Version 6.71


Items

Drum of Endurance
  • Attribute bonus and attack damage increased from 8 to 9
  • Charges increased from 3 to 4
Ethereal Blade
  • Ether Blast damage rescaled from 2.5x Agility to 75 + 2.0x Agility
Gem of True Sight
  • Gem now has a stock cooldown of 6 minutes
Phase Boots
  • Active boost increased from 15 to 16%
Smoke of Deceit
  • Reduced detection area from 900 to 850
  • Movement bonus increased from 10 to 15%
  • Initial cast aoe increased from 900 to 1200

Gameplay

  • Allies are now notified when you purchase a Smoke of Deceit
  • Swapped the attack projectile of Thrall and Chen (280542)
  • Added a new visual effect for Omniknight`s aura (393596)
  • Enigma model now shows team colors (395228)
  • Reduced Phoenix model size a little bit
  • Added a test mode command to respawn roshan (-roshan)
  • Added an ally only visual effect where Ghost Ship will land
  • Improved Dark Ritual mana text display so it is easier to read
  • Finger of Death and Laguna Blade no longer target magic immune (since they do 0 damage but waste spell)
  • Illusory Orb flashes right before it is about to expire
  • Added -disablehelp support for Disruption
  • Some map size reductions (Unexpect3D)
  • Medallion visual effect is played on the caster now as well
  • Added a status buff icon for Shallow Grave (251251)

Videos

Info

Version 6.71
(Full list) See game build updates. For a list of all updates, see Patches. Versions are successive Dota 2 builds that bring new content and balance changes to the game. Most major versions are
Release Date
Dota 2:
-
DotA:
2011-01-23
← 6.70c Version 6.70c(Full list) Bug fixes. Release Date Dota 2:- DotA:2010-12-29  ← 6.70b6.71 →  Fix a couple of important bugs. See also edit] Versions Patches v • d • e SystemIn-game Patches Versions Cosmetic Items (Rarity · Quality) Item drop 6.71b → Version 6.71b(Full list) Bug fixes. Release Date Dota 2:- DotA:2011-01-23  ← 6.716.72 →  Fixed a bug with Zeus s Aghanim upgrade. Fixed a bug with Flesh Heap. See also edit] Versions Patches v • d • e SystemIn-game Patches Versions


