Abilities
Ancient Black Dragon
Ability
Target Area
Target Area
Affects
Enemies
Enemies
Damage
Magical
Magical
The Black Dragon hurls a fire blast on the ground, igniting the area in a 300 radius for 10 seconds. Enemies caught in the fire will take 85 damage per second.
Notes:
- Deals 42.5 damage in 0.5 second intervals, immediately upon cast, resulting in 21 damage instances.
- Can deal up to 892.5 damage to a single unit ( before reductions There are several ways to affect the final value of a damage instance. Damage can be manipulated on both ends, from the dealing unit (outgoing damage) and the receiving unit (incoming damage). Armor and magic ).
- Multiple instances of Fireball on the same area stack, with each cast dealing damage to units within range.
- Provides 300 radius flying vision Vision changes around while the hero moves. Vision describes what a unit can and cannot see from its current location and state. Places a unit cannot see are filled with the Fog of War, a at the targeted area for its duration. The vision does not linger.
- As a neutral unit:
- The dragon never uses this spell.
- As a player controlled unit:
- No restrictions.
- Has a cast backswing of 0.8 when cast by Doom Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Doom 26 + 3.5 11 + 0.9 13 + 2.1 Level Base (acquired through Devour).
- Has a cast backswing of 1.07 when cast by Rubick (acquired through casting Spell Steal on Doom).
Ability
Passive
Passive
Affects
Enemies
Enemies
Damage
Magical
Magical
The Black Dragon`s explosive attacks are felt by all nearby enemies. Units closer to the blast take more damage.
100% Splash Radius: 50
50% Splash Radius: 150
25% Splash Radius: 250
Notes:
- When the attack misses or is disjointed, no splash damage is dealt.
Ability
Passive
Passive
Affects
Allies
Allies
The Ancient Black Dragon`s dreaded presence grants nearby allies additional armor. This bonus can stack with itself.
Radius: 900
Armor Bonus: 3
Modifiers
Black Dragon Dragonhide Aura Bonus: Undispellable.
Notes:
- The aura`s buff lingers for 0.5 seconds.
- Multiple instances of Dragonhide Aura fully stack with each other.
- Also stacks with other sources of armor.
- Since this ability is in the 3rd slot for the dragon, Doom does not get it when devouring it.
Info
The Dragon camp is an ancient camp of neutral creeps Neutral creeps are a type of creep not controlled by any player. They are aligned to neither of the teams, and offer an alternative source of gold and experience. Neutral creeps appear in small camps . It contains 1 Ancient Black Dragon and 2 Ancient Black Drakes, and gives a total of 224 experience and 176-224 gold.
Videos
Version history
Version
Description
- Swapped order of Ancient Black Dragon abilities (Dragonhide Aura is now 3rd). Relevant for Doom Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Doom 26 + 3.5 11 + 0.9 13 + 2.1 Level Base .
- Ancients are no longer Spell Immune; now have 70% Magic Resistance. Any that had lower values before still have lower values.
- Increased Dragonhide Aura armor bonus from 2 to 3.
- Ancient Black Dragon
- Reduced armor from 4 to 3.
- Now has 500 mana.
- Reduced Ancient Black Drake armor from 0 to -1.
- Added a new ability for Ancient Black Dragons
- Fireball
- The Black Dragon hurls a fire blast on the ground, igniting the area for some time. Enemies caught in the fire take damage per second.
- Cast range: 1000
- Cast point: 0.3
- Radius: 300
- Damage per second: 85
- Damage interval: 0.5
- Duration: 10
- Mana cost: 100
- Cooldown: 10
- Notes: Provides flying vision over the area for its duration.
- Reduced Ancient Black Dragon base armor from 6 to 4.
- Reduced Ancient Black Drakes base armor from 2 to 0.
- Added a new ability for Ancient Black Dragons
- Dragonhide Aura
- The Ancient Black Dragon`s dreaded presence grants nearby allies additional armor. This bonus can stack with itself.
- Radius: 900
- Armor bonus: 2
- Splash Attack is now disabled by Break.
- Ancient Black Dragon bounty reduced from 199 to 170
- Ancient Black Drake bounty reduced from 50 to 40
- A neutral creeps camp will no longer spawn the same set of neutral creeps twice in a row
- Neutral spawn empty check no longer considers corpses in its spawn rules
- Adjusted neutral pullability area for the Scourge ancients a bit
- Changed the location of some of the Scourge creep camps
- Changed the locations and distribution of neutral creep camp groups
- Reworked Neutral Creep abilities and mechanics to better balance them out
- Lots of tweaks to the gold bonuses, levels, stats and abilities on neutral creeps.
- Added two new neutral creep spots
- Neutral creeps now spawn at the 2 minutes mark rather than 3 minutes.
- Changed the spawns between sent and scourge sides to better balance
- Neutral creep return/acquire mechanics tweaked
- Changed neutral creep chase mechanics a bit
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Ancient Black Dragon
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Version History
Patch Version | Balance Changes |
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7.00 | |
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6.86 | |
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6.85 | |
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6.84 | |
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