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Description
- Increased strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To gain from 2.4 to 2.7.
- Reduced base health regeneration from 2 to 1.75.
- Level 25 left talent: Increased Flamebreak radius/knockback distance bonus from 200 to 300.
- Level 15 left talent: Increased health bonus from 175 to 200.
- Added talents:
- Level 10: +4 armor or +10 intelligence Intelligence is the attribute that grants mana, mana regeneration and spell damage amplification. For each point of intelligence a hero gets: 11 Mana 0.04 Mana regeneration 0.07% Spell damage Additionally, intelligence heroes also get 1
- Level 15: +175 health or +5% spell damage amplification
- Level 20: +35 movement speed or 15% cooldown reduction
- Level 25: +200 Flamebreak radius/knockback distance or +8 Firefly Duration
- Flamebreak
- Hit enemies are no longer disabled during the knockback ?
- Increased burn duration from 3/4/5/6 to 4/5/6/7.
- Increased Flamebreak cooldown from 14 to 17.
- Increased base health regeneration “ Play Life becomes death becomes new life. As it should be. Click to listen— Treant Protector ” Health (also known as HP, which can be short for: health pool or health points) represents the life from 0.25 to 2.0.
- Reduced Flamebreak mana cost from 140 on each level to 110/120/130/140.
- Flamebreak
- Reduced damage over time from 50 on each level to 25/30/35/40.
- Increased damage duration from 1/2/3/4 to 3/4/5/6.
- Added Aghanim`s Scepter Item Upgraded Abilities Old Abilities Lore Changelogs Aghanim s Scepter The scepter of a wizard with demigod-like powers. Cost4200 Bought FromCaster Passive Ultimate Upgrade Bonus +10 Strength+10 Agility+10 Intelligence+175 upgrade for Batrider: Causes Flaming Lasso to grab its target, as well as the target`s nearest allied hero within 400 range. The secondary target is tethered to the first. Also causes Lasso to deal 100 damage per second.
- Sticky Napalm no longer ignores ancient creeps Neutral creeps are a type of creep not controlled by any player. They are aligned to neither of the teams, and offer an alternative source of gold and experience. Neutral creeps appear in small camps , Roshan For Roshan as he appears in holiday events, see Roshan (Diretide 2012) and Roshan (Diretide 2013) Roshan Ancient Jungle Creep Level 30 Health 5500 Health regeneration 20 Armor 15 Magic resistance 55% Attack damage 65 and creep-heroes.
- Flamebreak
- No longer deals 75/150/225/300 instantly upon impact.
- Now places a debuff on enemies which deals 50 damage per second for 1/2/3/4 seconds.
- No longer affects Roshan.
- Firefly
- Reduced damage from 20/40/60/80 to 10/30/50/70.
- No longer affects Roshan.
- Sticky Napalm is now dispellable Dispel Removable buffs Removable debuffs A dispel is the term used for a forced removal of status effects. Dispels usually come together with other mechanics and are rarely seen as .
- Increased Flaming Lasso cooldown from 90/70/50 to 90/75/60.
- Sticky Napalm damage is now halved against non-hero units.
- Increased Flaming Lasso mana cost from 150 to 225.
- Reduced attack point from 0.5 to 0.3.
- Reduced base attack damage 24-28 to 14-18 (total attack damage is now 38-42).
- Reduced day vision Vision changes around while the hero moves. Vision describes what a unit can and cannot see from its current location and state. Places a unit cannot see are filled with the Fog of War, a from 1400 to 1200.
- Flamebreak no longer ignores its cast backswing Cast Animation Cast Point Cast Backswing The part of the animation which occurs after cast point has been reached is called backswing animation, and during it the unit is unable .
- Reduced Flaming Lasso cast range from 175 to 100.
- Increased Flamebreak cooldown from 11 to 14.
- Reduced day vision Vision changes around while the hero moves. Vision describes what a unit can and cannot see from its current location and state. Places a unit cannot see are filled with the Fog of War, a from 1800 to 1400.
- Increased Flamebreak mana cost from 80/100/120/140 to 140 on each level.
- Flaming Lasso now disarms Play “ Play Render you harmless! Click to listen— Pugna ” Disarm is a type of status effect that prevents the afflicted unit from attacking, although they can still cast spells. If a disarmed unit is ordered Batrider Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Known Bugs Batrider 23 + 2.7 15 + 1.5 24 + for its duration.
- Reduced strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To gain from 2.7 to 2.4.
- Reduced Flamebreak vision from 800 to 300 and made its vision to no longer linger for 3.34 seconds.
- Increased strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To gain from 2 to 2.7.
- Improved turn rate from 0.4 to 1.0.
- Reduced Sticky Napalm, Flamebreak and Flaming Lasso cast time from 0.3 to 0.2.
- Firefly
- The fire trail now lasts its full duration, instead of disappearing prematurely when Batrider Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Known Bugs Batrider 23 + 2.7 15 + 1.5 24 + dies.
- Increased duration from 15 to 18.
- Old Flamebreak:
- Target point. Launches a projectile which travels towards the targeted direction, up 1500 range.
- When an enemy unit comes within 100 range of the projectile, it explodes, damaging and stunning it for 0.5 seconds and knocking other enemies within a 375 range of it away.
- The projectile stops traveling when it collides with an enemy. Travels at a speed of 750.
- New Flamebreak:
- Target area. Launches a projectile which travels towards the targeted area. Cast range is 1500.
- The projectile does not collide with enemies as it travels. Upon reaching the targeted area, it explodes, dealing damage and knocking enemies out of a 375 radius area.
- The projectile travels at a speed of 900.
- Sticky Napalm
- Fixed overhead stack numbers being visible to enemies.
- Fixed proccing Linken`s Sphere.
- Reduced Flaming Lasso cooldown from 130/90/50 to 90/70/50.
- Reduced base attack damage from 40-46 to 24-28 (total attack damage is now 48-52).
- Sticky Napalm
- Fixed slowing for always the full amount, instead of stacking up per cast.
- Fixed more bugs with Sticky Napalm.
- Increased mana cost from 15 to 20.
- Reduced strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To gain from 2.5 to 2.
- Sticky Napalm no longer triggers on Radiance damage.
- Created.