Heroes

Abaddon   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Abaddon 23 + 2.6 17 + 1.5 21 + dota2
  • Increased Aphotic Shield cast range by 50
Alchemist   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Alchemist 25 + 2.1 11 + 1.2 25 + dota2
  • Movement speed reduced by 5
  • Chemical Rage bonus @@@#@@@HP(hp.com)###@### from 350/700/1050 to 300/600/900
Axe   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Axe 25 + 2.8 20 + 2.2 18 + dota2
  • Battle Hunger cooldown reduced from 25/20/15/10 to 20/15/10/5
Bane Not to be confused with Banehallow.   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Bane 22 + dota2
  • Fiend`s Grip Scepter duration from 5 to 6 seconds
Bloodseeker   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Bloodseeker 23 + 2.7 24 + 3 18 + dota2
  • Bloodbath now gives 50% of its normal regeneration if he doesn`t kill the target but is near it
    • This change does not affect creeps, it is hero only. By default you gain 10/20/30/40% of a dying hero`s max HPTechnology company if you get the killing blow. If you don`t but are within 200 range of the dying hero, you gain 5/10/15/20% of the max HP.
Bounty Hunter "Bounty" redirects here. For the reward earned from last-hits, see Gold.   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs dota2
  • Track team bonus gold from 50 to 50/100/150 (this is still considered Reliable Gold)
Bristleback   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Bristleback 22 + 2.2 17 + 1.8 14 + 2.8 Level Base dota2
  • Back damage prevention from 10/20/30/40 to 16/24/32/40
  • Side damage prevention from 5/10/15/20 to 8/12/16/20
Broodmother   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Broodmother 17 + 2.8 18 + 2.2 18 + dota2
  • Base movement speed reduced from 315 to 310
  • Spawn Spiderlings mana cost increased from 75/90/105/120 to 80/100/120/140
  • Spawn Spiderlings buff duration increased from 0.9 seconds to 2
Chaos Knight   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Chaos Knight 22 + 3.2 14 + 2.1 16 + 1.2 Level dota2
  • Phantasm duration increased from 20 to 24
Chen   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Chen 23 + 1.8 15 + 2.1 21 + 2.8 Level Base dota2
  • Test of Faith cooldown rescaled from 30/28/26/24 to 24
Dragon Knight   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Dragon Knight 19 + 3.1 19 + 2.2 15 + 1.7 Level dota2
  • Dragon Blood regeneration increased from 1/2/3/4 to 2/3/4/5
Earthshaker   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Earthshaker 22 + 3.2 12 + 1.4 16 + dota2
  • Enchant Totem no longer dispels if you animation cancel
Elder Titan   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Elder Titan 24 + 2.6 14 + 1.8 23 dota2
  • Movement speed increased by 5
Faceless Void   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Faceless Void 23 + 2.1 23 + 2.8 15 + 1.5 Level dota2
  • Chronosphere duration rescaled from 3/4/5 to 4/4.5/5
Huskar   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Huskar 21 + 2.7 15 + 1.4 18 + 1.5 Level Base dota2
  • Life Break HPTechnology company cost rescaled from 40/33/25% to 35/30/25%
Invoker   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Invoker 16 + 2.2 14 + 1.9 16 + 4 Level Base dota2
  • Cold Snap no longer triggers on self damage
Io   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Jakiro 25 + 2.6 10 + 1.2 28 + 2.8 Level Base dota2
  • Tether movement speed bonus reduced from 20/25/30/35 to 15/20/25/30
  • Spirits cooldown rescaled from 14 to 20/18/16/14
Jakiro
  • Macropyre damage increased from 75/125/175 to 100/140/180
Juggernaut
  • Healing Ward regeneration rescaled from 1/2/4/5 to 2/3/4/5%
Keeper of the Light
  • Manaleak now applies a stun instead of a slow when the target runs out of mana
    • Stun duration: 1.25/1.5/1.75/2.0 seconds
  • Manaleak duration from 5/6/7/8 to 4/5/6/7
  • Manaleak cooldown from 20 to 18
Kunkka
  • Ghost Ship cooldown reduced from 100 to 90
