Items
- Black King Bar Item Changelogs Black King BarB A powerful staff imbued with the strength of giants. Cost3975 (1375) Bought FromArmor Active Avatar Bonus +10 Strength+24 Attack damage Disassemble? No Alert allies? No Recipe mostly ignores all skills of Earth Spirit.
- Pipe of Insight Item Changelogs Pipe of InsightB A powerful artifact of mysterious origin, it creates barriers against magical forces. Cost3200 (800) Bought FromSupport Active Barrier Passive Insight Aura Bonus +8 Health regeneration+30% Magic greatly reduces magical damage in a big area, making it hard for Earth Spirit to deal significant damage. (since all of his abilities deal magical Damage Damage is any means by which unit s current health can be reduced. Heroes, creeps, ancients, Roshan and fountains are all capable of dealing damage. Contents 1 Damage sources 1.1 Attack damage 1.2 Spell damage 2 )
- Items that can Dispel Dispel Removable buffs Removable debuffs A dispel is the term used for a forced removal of status effects. Dispels usually come together with other mechanics and are rarely seen as debuffs. ( Eul`s Scepter of Divinity For the cosmetic item equipped by Crystal Maiden, see Eul s Scepter of Divinity (Equipment) Item Changelogs Known Bugs Eul s Scepter of DivinityB A mysterious scepter passed down through the ages, , Manta Style Item Old Abilities Changelogs Manta Style An axe made of reflective materials that causes confusion amongst enemy ranks. Cost5000 (900) Bought FromArmor Active Mirror Image Bonus +10 Strength+26 Agility+10 Intelligence+15 , Guardian Greaves, Lotus Orb)
Info
Play“Many hands make light work.”
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Videos
Bad against...
Abaddon Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Known Bugs Abaddon 23 + 2.6 17 + 1.5 21 +- Abaddon`s Aphotic Shield is a strong dispel, meaning it can save allies from Earth Spirit`s stun, slow, silence, and Magnetize. His ultimate, Borrowed Time, also makes killing him with Magnetize nearly impossible.
- Stasis Trap roots Root (formerly known as Ensnare and Entangle) is a status effect that prevents affected units from moving, and from casting some mobility spells. Contents 1 Mechanics 2 Rooting abilities 3 Self-rooting abilities 4 Disabled by which is very dangerous for Earth Spirit, since he can`t use Rolling Boulder to escape while rooted.
- Lycan can chase down Earth Spirit with Shapeshift easily.
- Huskar`s passive ability, Berserker`s Blood, greatly reduces magic damage. Because Earth Spirit practically only deals magical damage, this is problematic.
- Even though Enchantress is squishy she can sustain the damage of Earth Spirits abilities with her powerfull healing spell Nature`s Attendants.
- Earth Spirit is often very centered in a teamfight while Enchantress likes to hold her distance from the group. She will use this range advantage to deal crucial damage with her Impetus attacks and can shoot down Earth Spirit quickly.
Others
- In general lineups which work well with Earth Spirit`s roaming nature in the early game (also later on) and are able to assist him in taking down foes quickly thanks to their high damage early on. ( Ursa Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Known Bugs Ursa 23 + 3 18 + 2.1 16 + , Lina Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Lina 18 + 1.8 16 + 1.5 27 + 3.2 Level Base , Slardar Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Slardar 21 + 3.1 17 + 2.4 15 + 1.5 Level Base ...)
- Teamfight interested heroes with strong AoE Words highlighted bold have a definition within this page, letting you search for it here. Contents 1 A - E 2 F - J 3 K - O 4 P - T 5 U - -presence as Earth Spirit and they complement each other. ( Tidehunter Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Tidehunter 22 + 3.3 15 + 1.5 16 + 1.7 Level Base , Elder Titan Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Known Bugs Elder Titan 24 + 2.6 14 + 1.8 23 , Earthshaker Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Known Bugs Earthshaker 22 + 3.2 12 + 1.4 16 + ...)
Good against...
