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Description
- Increased strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To gain from 2.3 to 2.6.
- Reduced base health regeneration from 0.75 to 0.5.
- Increased strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To gain from 1.9 to 2.3.
- Level 15 left talent: Increased cast range bonus from 100 to 150.
- Level 15 right talent: Increased Crypt Swarm cooldown reduction from 1 to 1.5.
- Increased Exorcism spirits damage from 53-58 to 56-61.
- Level 10 left talent: Increased magic resistance bonus from 10% to +12%.
- Level 10 right talent: Increased spell damage amplification bonus from 4% to 5%.
- Level 10 left talent: Increased magic resistance bonus from 8% to +10%.
- Level 20 left talent: Increased movement speed bonus from 25 to 50.
- Level 25 right talent: Increased health bonus from 400 to 600.
- Level 25 left talent: Increased Exorcism spirits count bonus from 6 to 8.
- Level 10 left talent: Replaced +7 strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To bonus with +8% magic resistance bonus.
- Level 15 right talent: Replaced +8% magic resistance bonus with 1s Crypt Swarm cooldown reduction.
- Level 15 left talent: Increased cast range bonus from 75 to 100.
- Added talents:
- Level 10: +4% spell damage amplification or +6 strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To
- Level 15: +8% magic resistance or +75 cast range
- Level 20: +10% cooldown reduction or +25 movement speed
- Level 25: +400 health or +6 Exorcism spirits
- Reduced base strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To from 18 to 17.
- Reduced Spirit Siphon base health drain per second from 16 to 14.
- Reduced Spirit Siphon base health drain from 25 to 16.
- Reduced base strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To from 19 to 18.
- Spirit Siphon
- No longer grants shared vision Vision changes around while the hero moves. Vision describes what a unit can and cannot see from its current location and state. Places a unit cannot see are filled with the Fog of War, a over the target.
- No longer pierces spell immunity Spell Immunity Ally Interactions Enemy Interactions Default buff iconPlay Error sound “ Play Magic shall not prevail! Click to listen— Anti-Mage ” Spell immunity (formerly known as magic immunity) is a modifier .
- Changed damage type from pure Damage is any means by which unit s current health can be reduced. Heroes, creeps, ancients, Roshan and fountains are all capable of dealing damage. Contents 1 Damage sources 1.1 Attack damage 1.2 Spell damage 2 to magical Damage is any means by which unit s current health can be reduced. Heroes, creeps, ancients, Roshan and fountains are all capable of dealing damage. Contents 1 Damage sources 1.1 Attack damage 1.2 Spell damage 2 .
- Increased base and max health drain per second from 20 + 1%/2%/3%/4% to 25 + 1%/2.5%/4%/5.5% ?
- Reduced link break distance from 800 to 750.
- Increased duration from 5 to 6.
- Increased base intelligence Intelligence is the attribute that grants mana, mana regeneration and spell damage amplification. For each point of intelligence a hero gets: 11 Mana 0.04 Mana regeneration 0.07% Spell damage Additionally, intelligence heroes also get 1 from 20 to 23.
- Spirit Siphon
- Increased max health drain per second from 1%/1.8%/2.6%/3.4% to 1%/2%/3%/4%.
- Rescaled movement speed slow from 6%/10%/14%/18% to 5%/10%/15%/20%.
- Increased Exorcism duration from 30 to 35.
- Enabled in Captain`s Mode “ Play If that s the kind of fight they want, then I will give it to them! Click to listen— Legion Commander ” Game modes are a set of restrictions within which the game of Dota 2 .
- Increased Spirit Siphon duration from 4 to 5.
- Temporarily removed from Captain`s Mode “ Play If that s the kind of fight they want, then I will give it to them! Click to listen— Legion Commander ” Game modes are a set of restrictions within which the game of Dota 2 .
- Increased movement speed DPS multiplier when chasing Minimum (pursuer MS / target MS) Ratio for Maximum Chase DPS Movement speed (sometimes abbreviated as move speed or MS) is the speed at which a unit can move. Movement speed from 280 to 310.
- Reduced Crypt Swarm cooldown from 8 on each level to 8/7/6/5.