  • X Marks The Spot Return icon placement and hotkey adjusted
    • The return ability now takes the position of the main ability when it is active and uses the same hotkey as the primary spell
Leshrac
  • Diabolic Edict is no longer reduced by damage block items(Stout, Vanguard, etc)
  • Fixed Pulse Nova sometimes turning itself off after getting hit by certain ability types
Lina
  • Attack range increased from 600 to 625
Lycan
  • Feral Impulse damage and attack speed bonus increased from 10/15/20/25% to 15/20/25/30%
Magnus
  • Skewer cooldown reduced from 45 to 35
Meepo
  • He can now use cyclone on his other clones
Morphling
  • Adaptive Strike damage rescaled:
Original: Up to 0.75/1.5/2.25/3.0x Agility
New: 20/40/60/80 + up to 0.5/1/1.5/2.0x Agility
Nature`s Prophet
  • Sprout can now target the ground again
    • Fixed a previous issue where it became harder to target a unit reliably
Nyx Assassin
  • Urna Swarm rebalanced:
Maximum summons reduced from 2/4/6/8 to 2/3/4/5
Infestation dps increased from 20 to 40
Infestation aoe increased from 275 to 300
Cooldown rescaled from 14/11/8/5 to 26/19/12/5
Mana cost rescaled from 10 to 40/30/20/10
Outworld Devourer
  • Arcane Orb cooldown removed
Ogre Magi
  • Ignite rescaled
    • Damage increased from 10/20/30/40 to 26/32/38/44
    • Slow increased from 10/15/20/25% to 20/22/24/26%
    • Duration from 7.5 seconds to 4/5/6/7
Phantom Assassin
  • Coup de Grace critical strike rescaled from 2/3/4 to 2.5/3.25/4x
  • Reworked Blur fade mechanism
Note: Your hero is no longer always fully faded out. It now only gains partial transparency when the new secondary effect below is active. This still retains the permanent 20/25/30/35% evasion.
Passively blurs your hero when near enemy heroes, causing your model to fade out partially and become hidden on the minimap to enemy player.
Distance: 1600
Has a 1.5 second delay when adding or removing the effect.
Phoenix   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Phoenix 19 + 3.2 12 + 1.3 18 + 1.8 Level Base dota2
  • Base strength reduced from 22 to 19
  • Sunray activation mana cost increased from 10 to 35
  • Sunray slow from 14/20/26/32 to 10/16/22/28%
  • Fixed a bug that caused Sunray to always affect the first target regardless of magic immunity
  • Reduced the duration Sunray slow lasts on you from 2 to 1 second
    • This is the duration that the slow lasts on you after you are no longer hit by the Sunray.
Pugna
  • Strength gain reduced from 1.45 to 1.2
Queen of Pain
  • Shadow Strike duration damage rescaled from 15/30/45/60 to 30/40/50/60
Sand King
  • Burrowstrike mana cost rescaled from 140 to 110/120/130/140
Shadow Shaman
  • Ether Shock damage increased from 75/150/225/300 to 80/160/240/320
Slark
  • Pounce cooldown reduced from 16 to 12
Sniper
  • Shrapnel DPS increased from 10/20/30/40 to 12/24/36/48
Spirit Breaker
  • Strength gain increased from 2.5 to 2.8
Disruptor
  • Static Storm cooldown increased from 75 to 85
Tidehunter
  • Anchor Smash chance to proc increased from 20 to 25%
Tiny
  • Grow bonus damage increased from 40/80/120 to 50/100/150
Tusk   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Tusk 23 + 2.6 23 + 2.1 18 + 1.7 Level Base dota2
  • Snowball maximum roll duration reduced to 3 seconds
  • Snowball movement speed per extra hero reduced from 100% to 50%
  • Frozen Sigil HP reduced from 300 to 220/240/260/280
  • Removed the extra landing damage from Walrus Punch
Underlord
  • Dark Rift cooldown reduced from 180/160/140 to 130
Undying
  • Flesh Golem`s Plague slow increased from 7% to 9%
Vengeful Spirit
  • Removed the small attack damage reduction aspect of Wave of Terror
Viper
  • Corrosive Skin damage, slow and magic resistance increased from 5/10/15/20 to 10/15/20/25
Warlock
  • Rain of Chaos Aghanim Infernals HP and damage increased from 50% of original to 75%
Zeus
  • Static Field aoe from 900 to 1000
  • Thundergod`s Wrath Scepter from 355/460/570 to 400/500/600

