Batrider Changelogs


Info

Hero Strategy   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Contents 1 Gameplay 1.1 Generic Batrider 1.2 Damage-oriented Batrider dota2 Counters Play “Many hands make light work.” This article is badly written or needs more information. Please help the community by updating it. Read this formatting guide first.   Hero   Strategy   Counters   Equipment   Equipment   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     v • d • e Batrider Equipment (collapse sets)Sets Burning Jack Bomber Firestarter Flamestitched Suitings dota2 Gear   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     This is a list of cosmetic items that reflects dota2 Responses   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     v • d • e  Voice responses Hero responses Abaddon Alchemist Ancient Apparition Anti-Mage Sounds   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     v • d • e  Dota 2 Sounds Hero Sounds Abaddon Alchemist Ancient Apparition Lore   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Batrider There is no such thing as harmony among Old Abilities   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Flamebreak (pre 6.74) PlayWR AbilityTarget Point AffectsEnemies DamageMagical Hurls dota2 Changelogs Known Bugs   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Contents 1 General 2 Sticky Napalm 3 Flamebreak 4

Version history

Version
Description
  • Level 25 left talent: Increased Flamebreak radius/knockback distance bonus from 200 to 300.
  • Level 15 left talent: Increased health bonus from 175 to 200.
  • Flamebreak
    • Hit enemies are no longer disabled during the knockback ?
    • Increased burn duration from 3/4/5/6 to 4/5/6/7.
  • Increased Flamebreak cooldown from 14 to 17.
  • Sticky Napalm damage is now halved against non-hero units.
  • Increased Flaming Lasso mana cost from 150 to 225.
  • Reduced attack point from 0.5 to 0.3.
  • Increased Flamebreak cooldown from 11 to 14.
  • Reworked Flamebreak mechanics
Old Flamebreak:
Target point. Launches a projectile which travels towards the targeted direction, up 1500 range.
When an enemy unit comes within 100 range of the projectile, it explodes, damaging and stunning it for 0.5 seconds and knocking other enemies within a 375 range of it away.
The projectile stops traveling when it collides with an enemy. Travels at a speed of 750.
New Flamebreak:
Target area. Launches a projectile which travels towards the targeted area. Cast range is 1500.
The projectile does not collide with enemies as it travels. Upon reaching the targeted area, it explodes, dealing damage and knocking enemies out of a 375 radius area.
The projectile travels at a speed of 900.
  • Reduced base armor from 1 to 0 (total armor is now 2.1).
  • Sticky Napalm
    • Fixed overhead stack numbers being visible to enemies.
    • Fixed proccing Linken`s Sphere.
  • Reduced Flaming Lasso cooldown from 130/90/50 to 90/70/50.
  • Reduced base attack damage from 40-46 to 24-28 (total attack damage is now 48-52).
  • Sticky Napalm
    • Fixed slowing for always the full amount, instead of stacking up per cast.
    • Fixed more bugs with Sticky Napalm.
    • Increased mana cost from 15 to 20.
  • Created.