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Description
- Increased strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To gain from 2.9 to 3.2.
- Reduced base health regeneration from 0.25 to 0.
- Aghanim`s Scepter Item Upgraded Abilities Old Abilities Lore Changelogs Aghanim s Scepter The scepter of a wizard with demigod-like powers. Cost4200 Bought FromCaster Passive Ultimate Upgrade Bonus +10 Strength+10 Agility+10 Intelligence+175 no longer allows Geomagnetic Grip to target allied heroes.
- Level 25 right talent: Replaced seconds respawn time reduction with Geomagnetic Grip may target allied heroes.
- Reduced Rolling Boulder slow duration from 1.4/1.6/1.8/2 to 0.8/1.2/1.6/2.
- Reduced base movement speed from 295 to 290.
- Level 25 right talent: Increased respawn time reduction from 35 to 45.
- Magnetize debuff now has an overhead duration counter above affected units.
- Added talents:
- Level 10: +10 intelligence Intelligence is the attribute that grants mana, mana regeneration and spell damage amplification. For each point of intelligence a hero gets: 11 Mana 0.04 Mana regeneration 0.07% Spell damage Additionally, intelligence heroes also get 1 or +4 armor
- Level 15: +15% magic resistance or +90 gold per minute
- Level 20: +15% spell damage amplification or +300 health
- Level 25: +300 Rolling Boulder damage or -35s respawn time
- Increased Magnetize cooldown from 80 on each level to 100/90/80.
- Reduced Rolling Boulder stone slow duration from 2 on each level to 1.4/1.6/1.8/2.
- Reduced movement speed DPS multiplier when chasing Minimum (pursuer MS / target MS) Ratio for Maximum Chase DPS Movement speed (sometimes abbreviated as move speed or MS) is the speed at which a unit can move. Movement speed from 305 to 295.
- Increased attack range Attack range is the range at which a hero may perform his or her basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by from 128 to 150.
- Reduced Boulder Smash travel speed from 1200 to 900. ?
- Reduced Enchant Remnant cast range from 600 to 125.
- Enabled in Captain`s Mode “ Play If that s the kind of fight they want, then I will give it to them! Click to listen— Legion Commander ” Game modes are a set of restrictions within which the game of Dota 2 .
- Reduced intelligence Intelligence is the attribute that grants mana, mana regeneration and spell damage amplification. For each point of intelligence a hero gets: 11 Mana 0.04 Mana regeneration 0.07% Spell damage Additionally, intelligence heroes also get 1 gain from 2.4 to 2.1.
- Reduced Boulder Smash damage/stun radius and stone search radius from 200 to 160.
- Geomagnetic Grip now requires Aghanim`s Scepter Item Upgraded Abilities Old Abilities Lore Changelogs Aghanim s Scepter The scepter of a wizard with demigod-like powers. Cost4200 Bought FromCaster Passive Ultimate Upgrade Bonus +10 Strength+10 Agility+10 Intelligence+175 to be able to pull allied heroes. ?
- Stone Remnant is now placed in front of Earth Spirit when double-clicking it.
- Fixed Enchant Remnant sometimes not granting True Sight Invisibility is a status effect which makes units and heroes not appear on their opponent s screen or minimap, and makes them unable to be targeted directly by the enemy. Invisibility makes the unit s model appear over the target properly.
- Rescaled Boulder Smash damage from 125 on each level to 50/100/150/200.
- Fixed Rolling Boulder not getting interrupted when getting hexed Hex (also referred to as Sheep or Polymorph) is a status effect which turns the affected unit into a harmless critter, disabling many of its fighting capabilities. Contents 1 Mechanics 2 Sources of Hex 3 during the initial 0.6 seconds.
- Geomagnetic Grip
- Reduced damage from 50/125/200/275 to 50/100/150/200.
- Increased mana cost from 75 to 100.
- Magnetize can now be dispelled Dispel Removable buffs Removable debuffs A dispel is the term used for a forced removal of status effects. Dispels usually come together with other mechanics and are rarely seen as .