Bugs

  • Fixed Geomancer clones sometimes getting the wrong initial boots before pickup/drop
  • Icarus Dive disarm now gets properly dispelled if you become magic immune while the debuff is on you
  • Fixed various inconsistencies with Eredar`s spell behaviors and Disruption
  • Fixed Spawn Spiderlings failing to affect Ethereal units
  • Fixed Bloodseeker model size issues with BKB
  • Fixed Switch bugs with Strygwyr`s Thirst
  • Fixed various tooltips
  • Fixed a bug with Illusions working against Supernova
  • Fixed Empower status buff icon
  • Fixed some rare bugs on Spirit Bear death
  • Fixed Io and Harbinger icons moving in tavern
  • Fixed Power Treads triggering Last Word
  • Fixed enemies being able to see Ice Blast on the minimap when near towers
  • Fixed lots of abilities/items having rare bugs during some hero transformation/morphing abilities
  • Fixed a visual glitch with a magic immunity icon appearing on your ability list while Nether Striking
  • Fixed Plague Wards instantly killing Homing Missile
  • Fixed gem overhead visual with shared gem
  • Fixed hero vision bugs after quick buybacks
  • Fixed rare cases where a courier delivery would fail to give you an item and place it far away from you
  • Fixed Requiem of Souls not adding charges to Necromastry
  • Fixed Serpent Wards instantly killing The Swarm units
  • Fixed a bug with batrider where he would sometimes lose his flying height
  • Fixed Medallion triggering and ignoring Linken Sphere
  • Fixed some small bugs with Power Cogs that can cause them to die prematurely
  • Fixed minor inaccuracies when casting Ghost Ship near map edges
  • Fixed a bug with Homing Missile not being able to hit a hero if he is standing near map edges
  • Fixed a very rare bug with muted items being created in the center of the map
  • Fixed an exploit with item manipulation
  • Fixed Orchid triggering and ignoring Linken Sphere
  • Fixed Scepter Infernals not being affected by Blackhole
  • Fixed Visage`s Familiars not being affected by Blackhole
  • Fixed enemy Gem and Circle of Power interaction
  • Fixed potential buggy interaction of some aoe spells with Kraken Shell
  • Fixed interaction between Shrapnel and Power Cogs
  • Fixed an exploit with Circle of Power
  • Fixed some buffs not being properly removed by Dark Pact
  • Fixed an old fatal error exploit possible while using couriers
  • Fixed an issue with Gem on couriers
  • Fixed a bug with HCL bot game modes
  • Fixed some bashes/stuns not being detected properly for Sunray and Relocate purposes
  • The following overhead text tags have been fixed to no longer display through fog of war: Meld, Multicast, Walrus Punch, Chaos Bolt and Dark Ritual
  • Fixed some visual effects not always being displayed properly for observers
  • Fixed Flesh Heap gaining str from suicide (recently reintroduced bug)
  • Fixed a bug with Spirit Bear and Bashers
  • Fixed an abuse possible with couriers and hand of midas
  • Fixed some cases where the flying courier is still able to go into the enemy fountain area
  • Fixed a bug that caused Viper Strike to no longer be deniable
  • Fixed rune messages not always appearing to both observers
  • Fixed HP bar appearing on Spin Web

Abaddon

  • Increased Aphotic Shield cast range by 50

Alchemist

  • Movement speed reduced by 5
  • Chemical Rage bonus HP from 350/700/1050 to 300/600/900

Axe

  • Battle Hunger cooldown reduced from 25/20/15/10 to 20/15/10/5

Bane

  • Fiend`s Grip Scepter duration from 5 to 6 seconds

Bloodseeker

  • Blood Bath now gives 50% of its normal regeneration if he doesn`t kill the target but is near it

Bounty Hunter

  • Track team bonus gold from 50 to 50/100/150 (this is still considered Reliable Gold)

Bristleback

  • Bristleback rear damage prevention from 10/20/30/40 to 16/24/32/40
  • Bristleback side damage prevention from 5/10/15/20 to 8/12/16/20

Broodmother

  • Base movement speed reduced from 315 to 310
  • Spawn Spiderlings manacost increased from 75/90/105/120 to 80/100/120/140
  • Spawn Spiderlings buff duration increased from 0.9 seconds to 2

Chaos Knight

  • Phantasm duration increased from 20 to 24

Chen

  • Test of Faith cooldown rescaled from 30/28/26/24 to 24

Disruptor

  • Static Storm cooldown increased from 75 to 85

Earthshaker

  • Enchant Totem no longer dispels if you animation cancel

Elder Titan

  • Movement speed increased by 5

Faceless Void

  • Chronosphere duration rescaled from 3/4/5 to 4/4.5/5

Huskar

  • Life Break HP cost rescaled from 40%/33%/25% to 35%/30%/25%

Invoker

  • Cold Snap no longer triggers on self damage

Io

  • Tether movement speed bonus reduced from 20/25/30/35 to 15/20/25/30
  • Spirits cooldown rescaled from 14 to 20/18/16/14

Jakiro

  • Macropyre damage increased from 75/125/175 to 100/140/180

Juggernaut

  • Healing Ward regeneration rescaled from 1%/2%/4%/5% to 2%/3%/4%/5%

Keeper of the Light

  • Mana Leak now applies a stun instead of a slow when the target runs out of mana
  • Mana Leak duration from 5/6/7/8 to 4/5/6/7
  • Mana Leak cooldown from 20 to 18

