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- Reduced base intelligence Intelligence is the attribute that grants mana, mana regeneration and spell damage amplification. For each point of intelligence a hero gets: 11 Mana 0.04 Mana regeneration 0.07% Spell damage Additionally, intelligence heroes also get 1 from 25 to 23.
- Reduced Wall of Replica slow duration from 0.6/0.8/1 to 0.5/0.75/1.
- Increased strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To gain from 2.3 to 2.6.
- Reduced base health regeneration from 0.25 to 0.
- Reduced Wall of Replica slow duration from 1 on each level to 0.6/0.8/1.
- Increased Vacuum cooldown from 28 to 32.
- Reduced movement speed from 300 to 295.
- Increased Ion Shell mana cost from 70/90/110/130 to 100/110/120/130.
- Level 15 right talent: Increased attack damage bonus from 90 to 120.
- Level 20 left talent: Replaced 25 intelligence bonus with +75 Vacuum radius.
- Level 20 right talent: Replaced 12 strength bonus with 10% cooldown reduction.
- Level 25 right talent: Replaced 12% cooldown reduction with 25 strength bonus.
- Level 25 left talent: Increased Ion Shell damage per second bonus from 70 to 80.
- Wall of Replica
- No longer deals 150 damage to enemy heroes upon creating illusions of them.
- Now slows the movement speed of enemy heroes it creates illusions of by 75% for 1 second.
- Added talents:
- Level 10: +12% evasion or +100 cast range
- Level 15: +90 attack damage or +14 health regeneration
- Level 20: +12 strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To or +25 intelligence Intelligence is the attribute that grants mana, mana regeneration and spell damage amplification. For each point of intelligence a hero gets: 11 Mana 0.04 Mana regeneration 0.07% Spell damage Additionally, intelligence heroes also get 1
- Level 25: +12% cooldown reduction or +70 Ion Shell damage per second
- Increased Surge mana cost from 20/30/40/50 to 50 on each level.
- Reduced base intelligence Intelligence is the attribute that grants mana, mana regeneration and spell damage amplification. For each point of intelligence a hero gets: 11 Mana 0.04 Mana regeneration 0.07% Spell damage Additionally, intelligence heroes also get 1 from 27 to 25.
- Ion Shell is now dispellable Dispel Removable buffs Removable debuffs A dispel is the term used for a forced removal of status effects. Dispels usually come together with other mechanics and are rarely seen as .
- Increased Ion Shell duration from 20 to 25.
- Wall of Replica
- Reduced illusion damage dealt from 70%/80%/90% to 60%/75%/90%.
- Increased duration from 15/30/45 to 45.
- Reduced mana cost from 200/300/400 to 125/250/375.
- Increased base armor Armor is an attribute shared by all units. Armor is used to determine the amount of damage reduction (or amplification if an armor value is negative) a unit takes from physical damage sources. Higher armor from 4 to 5 (total armor is now 6.68).
- Increased Vacuum pull duration from 0.4 to 0.5.
- Vacuum cooldown rescaled from 28.0 seconds to 28 seconds.
- Reduced Ion Shell cooldown from 10 to 9.
- Increased Vacuum cooldown from 24 to 28.
- Increased Vacuum cooldown from 22 to 24.
- Increased Vacuum cooldown from 19 to 22.
- Reduced Wall of Replica vision Vision changes around while the hero moves. Vision describes what a unit can and cannot see from its current location and state. Places a unit cannot see are filled with the Fog of War, a from 800 to 200.
- Reduced movement speed from 305 to 300.
- Vacuum
- No longer affects invulnerable Default buff iconPlay Error soundInvulnerability is a status effect that renders the target completely immune to all status effects and damage, except for most damage flagged as @@@#@@@HP(hp.com)###@### Removal. Most friendly effects, such as healing units.
- Reduced cast range from 550 to 500.
- Reduced radius from 275/375/475/575 to 250/350/450/550.
- Increased cooldown from 16 to 19.
- Increased Wall of Replica illusions damage taken from 250% to 300%.
- Aghanim`s Scepter Item Upgraded Abilities Old Abilities Lore Changelogs Aghanim s Scepter The scepter of a wizard with demigod-like powers. Cost4200 Bought FromCaster Passive Ultimate Upgrade Bonus +10 Strength+10 Agility+10 Intelligence+175 upgraded Wall of Replica
- No longer creates illusions of allied heroes.
- Now increases illusions damage dealt from 70%/80%/90% to 100%/120%/140%.
- Ion Shell
- Increased damage radius from 225 to 250.
- Increased duration from 15 to 20.
- Increased damage per second from 30/45/60/75 to 30/50/70/90.
- Increased cooldown from 7 to 10.
- Wall of Replica illusions are now visually distinguishable for enemies.
- Increased collision size from 12 to 24.
- Reduced collision size from 24 to 12.
- Increased attack range from 125 to 128.
- Increased Wall of Replica illusion damage dealt from 70% on each level to 70%/80%/90%.
- Added Aghanim`s Scepter Item Upgraded Abilities Old Abilities Lore Changelogs Aghanim s Scepter The scepter of a wizard with demigod-like powers. Cost4200 Bought FromCaster Passive Ultimate Upgrade Bonus +10 Strength+10 Agility+10 Intelligence+175 upgrade for Dark Seer: Causes Wall of Replica to create illusions of allied heroes as well, which deal 50% and take 250% damage.
- Vacuum
- Reduced cast range from 800 to 550.
- Reduced damage from 60/120/180/240 to 40/80/120/160.
- Fixed some Ion Shell stacking bugs.
- Recasting Ion Shell on the same unit now refreshes the duration, instead of stacking.
- Wall of Replica
- Increased damage from 125 to 150.
- Increased illusions dealt damage from 60% to 70%.
- Increased Ion Shell mana cost from 60/80/100/120 to 70/90/110/130.
- Wall of Replica
- No longer creates illusions of allies.
- Now deals 125 damage to heroes whenever it creates illusions of them.
- Increased illusions dealt damage from 25% to 60%.
- Vacuum
- No longer pierces spell immunity.
- Now pulls affected units to the center over 0.4 seconds, instead of instantly.
- Increased stun duration from 0.1 to 0.4. ?
- Increased cast range from 550 to 800.
- Ion Shell
- Fixed some minor potential bugs.
- Reduced cooldown from 15 to 7.
- Increased Surge duration from 2/3.5/5/6.5 to 3/4.5/6/7.5.
- Wall of Replica now pierces spell immunity.
- Reduced all spells` cast time from unknown to 0.4.
- Increased Wall of Replica length from 800 to 1000.
- Vacuum
- Fixed from working on various exploitable areas.
- Reduced stun duration from unknown to 0.1.
- Created.