Pudge- Earth Spirit can easily disrupt Pudges Meat Hook+ Rot into Dismember combo because he can stun enemies from a very large distance with a Stone Remnant+ Boulder Smash. With an Aghanim`s Scepter he can even pull his teammates out of Dismember and most likely also silencing Pudge with Geomagnetic Grip.
- Reason
- Tinker is an easy target for Earth Spirit to initiate on. He likes to split push lanes once he acquieres Boots of Travel and Earth Spirit can jump him with his Rolling Boulder and quickly silence/stun/slow him and buys enough time for his teammates to come and assist Earth Spirit, making short work of Tinker.
- The huge range of Stone Remnant+Boulder Smash enables Earth Spirit to stop Tinker from teleporting to his fountain since Tinker tends to buy Blink Dagger most of the time to escape safely.
- Earth Spirit is a dangerous foe to encounter for Invoker in the early stages of the game. Since Invoker needs to gain levels as fast as possible and is not very strong in the early game, Earth Spirit can use his incredible early game power to gank Invoker and ruin his game plan.
- Earth Spirit combines stuns and silences with his spells and can apply them from a great distance. This is very bad for Invoker as he is very dependent on a smart usage of his spells with Invoke and Earth Spirit can disrupt his combos easily.
- Templar Assassin is depandant on her Refraction in teamfights. Because Magnetize deals damage per second and Earth Spirit is even able to refresh the duration of his ultimate he is optimal suitable for wasting Refraction and allowing her team to quickly take her down.
- Enigma`s ultimate Black Hole is a Channeling ability and Earth Spirit has at least two possibilities which can interrupt these kind of spells. Enigma is very exposed and cannot move while using Black Hole (without canceling it) thus making it fairly easy for Earth Spirit to stop the feared ability with the huge range of Boulder Smash and forcing Enigma to quickly rush a Black King Bar Item Changelogs Black King BarB A powerful staff imbued with the strength of giants. Cost3975 (1375) Bought FromArmor Active Avatar Bonus +10 Strength+24 Attack damage Disassemble? No Alert allies? No Recipe to prevent this.
- Enigma is level depandant, squishy and relativly defenseless in the early game and therefore vulnerable to aggressive roam maneuvers in this stage of the game. Earth Spirit is a designated roaming hero and excellent for shutting down a jungling or otherwise solo farming Enigma.
Works well with...
Techies Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Techies 17 + 2.3 14 + 1.3 22 + 2.9 Level Base- Earth Spirit can "kick" enemies into mine fields of Techies with his Boulder Smash.
- Lifestealer can use Infest to hide inside Earth Spirit. Because of Earth Spirits high mobility thanks to Rolling Boulder this is a deadly combo duo for pickoffs.
- Earth Spirit can "kick" Lifestealer towards a fleeing enemy if needed to close the distance. (since Lifestealer has only Open Wounds to do it by himself and the spell has not really a long cast range)
- Alchemist can farm an Aghanim`s Scepter for Earth Spirit with ease. This is especially good for him, since Earth Spirit is most likely played as a support and has not the best farming capabilities, making it hard for him to reach such an expensive item. But the Aghanims Scepter is very strong on him and grants him his Enchant Remnant ability which is very useful to have.
- Like for other melee heroes, Earth Spirit can solve the positioning problems of Alchemist with using Boulder Smash to bring him in range for his Unstable Concoction.
- Earth Spirit and Faceless Void both have the ability to disable multiple enemies at once. Therefore they complement each other perfectly, as Earth Spirit can prepare a group of enemy heroes for Faceless Void to land a devastating Chronosphere or the opposite is the case. (Earth Spirit chain stuns enemies, trapped inside Chronosphere)
- With good positioning Earth Spirit can move enemy heroes, which Faceless Void missed with his Chronosphere, inside it while it`s still active.
- Vacuum is very strong in combination with Boulder Smash. One good Stone Remnant+Boulder Smash is all it needs after Dark Seer used Vacuum to potentially stun the whole enemy team and allowing Earth Spirit to follow up with his other abilities, resulting in decimating effects.