Kunkka

  • Ghost Ship cooldown reduced from 100 to 90
  • X Marks The Spot Return icon placement and hotkey adjusted

Leshrac

  • Diabolic Edict is no longer reduced by damage block items (Stout, Vanguard, etc)
  • Fixed Pulse Nova sometimes turning itself off after getting hit by certain ability types

Lina

  • Attack range increased from 600 to 625

Lycan

  • Feral Impulse damage and attack speed bonus increased from 10%/15%/20%/25% to 15%/20%/25%/30%

Magnus

  • Skewer cooldown reduced from 45 to 35

Meepo

  • He can now use cyclone on his other clones

Morphling

  • Adaptive Strike damage rescaled

Nature`s Prophet

  • Sprout can now target the ground again

Nyx Assassin

  • Urna Swarm rebalanced

Ogre Magi

  • Ignite rescaled

Outworld Devourer

  • Arcane Orb cooldown removed

Phantom Assassin

  • Coup de Grace critical strike rescaled from 2x/3x/4x to 2.5x/3.25x/4x
  • Reworked Blur fade mechanism

Phoenix

  • Base strength reduced from 22 to 19
  • Sun Ray activation manacost increased from 10 to 35
  • Sun Ray slow from 14%/20%/26%/32% to 10%/16%/22%/28%
  • Fixed a bug that caused Sun Ray to always affect the first target regardless of magic immunity
  • Reduced the duration Sun Ray slow lasts on you from 2 to 1 second

Pit Lord

  • Dark Rift cooldown reduced from 180/160/140 to 130

Pugna

  • Strength gain reduced from 1.45 to 1.2

Queen of Pain

  • Shadow Strike duration damage rescaled from 15/30/45/60 to 30/40/50/60

Sand King

  • Burrowstrike manacost rescaled from 140 to 110/120/130/140

Shadow Shaman

  • Ether Shock damage increased from 75/150/225/300 to 80/160/240/320

Slark

  • Pounce cooldown reduced from 16 to 12

Sniper

  • Shrapnel DPS increased from 10/20/30/40 to 12/24/36/48

Spirit Breaker

  • Strength gain increased from 2.5 to 2.8

Tidehunter

  • Anchor Smash chance to proc increased from 20% to 25%

Tiny

  • Grow bonus damage increased from 40/80/120 to 50/100/150

Tusk

  • Snowball maximum roll duration reduced to 3 seconds
  • Snowball movement speed per extra hero reduced from 100% to 50%
  • Frozen Sigil HP reduced from 300 to 220/240/260/280
  • Removed the extra landing damage from Walrus Punch

Undying

  • Flesh Golem`s Plague slow increased from 7% to 9%

Vengeful Spirit

  • Removed the small attack damage reduction aspect of Wave of Terror

Viper

  • Corrosive Skin damage, slow, and magic resistance increased from 5/10/15/20 to 10/15/20/25

Warlock

  • Rain of Chaos Aghanim Infernals HP and damage increased from 50% of original to 75%

Zeus

  • Static Field aoe from 900 to 1000
  • Thundergod`s Wrath Scepter from 355/460/570 to 400/500/600

Drum of Endurance

  • Attribute bonus and attack damage increased from 8 to 9
  • Charges increased from 3 to 4

Ethereal Blade

  • Ether Blast damage rescaled from 2.5x Agility to 75 + 2x Agility

Gem of True Sight

  • Gem now has a stock cooldown of 6 minutes

Phase Boots

  • Active boost increased from 15% to 16%

Smoke of Deceit

  • Reduced detection area from 900 to 850
  • Movement bonus increased from 10% to 15%
  • Initial cast aoe increased from 900 to 1200

Gameplay and Cosmetics

  • Allies are now notified when you purchase a Smoke of Deceit
  • Swapped the attack projectile of Thrall and Chen (280542)
  • Added a new visual effect for Omniknight`s aura (393596)
  • Enigma model now shows team colors (395228)
  • Reduced Phoenix model size a little