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Description
- Increased Cold Feet stun duration from 1.25/2/2.75/3.5 to 2/2.5/3/3.5.
- Increased strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To gain from 1.4 to 1.7.
- Reduced base health regeneration from 0.25 to 0.
- Increased attack range from 600 to 675.
- Ice Vortex now increases Ancient Apparition`s movespeed by the same values as it slows enemies when standing within its area.
- Level 20 left talent: Replaced 35 seconds respawn time reduction with 8% Ice Vortex movement speed slow and magic resistance reduction bonus.
- Level 20 right talent: Replaced 35 movement speed bonus with 400 Health bonus.
- Cold Feet
- Rescaled damage per tick from 37.5/50/62.5/75 to 30/50/70/90.
- Reduced cooldown from 13/11/9/7 to 10/9/8/7.
- Reduced Cold Feet mana cost from 150 to 125.
- Level 25 left talent: Increased Chilling Touch damage bonus from +80 to +100.
- Level 25 right talent: Increased Cold Feet number of charges from 3 to 4.
- Level 15 left talent: Increased health regeneration bonus from +25 to +30.
- Level 15 right talent: Replaced +15 intelligence Intelligence is the attribute that grants mana, mana regeneration and spell damage amplification. For each point of intelligence a hero gets: 11 Mana 0.04 Mana regeneration 0.07% Spell damage Additionally, intelligence heroes also get 1 with 1 Ice Vortex cooldown reduction.
- Level 20 left talent: Increased respawn time reduction from 30 to 35.
- Cold Feet can no longer be cast on a unit already affected by Cold Feet. ?
- Added talents:
- Level 10: +8% spell damage amplification or +60 gold per minute
- Level 15: +25 health regeneration or +15 intelligence Intelligence is the attribute that grants mana, mana regeneration and spell damage amplification. For each point of intelligence a hero gets: 11 Mana 0.04 Mana regeneration 0.07% Spell damage Additionally, intelligence heroes also get 1
- Level 20: 30 respawn time reduction or +35 movement speed
- Level 25: +80 Chilling Touch damage or Replace Cold Feet cooldown with 3 charges
- Cold Feet
- Changed damage tick timings from 0.8/1.6/2.5/3.4 to 0/1/2/3.
- Reduced cooldown from 15/13/11/9 to 13/11/9/7.
- Increased Cold Feet cast range from 700 on each level to 700/800/900/1000.
- Ice Vortex no longer ignores ancient creeps Neutral creeps are a type of creep not controlled by any player. They are aligned to neither of the teams, and offer an alternative source of gold and experience. Neutral creeps appear in small camps , Roshan For Roshan as he appears in holiday events, see Roshan (Diretide 2012) and Roshan (Diretide 2013) Roshan Ancient Jungle Creep Level 30 Health 5500 Health regeneration 20 Armor 15 Magic resistance 55% Attack damage 65 and creep-heroes.
- Chilling Touch buff can now be removed by clicking on the buff icon.
- Increased Ice Vortex movement speed slow from 18%/22%/26%/30% to 15%/20%/25%/30%.
- Increased Chilling Touch attack speed slow from 15 to 20.
- Ice Vortex
- Increased magic resistance Magic resistance is an attribute of heroes, similar to armor. Instead of reducing physical damage, it reduces magical damage. All heroes, except for Meepo and Visage, possess 25% magic resistance from their armor type. This reduction from 10%/15%/20%/25% to 15%/20%/25%/30%.
- Increased debuff linger duration from 0.1 to 0.5.
- Increased vortex duration from 12 to 16.
- Reduced night vision Vision changes around while the hero moves. Vision describes what a unit can and cannot see from its current location and state. Places a unit cannot see are filled with the Fog of War, a from 1400 to 800.
- Reduced Ice Vortex cooldown from 5 to 4.
- Chilling Touch
- The buff is now always applied to Ancient Apparition even if he is not within the target area.
- Reduced cooldown from 50/46/42/38 to 50/42/34/26.
- Reduced Ice Blast cooldown from 45 to 40.
- Reduced Ice Vortex cooldown from 6 to 5.
- Increased Ice Blast projectile and initial radius from 225 to 275.
- Added Aghanim`s Scepter Item Upgraded Abilities Old Abilities Lore Changelogs Aghanim s Scepter The scepter of a wizard with demigod-like powers. Cost4200 Bought FromCaster Passive Ultimate Upgrade Bonus +10 Strength+10 Agility+10 Intelligence+175 upgrade for Ancient Apparition: Increases Ice Blast duration from 8/9/10 to 17 on each level.
- Reduced Chilling Touch mana cost from 140 on each level to 110/120/130/140
- Increased Chilling Touch number of attack from 2/3/4/5 to 3/4/5/6.
- Chilling Touch
- Now also applies the damage and uses a charge when attacking creeps.
- Increased radius from 450 to 525.
- Increased damage from 40/50/60/70 to 50/60/70/80.
- Reduced duration from 40 to 30.
- Ice Blast no longer allows Fountains Buildings are special units that are immune to most spells, use structure armor, and are immobile. Destroying a building rewards you with a bounty, similar to most creeps or heroes. Destroying towers rewards the entire to heal debuffed heroes.
- Reduced base armor Armor is an attribute shared by all units. Armor is used to determine the amount of damage reduction (or amplification if an armor value is negative) a unit takes from physical damage sources. Higher armor from 2 to 1 (total armor is now 3.8).
- Increased Ice Blast cooldown from 44/32/20 to 45 on each level.
- Increased Cold Feet mana cost from 90/10/110/120 to 150 on each level.
- Increased Cold Feet mana cost from 90 on each level to 90/100/110/120.
- Ice Blast
- No longer ignores Shallow Grave.
- Debuff is now dispellable.
- Reduced second projectile minimum speed from unknown to 750.
- Created.