Info
True Sight Invisibility is a status effect which makes units and heroes not appear on their opponent s screen or minimap, and makes them unable to be targeted directly by the enemy. Invisibility makes the unit s model appear
Affects
Enemies
Enemies
Adds the ability to see invisible units and wards to any allied vision within its carrier`s range.
Notes:
- This ability got removed in the 5.53 Version 5.53(Full list) Added new hero: Centaur Warrunner Nerfed several heroes. Release Date DotA:2004-06-06 ← 5.525.54 → *in one word: NERF NERF NERF. *Nerfed Razor, QoP, Zeus, Rhasta, Traxex, Faceless Void, Visage, and Skeleton Fletcher. gameplay patch.
- The True Sight Invisibility is a status effect which makes units and heroes not appear on their opponent s screen or minimap, and makes them unable to be targeted directly by the enemy. Invisibility makes the unit s model appear is provided within the whole area, regardless of the carrier`s actual vision. It is fully unobstructed.
Ability
Passive
Passive
Affects
Enemies
Enemies
Damage
Magical
Magical
Poisons the target, dealing damage over time.
Damage per Second: 4
Duration: 10
Modifiers
Poison Attack Debuff: Dispellable with any dispel.
Notes:
- This ability was removed in the 5.37- 5.40 Version 5.40(Full list) Added new hero: Troll Warlord Release Date DotA:2004-05-06 ← 5.365.50 → *Changed Aghanim s Scepter. *All level 3 items were made less uber. *Added a few new recipes. *Jah rakal has been added to gameplay patch.
- Deals damage in 1 second intervals, starting 1 second after the debuff is applied, resulting in 10 instances.
- Can deal up to 40 damage ( before reductions There are several ways to affect the final value of a damage instance. Damage can be manipulated on both ends, from the dealing unit (outgoing damage) and the receiving unit (incoming damage). Armor and magic ).
- The damage over time is not lethal.