Info
Notes:
- This ability got replaced by Gust in the 6.80 gameplay patch.
Ability
Aura
Aura
Affects
Allies
Allies
Adds bonus damage to the physical attack of allied ranged units in the area.
Notes:
- This ability got reworked into the current Precision Aura in the 6.76 gameplay patch.
- The aura Auras are passive abilities that grant a buff or debuff to units in an area of effect around the holder, or in some cases, over a short period at a targeted point or unit. By `s buff lingers for 0.5 seconds.
- Only increases base damage and that given by the primary attribute of the affected units. Raw bonus damage is not increased.
Ability
Passive
Passive
Affects
Self
Self
Drow`s experiences in battle improve her accuracy and effectiveness in combat, providing a passive bonus to Agility.
Agility Bonus: 15/30/60
The Drow Ranger is the epitome of archery prowess.
Notes:
- This ability got reworked into the current Marksmanship in the 6.76 gameplay patch.
- Grants Drow Ranger a total of 2.1/4.2/8.4 armor Armor is an attribute shared by all units. Armor is used to determine the amount of damage reduction (or amplification if an armor value is negative) a unit takes from physical damage sources. Higher armor , 15/30/60 attack speed The frequency with which units attack is measured in attack speed. A unit s attack speed can be modified by items, agility, abilities, and auras. Contents 1 Base attack time 2 Attack speed representation 3 Attack and 15/30/60 attack damage.
Ability
Passive
Passive
Affects
Enemies
Enemies
Damage
Physical
Physical
The ranger`s accuracy has increased to the point where she can slay lesser enemies in one shot.
Proc Chance: 10%/15%/20%
The Drow Ranger is the epitome of archery prowess.
Notes:
- Cannot proc on heroes, buildings Buildings are special units that are immune to most spells, use structure armor, and are immobile. Destroying a building rewards you with a bounty, similar to most creeps or heroes. Destroying towers rewards the entire , wards This page is about in-game units. For cosmetic pets, see Summoned Unit. Summons are a type of units that are created with spells. Players do not encounter them, unless they play as, with or against , ancient creeps Neutral creeps are a type of creep not controlled by any player. They are aligned to neither of the teams, and offer an alternative source of gold and experience. Neutral creeps appear in small camps , Roshan For Roshan as he appears in holiday events, see Roshan (Diretide 2012) and Roshan (Diretide 2013) Roshan Ancient Jungle Creep Level 30 Health 5500 Health regeneration 20 Armor 15 Magic resistance 55% Attack damage 65 and creep-heroes.
- Since it was a unique attack modifier, it could not proc while using Frost Arrows.
- This ability was basically a bash Bash is a passive ability that gives a unit a chance to stun its target on attack. Most bashes also include some extra damage upon proc. This damage is usually directly added to the attacking with extremely high damage bonus, enough to instantly kill any creep when proccing.