Ancient Apparition Guide


Gameplay

Playstyle
Ancient Apparition "AA" redirects here. For the professional player, see ARS-ART.   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     dota2 is a spellcaster hero whose abilities can empower, disable and destroys with the power of ice. His ultimate, Ice Blast allows him to damage & freeze his foes` @@@#@@@HP(hp.com)###@### regeneration, placing them on disadvantages during every teamfight, thus making him scale very well into the game.

Be that as it may, Kaldr is not a beginner friendly support as his skillset requires precise timing and judgement to execute. He is also quite fragile as he does not really possesses any reliable/instant escape and disables mechanisms.

Pros Cons
  • Strong team fight ultimate.
  • Long range scouting spells.
  • (The only) hard counter to healing heroes.
  • Very squishy and sluggish.
  • Require good precision & judgement to make use of his skills (especially his ultimate).
  • Harassment and zoning ability is rather poor.
  • Very level dependent.

Videos

Info


Hero Strategy Counters Play “Many hands make light work.” This article is badly written or needs more information. Please help the community by updating it. Read this formatting guide first.   Hero   Strategy   Counters   Equipment   Equipment   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     v • d • e Ancient Apparition Equipment (collapse sets)Head Shatterblast Crown NewPP dota2 Gear   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     This is a list of cosmetic items that reflects dota2 Responses   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     v • d • e  Voice responses Hero responses Abaddon Alchemist Ancient Apparition Anti-Mage Sounds   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     v • d • e  Dota 2 Sounds Hero Sounds Abaddon Alchemist Ancient Apparition Lore   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Kaldr, the Ancient Apparition Kaldr, the Ancient Apparition, is Old Abilities   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     No records NewPP limit report Cached time: 20170623110428 Cache Changelogs   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Contents 1 Version history 2 Patch history Version history dota2 Known Bugs   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Contents 1 Cold Feet 2 Ice Blast Cold Feet

Generic/Lane support

Generic Ancient Apparition
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Ancient Apparition is usually played as a lane support; which is somewhat a shame since he benefits greatly from farm, especially his fearsome Aghanim`s Scepter   Item   Upgraded Abilities   Old Abilities   Lore   Changelogs     Aghanim s Scepter The scepter of a wizard with demigod-like powers. Cost4200 Bought FromCaster Passive Ultimate Upgrade Bonus +10 Strength+10 Agility+10 Intelligence+175 dota2 . As a support, stack (and pull) camps for later use, contest runes every two minutes, carry a Town Portal Scroll   Item   Changelogs     Town Portal ScrollBL What a hero truly needs. Cost50 Bought FromConsumables Active Teleport Charges 1 Disassemble? No Alert allies? No Recipe The Town Portal Scroll is an item purchasable dota2 at all times, buy and upgrade the Animal Courier   Item   Old Abilities   Changelogs     Animal CourierB Losing the courier is punishable by death. Cost100 Bought FromConsumables Active Deploy Courier Charges 1 Disassemble? No Alert allies? No Recipe The Animal Courier dota2 , provide vision with Observer Ward   Item   Changelogs     Observer WardB A form of half-sentient plant, often cultivated by apprentice wizards. Cost60 Bought FromConsumables Active Place Observer Ward Charges 1 Disassemble? No Alert allies? No Recipe Observer Ward dota2 s... You have little potential to roam by yourself (like Lion   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Lion 16 + 2 15 + 1.5 20 + dota2 ) and limited capacity to react to ganks (like Dazzle   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Dazzle 16 + 2.15 21 + 1.7 27 + 3.4 Level Base dota2 ) since the stun provided by Cold Feet is unreliable at best, so you can endorse the role of full time baby-sitter for your carry, and leech experience at will until you get your level 6.

