Abilities
Ability
Aura
Aura
Affects
Allies
Allies
This creature protects its allies with a Magic resistance aura. Creeps are better protected.
Notes:
- The aura Auras are passive abilities that grant a buff or debuff to units in an area of effect around the holder, or in some cases, over a short period at a targeted point or unit. By
`s buff lingers for 0.5 seconds.
- Multiple instances of Cloak Aura stack multiplicatively with each other.
- Stacks multiplicatively with other sources of magic resistance Magic resistance is an attribute of heroes, similar to armor. Instead of reducing physical damage, it reduces magical damage. All heroes, except for Meepo and Visage, possess 25% magic resistance from their armor type. This
.
- Increases most heroes` total magic resistance to 28.75%, assuming basic 25% magic resistance and no other sources of magic resistance.
- Increases Meepo Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Known Bugs Meepo 23 + 1.6 23 + 2.2 20 +
`s and Visage Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Visage 22 + 2.7 11 + 1.3 24 + 2.5 Level Base
`s total magic resistance to 38.25% and 14.5% respectively, assuming their basic magic resistance and no other sources of magic resistance.
- Treats creep-heroes as heroes.
Info
Centaur Courser is a neutral creep Neutral creeps are a type of creep not controlled by any player. They are aligned to neither of the teams, and offer an alternative source of gold and experience. Neutral creeps appear in small camps found in:
- Centaur Camp The Centaur camp is a medium camp of neutral creeps. It contains 1 Centaur Conqueror and 1 Centaur Courser, and gives a total of 128 experience and 69-81 gold. Centaur Conqueror Jungle Creep Level 5
- Large Centaur Camp The large Centaur camp is a large camp of neutral creeps. It contains 1 Centaur Conqueror and 2 Centaur Courser, and gives a total of 161 experience and 85-100 gold. Centaur Conqueror Jungle Creep Level
Videos
Version history
Version
Description
- Reduced gold bounty from 20-24 to 16-19.
- Reduced experience bounty from 41 to 33.
- Increased mana regeneration from 0 to 1.
- Reduced health “ Play Life becomes death becomes new life. As it should be. Click to listen— Treant Protector ” Health (also known as HP, which can be short for: health pool or health points) represents the life
from 550 to 350.
- Reduced armor Armor is an attribute shared by all units. Armor is used to determine the amount of damage reduction (or amplification if an armor value is negative) a unit takes from physical damage sources. Higher armor
from 2 to 1.
- The centaur camps in the large neutral creep camps now spawns 2 Centaur Courser. ?
- Added a new ability for Centaur Coursers
- Cloak Aura
- This creature protects its allies with a Magic Resistance aura. Creeps are better protected.
- Radius: 900
- Hero magic resistance bonus: 5%
- Non-hero magic resistance bonus: 20%
- Note: Multiple instances of Cloak Aura stack.
- Attack Time improved from 1.35 to 1.3
- Lots of tweaks to the gold bonuses, levels, stats and abilities on neutral creeps.
Centaur Conqueror
| Notes
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Centaur Courser
| Notes
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Version History
Patch Version | Balance Changes |
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6.87 | |
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6.86 | |
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6.82 | |
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