- Rolling Boulder
- No longer reduces attack speed The frequency with which units attack is measured in attack speed. A unit s attack speed can be modified by items, agility, abilities, and auras. Contents 1 Base attack time 2 Attack speed representation 3 Attack by 80 for 2 seconds.
- No longer does an additional 45 damage when used with a Stone Remnant.
- Increased base damage from 90 to 100.
- Added Aghanim`s Scepter Item Upgraded Abilities Old Abilities Lore Changelogs Aghanim s Scepter The scepter of a wizard with demigod-like powers. Cost4200 Bought FromCaster Passive Ultimate Upgrade Bonus +10 Strength+10 Agility+10 Intelligence+175 : Grants Earth Spirit a new ability, Enchant Remnant.
- Earth Spirit temporarily enchants a hero, granting them the properties of a Stone Remnant. After 3 seconds the remnant shatters, releaseAnnounce the hero and damaging nearby enemies.
- Cast Range: 600
- Damage radius: 300
- Damage: 300
- Duration: 3
- Mana Cost: 150
- Cooldown: 45
- Note: The Enchanted Remnant is like his other Stone Remnants, they cannot do anything on their own, they are invulnerable Default buff iconPlay Error soundInvulnerability is a status effect that renders the target completely immune to all status effects and damage, except for most damage flagged as @@@#@@@HP(hp.com)###@### Removal. Most friendly effects, such as healing , and they can be used with his skills.
- Boulder Smash
- Unit targeting now only selects units.
- Point targeting now knocks back the closest Remnant within 200 radius in the direction selected.
- The cooldown for Boulder Smash will not reset unless a unit is struck.
- Geomagnetic Grip
- Rescaled silence Play Silence! Silence is a status effect that prevents those affected from using active hero abilities for the duration of the silence. It can be useful when ganking a hero with a blink or invisibility from 2/3/4/5 to 2.5/3/3.5/4.
- Rescaled damage from 100/150/200/250 to 50/125/200/275.
- Reduced pull speed on allies from 1000 to 600.
- Stone Remnant
- Reduced cast range from 1400 to 1100.
- Fixed being unable to travel as a projectile through Chronosphere.
- Fixed not appearing in fog of war Vision changes around while the hero moves. Vision describes what a unit can and cannot see from its current location and state. Places a unit cannot see are filled with the Fog of War, a .
- Increased Magnetize search radius from 300 to 400.
- Magnetized Stone Remnants disappear after 8 seconds instead of 5.
- Reduced Stone Remnant recharge time from 35 to 30.
- Increased Stone Remnant recharge timer from 25 to 35.
- Geomagnetic Grip
- Now does a 2/3/4/5 second silence Play Silence! Silence is a status effect that prevents those affected from using active hero abilities for the duration of the silence. It can be useful when ganking a hero with a blink or invisibility instead of a 1/1.5/2/2.5 second stun.
- Rescaled damage from 125 to 100/150/200/250.
- Now kills trees along the path of a dragged allied hero.
- Fixed being able to cast on spell immune allies.
- Boulder Smash
- Now does a 0.75/1.25/1.75/2.25 second stun instead of a 3.5/4/4.5/5 second silence Play Silence! Silence is a status effect that prevents those affected from using active hero abilities for the duration of the silence. It can be useful when ganking a hero with a blink or invisibility .
- Rescaled damage from 100/150/200/250 to 125.
- Reduced radius from 225 to 200.
- Targeting a unit directly will now be blocked by Linken`s Sphere.
- Fixed being able to cast on spell immune units.
- Rolling Boulder
- Now also gets interrupted if disabled during the initial 0.6 rolling charge, instead of only while its moving.
- Fixed travel distance going further than intended if a Stone Remnant was used near the end of the roll.
- Boulder Smash
- Reduced silence Play Silence! Silence is a status effect that prevents those affected from using active hero abilities for the duration of the silence. It can be useful when ganking a hero with a blink or invisibility duration from 5 to 3.5/4/4.5/5.
- Reduced unit knockback range from 800 to 500/600/700/800.
- Reduced Geomagnetic Grip cast range from 1400 to 1100.
- Boulder Smash
- Reduced Stone Remnant push distance from 2400 to 2000.
- Can now target a point to push the nearest rock within 180 radius.
- Created.