Info
Ability
Target Unit
Target Unit
Affects
Enemies / Allies
Enemies / Allies
Marks a target unit for 20 seconds. All units that attack it will gain a temporary attack speed boost and a 10% movement speed boost.
Notes:
- This ability got replaced by Mist Coil in the 6.33 gameplay patch. Its effect got merged into the passive ability.
- Grants the bonus to any allied unit which is not a building Buildings are special units that are immune to most spells, use structure armor, and are immobile. Destroying a building rewards you with a bounty, similar to most creeps or heroes. Destroying towers rewards the entire or ward This page is about in-game units. For cosmetic pets, see Summoned Unit. Summons are a type of units that are created with spells. Players do not encounter them, unless they play as, with or against upon starting an attack on the marked unit.
Ability
Passive
Passive
Affects
Enemies
Enemies
Empowers the legendary sword with the ability to reduce the target`s speed.
Move Speed Slow: 7%/14%/21%/28%
Attack Speed Slow: 7/14/21/28
Slow Duration: 2
Modifiers
Curse of Avernus: Dispellable with any dispel.
Notes:
- This ability got reworked into the current Curse of Avernus in the 6.33 gameplay patch.
- Successive attacks with Curse of Avernus do not stack, but refresh the duration instead.
Ability
Target Unit
Target Unit
Affects
Self / Enemies
Self / Enemies
Marks a target unit, binding Abaddon to it. Abaddon will gain a boost in attack speed. He cannot stop attacking until either he or the mark die.
Notes:
- This ability got reworked in the 6.24 gameplay patch.
- Abaddon cannot be controlled until he or the target dies. The target is not disabled and can act freely.