Changelogs Blink DaggerBL The fabled dagger used by the fastest assassin ever to walk the lands. Cost2250 Bought FromArcane from a huge range.
- Take Aim allows Sniper to harass Earthshaker in lane, and stay out of Echo Slam initiation radius.
- Haunt will usually disable Earthshaker`s Blink Dagger For the cosmetic item equipped by Axe, see Little Blink Dagger. Item Changelogs Blink DaggerBL The fabled dagger used by the fastest assassin ever to walk the lands. Cost2250 Bought FromArcane prior to a teamfight, preventing him from initiating.
- Thundergod`s Wrath will often disable Earthshaker`s Blink Dagger For the cosmetic item equipped by Axe, see Little Blink Dagger. Item Changelogs Blink DaggerBL The fabled dagger used by the fastest assassin ever to walk the lands. Cost2250 Bought FromArcane before a fight starts.
Others
- Fissure`s long range stun can also safely interrupt powerful channeled abilities, like Crystal Maiden`s Freezing Field, or Witch Doctor`s Death Ward.
- Earthshaker`s many stuns can lock down slippery heroes like Slark in his Shadow Dance, as well as knocking
Good against...
Enigma- Fissure does a great job at interrupting Black Hole immediately, especially with Blink Dagger For the cosmetic item equipped by Axe, see Little Blink Dagger. Item Changelogs Blink DaggerBL The fabled dagger used by the fastest assassin ever to walk the lands. Cost2250 Bought FromArcane and Aether Lens.
- Echo Slam`s damage potential increases due to the eidolons created by Demonic Conversion
- Echo Slam`s damage potential increases phenomenally due to Broodmother`s hordes of spiderlings and spiderites.
- Long ranged Fissures can hit Broodmother if she runs into the treeline at the edges of the map.
- Echo Slam`s damage potential increases due to Chaos Knight`s Phantasm illusions.
- It is not uncommon for Chaos Knight to fight separately from his illusions, be that as it may, which could be used to bait out the Echo Slam without risk to Chaos Knight himself.
- Echo Slam`s damage potential increases due to Meepo`s clones.
- Eathshaker`s AoE stuns can interrupt Meepo`s Poof cast animation
- Echo Slam`s damage potential increases due to Naga Siren`s Mirror Images.
- It is common for Naga Siren to fight separately from her illusions, be that as it may, which could easily be used to bait out the Echo Slam without risk to Naga Siren herself.
- Echo Slam`s damage potential increases due to treants.
- Nature`s Prophet nearly always summons his treants but lets them push lanes by themselves while he leaves to farm or push other lanes, making timing very critical to catch him in an area with his treants.
- Earthshaker`s AoE stuns can hit Nature`s Prophet through Sprout, without having direct line of sight, in order to interrupt his Teleportation.
- Echo Slam`s damage potential increases greatly due to Phantom Lancer`s many illusions.