You will usually start off with a point in Chilling Touch. It allows you (and your team) to harass quite effectively the offlaner. If you`re paired with another support, and your carry is smart enough to fight with you, Chilling Touch is somewhat equivalent to a 450 magical nuke at level 1 (3 heroes * 3 attacks * 50 damage). Also, it can help your carry secure last hits (while you can secure denies) in a heavily contested lane. Similarly, you will usually follow with a point in Cold Feet. If the opposition lacks mobility and/or your team has spells to guarantee the stun, it`s a good spell. Take at least a value point in Ice Vortex since the vision it provides and its cast range is reason enough to get a point in it.

Ice Vortex, unlike your other spells, doesn`t require careful usage or coordination so it is wise to max it out first. Cold Feet is pretty bad if you can`t get the stun off and Chilling Touch is literally useless if no one is hitting anybody with the buff.

Once your carry is farmed enough to either push towers or farm the jungle, you should take the lane for yourself for a while, to catch-up on experience and finally get that level 6. You can assist your team`s pushes with long-ranged Ice Blasts.

The most common item pick up on the Apparition, besides Aghanim`s Scepter   Item   Upgraded Abilities   Old Abilities   Lore   Changelogs     Aghanim s Scepter The scepter of a wizard with demigod-like powers. Cost4200 Bought FromCaster Passive Ultimate Upgrade Bonus +10 Strength+10 Agility+10 Intelligence+175 dota2 , is the Eul`s Scepter of Divinity For the cosmetic item equipped by Crystal Maiden, see Eul s Scepter of Divinity (Equipment)   Item   Changelogs   Known Bugs     Eul s Scepter of DivinityB A mysterious scepter passed down through the ages, dota2 since it should allow you to trigger the stun from Cold Feet, by casting the spell then using the item on the same target. The early Wind Lace   Item   Changelogs     Wind LaceB Hasten to battle on wind-touched heels. Cost250 Bought FromArcane Bonus +20 Movement speed Disassemble? No Alert allies? No Recipe Wind Lace is an item purchasable at the dota2 is also nice. Other common items include Rod of Atos   Item   Old Abilities   Changelogs     Rod of AtosB Atos, the Lord of Blight, has his essence stored in this deceptively simple wand. Cost3080 (1100) Bought FromCaster Active Cripple Bonus +15 Strength+6 dota2 and Veil of Discord   Item   Changelogs     Veil of DiscordB The headwear of corrupt magi. Cost2240 (400) Bought FromCaster Active Magic Weakness Bonus +6 Strength+6 Agility+12 Intelligence+6 Health regeneration+6 Armor+6 Attack damage Disassemble? No Alert allies? dota2 , or the more expensive Shiva`s Guard   Item   Changelogs     Shiva s Guard Said to have belonged to a goddess, today it retains much of its former power. Cost4750 (650) Bought FromArmor Active Arctic Blast Passive Freezing Aura Bonus +30 dota2 and Scythe of Vyse   Item   Changelogs     Scythe of Vyse The most guarded relic among the cult of Vyse, it is the most coveted weapon among magi. Cost5700 Bought FromCaster Active Hex Bonus +10 Strength+10 Agility+35 dota2 . These items will help you land your Ice Blast on at least one target. If you`re near enough your enemy (which you should be if you used any items before hand), don`t forget to put an Ice Vortex below your target as your Blast is connecting.

Since you benefit so much from (expensive) items, it is rather common to aim for a Hand of Midas For the character from Dota 2 lore, see Midas.   Item   Changelogs     Hand of MidasB Preserved through unknown magical means, the Hand of Midas is a weapon of greed, sacrificing animals to dota2 to eventually become a huge threat.