- Reduced Silence cooldown from 15 on each level to 15/14/13/12.
- Replaced Witchcraft with Spirit Siphon
- Spirit Siphon:
- Creates a spirit link between Death Prophet and an enemy unit, draining max health per second and slowing the enemy`s movement speed.
- Cast range: 500
- Cast point: 0.1
- Link break distance: 300
- Health drained per second: 20 + 1%/1.8%/2.6%/3.4% of max hp
- Movement speed slow: 6%/10%/14%/18%
- Duration: 5
- Number of charges: 1/2/3/4
- Charge replenish time: 45
- Mana cost: 70/65/60/55
- Notes: Cannot be cast on the same unit multiple times. Cannot be cast on Roshan.
- Exorcism
- Increased number of ghosts from 8/14/21 to 8/16/24.
- Reduced ghost spawn interval from 0.1 to 0.3.
- Increased Exorcism number of ghosts from 6/13/21 to 8/14/21.
- Increased Exorcism number of ghosts from 4/12/21 to 6/13/21.
- Reduced Crypt Swarm damage from 100/175/250/300 to 75/150/225/300.
- Increased Exorcism cooldown from 135 to 145.
- Increased Exorcism cooldown from 115 to 135.
- Increased Exorcism cooldown from 100 to 115.
- Increased Silence radius from 350 to 425.
- Increased Exorcism spirits damage from 43-48 to 53-58.
- Reduced movement speed DPS multiplier when chasing Minimum (pursuer MS / target MS) Ratio for Maximum Chase DPS Movement speed (sometimes abbreviated as move speed or MS) is the speed at which a unit can move. Movement speed from 285 to 280.
- Increased Silence radius from 200/275/350/350 to 350 on each level.
- Increased Witchcraft movement speed bonus from 4%/8%/12%/16% to 5%/10%/15%/20%.
- Increased Exorcism number of spirits from 4/10/18 to 4/12/21.
- Increased Witchcraft movement speed bonus from 3%/6%/9%/12% to 4%/8%/12%/16%.
- Increased base health regeneration from 0.25 to 0.75.
- Witchcraft
- Increased Crypt Swarm mana cost reduction from 5/10/15/20 to 10/15/20/25.
- Rescaled Silence mana cost reduction from 0/10/20/30 to 10/15/20/25.
- Rescaled Exorcism ghost count increase from 1/2/3/4 for lvl 1, 1/3/4/6 for lvl 2 and 0/2/4/7 for lvl 3 to 3/4/5/6 for all 3 levels.
- Rescaled Exorcism number of spirits from 5/10/16 to 4/10/18.
- Increased base attack damage from 19-31 to 24-36 (total attack damage is now 44-56).
- Increased strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To gain from 1.8 to 2.2.
- Exorcism no longer has a 1000 healing cap.
- Reduced Crypt Swarm cooldown from 9 to 8 (Witchcraft still reduces by 1/2/3/4).
- Witchcraft now grants 3%/6%/9%/12% movement speed again.
- Witchcraft no longer grants 3%/6%/9%/12% movement speed bonus.
- Increased movement speed from 280 to 285.
- Increased base strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To from 17 to 19.
- Exorcism
- Increased spirits` travel speed from unknown to 500.
- Increased healing cap from unknown to 1000.
- Fixed Witchcraft increasing Exorcism cooldown to 120.
- Increased Witchcraft movement speed bonus from 2%/4%/6%/8% to 3%/6%/9%/12%.
- Exorcism
- Reduced healing cap from unknown to unknown.
- Reduced cooldown from 120 to 100.
- Reduced Silence non-hero duration from 16/20/24/28 to 3/4/5/6.
- Silence
- Fixed radius to be 200/275/350/350, instead of 300, when Witchcraft is at level 0.
- Reduced mana cost from 90 to 80.
- Reduced Witchcraft Silence mana cost reduction from 10/20/30/40 to 0/10/20/30.
- Fixed level 4 Witchcraft reducing level 4 Crypt Swarm mana cost by 15, instead of 20.
- Fixed Witchcraft not reducing Silence cooldown by 1/2/3/4.