As for less expensive items, Force Staff For the cosmetic item equipped by Crystal Maiden, see Force Staff (Equipment)   Item   Changelogs     Force StaffB Allows you to manipulate others, for good or evil. Cost2250 (400) Bought FromCaster Active Force dota2 is always nice, especially since you have no mobility; as is Glimmer Cape   Item   Changelogs     Glimmer CapeB The stolen cape of a master illusionist. Cost1850 Bought FromCaster Active Glimmer Bonus +20 Attack speed+15% Magic resistance Disassemble? Yes Alert allies? No Recipe The Glimmer Cape dota2 and Ghost Scepter   Item   Changelogs     Ghost ScepterB Imbues the wielder with a ghostly presence, allowing them to evade physical damage. Cost1500 Bought FromArcane Active Ghost Form Bonus +5 Strength+5 Agility+5 Intelligence Disassemble? No Alert dota2 , although both can be purged off.

Roaming/Extra team fights

Roaming Ancient Apparition
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This build assumes the unlikely scenario where you`re paired up with a strong roaming partner against an unprepared opposition. Even in this case, it`s not guaranteed that this is the best build order for you. A strong roaming partner is, for you, someone that can always ensure that Cold Feet triggers its stun, making it suddenly very interesting to max out first. In the same fashion, a good partner will go extra lengths to right-click an opponent while under the effect of Chilling Touch, making it very valuable as well.

Although a good partner will usually be a support, a carry can also be just as good. Maybe you`re baby-sitting Wraith King, who provides you with both a reliable stun and slow through Wraithfire Blast to proc Cold Feet.

For items, if your roaming is going correctly, an Urn of Shadows will help both your partner and you to stay alive, while also providing an extra nuke that could help you reach their shatter threshold.

But your skill build should always depend on who you`re paired up with and who you`re against. An allied Luna won`t help you trigger Cold Feet, so don`t level it, but she will gladly chase enemies slowed by Ice Vortex with Lucent Beams and buffed up right-clicks. Similarly, an enemy Weaver will not care much for either Ice Vortex or Cold Feet, but he will think twice about getting a last hit if you`re ready to hit him with Chilling Touch. And it is worthwhile to take extra points in Chilling Touch with an allied Weaver since he will benefit doubly from it with Geminate Attack. An allied Zeus will care only for the spell amplification of Ice Vortex, as well as the vision it provides to keep spamming Arc Lightning...

Overall there is no definite build order for Ancient Apparition and you should always think twice before skilling any ability.

At long last, it should be mentioned that Ancient Apparition makes a very decent mid-laner. He has a good attack animation and fair base damage. He can secure last hits and denies (or harass) with Chilling Touch. He can sort of zone an opponent in a 1v1 situation with Cold Feet, as either they will cancel it and perhaps miss a last hit or two while doing so, or they will get stunned by it in which case you can hit them (with buffed up right-clicks) a couple of times. You can also hit them from the low-ground with the vision provided by Ice Vortex. And once you reach level 6, you can gank the side lanes every 40 seconds without moving with Ice Blast. The thing you will struggle the most with is enemy ganks, since you have no defence or mobility whatsoever. Since you`re such a bully in a 1v1 scenario, there are high chances that the enemy will choose to simply push the lane with any AOE ability, something that you lack as well. As for items, an early Dagon will definitely help you reach the enemies` shatter threshold.

Talents

Hero Talents
+100 Chilling Touch Damage 25 4 Charges of Cold Feet
+8% Ice Vortex Slow/Resistance 20 +400 Health
+30 Health Regen 15 -1s Ice Vortex Cooldown
+8% Spell Amplification 10 +60 Gold/Min
Notes:
  • The health regen is added as a bonus and does not benefit illusions.
  • Upgrading health increases maximum health capacity and keeps the current health percentage.
  • The number of charges and the recharge time of Cold Feet are not visible in the ability description.

General

Cold Feet

  • At level 4, Cold Feet`s cooldown is only 7 seconds while the stun lasts for 3.5 seconds and it takes 4 seconds to trigger it. It is possible to keep an enemy always under the effect of Cold Feet, either the stun or the damage.
  • The damage part is dispellable by any dispel, don`t waste your mana against a hero that will shrug it off with a low-cd spell.
  • Tiny`s Toss counts as distance travelled, and will therefore remove